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Author Topic: CPS3 Question  (Read 1834 times)

XTecuterX73

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CPS3 Question
« Reply #60 on: November 20, 2008, 01:33:00 AM »

QUOTE(xyteam @ Nov 20 2008, 03:12 AM) *

great work nes having the fd encrypted games like turbo outrun,dd crew.......andof course powerdrift playable on xbox is awsome.
the only request i have would be dodonpachi2 beestorm which runs on the pgm hardware.
thanks again.


yea that game is friggin incredible, i played it once on mame a while ago on pc and it was def a great shooter game. Good call xyteam.  (IMG:style_emoticons/default/smile.gif)

XT-
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ressurectionx

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CPS3 Question
« Reply #61 on: November 20, 2008, 06:34:00 AM »

VIDEO PREVIEWS AND IMAGE PREVIEWS!!!!!

I've got tons of MAME extras that could be used for a lot of the games on this system as well. It would be nice to make the Xtras packs for FBA and CoinOPS in the future.   cool.gif
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XTecuterX73

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CPS3 Question
« Reply #62 on: November 23, 2008, 02:22:00 AM »

hey nes is there any chance of osman/canon dancer making this in? it is on mame.84 core but hangs on black screen. This is def on to check out if you do get a chance. (IMG:style_emoticons/default/smile.gif)

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xyteam

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CPS3 Question
« Reply #63 on: November 23, 2008, 06:41:00 AM »

osman/cannon dancer isnt playable in fba shuffle for pc as i think the core isnt mc68000 based.so it would be impossible for it to be emulated on fba(xbox or pc).
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XTecuterX73

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CPS3 Question
« Reply #64 on: November 23, 2008, 05:02:00 PM »

QUOTE(xyteam @ Nov 23 2008, 09:17 AM) View Post

osman/cannon dancer isnt playable in fba shuffle for pc as i think the core isnt mc68000 based.so it would be impossible for it to be emulated on fba(xbox or pc).


would this be something that possibly could be looked at for mame xbox? i dont want to de-rail nes's thread. Im just happy and thankful he is doing what he is doing. Any new games will be fun, it seems like the xbox is getting more and more all the time. smile.gif

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Imgema

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CPS3 Question
« Reply #65 on: November 30, 2008, 12:12:00 AM »

Hey nes, greetings and respect! I use FBA XXX pro v1.26 right now and i'm happy with it (my previous emu was kawaks). However sega's galaxy force and any game from similar boards don't show up in my roms menu (is this normal?) and thats why i want to use legends instead...

So, in your opinion, should i use legends for neo-geo cps2 etc too? Or should i stick with pro and use legends for galaxy force and similar games only? I'm asking because i don't know if my Neogeo - CPS roms will be compatible with it...

Thanks in advance and thanks for the work you (and all the others like xport, BritneySPAIRS) do in XBOX emulation scene  (IMG:style_emoticons/default/smile.gif)

This post has been edited by Imgema: Nov 30 2008, 08:17 AM
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xyteam

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CPS3 Question
« Reply #66 on: December 08, 2008, 05:28:00 PM »

how are things coming along nes?
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Tulius

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CPS3 Question
« Reply #67 on: December 09, 2008, 05:52:00 AM »

Will this release support some drivers by iq_132 like PGM and double dragon like the pc version of Final Burn Alpha?
  Eagerly awaiting this release like a christmas gift  love.gif
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kenshiro

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CPS3 Question
« Reply #68 on: December 18, 2008, 04:40:00 PM »

I don't know what the actual status of your project nes6502, especially Neogeo drivers.

As the new FBA-XXX Pro is available now: http://www.1emulatio...view=getnewpost

You can probably use the neogeo code. I put a lot of work in it, and actually looking at get 100% games working. Feel free to use that code in your FBA Legend, if you want it of course wink.gif

Good luck for your project.
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nes6502

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CPS3 Question
« Reply #69 on: December 18, 2008, 08:30:00 PM »

QUOTE(kenshiro @ Dec 19 2008, 01:16 AM) View Post

I don't know what the actual status of your project nes6502, especially Neogeo drivers.

As the new FBA-XXX Pro is available now: http://www.1emulatio...view=getnewpost

You can probably use the neogeo code. I put a lot of work in it, and actually looking at get 100% games working. Feel free to use that code in your FBA Legend, if you want it of course wink.gif

Good luck for your project.


Thanks. I may use some of the code. I'm sick of working on the NeoGeo code. You might want to make the saving of the cache files an option. A complete set of cache files for all NeoGeo games is over 8 GB. A user might not have an extra 8 GB of space to spare. I wrote a PC tool that will generate the cache files. You could have the user generate the cache files in advance for only the games they want. If it finds the cache files, it would use it, otherwise use VM or just regular RAM. Let me know if you want it.

The games my port doesn't support are:

Some NeoGeo games
Most PGM games
DD Crew
CPS3

All those either require VM or don't work.

Everything else seems to work. Of course I havn't tested all 1600 games.

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XTecuterX73

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CPS3 Question
« Reply #70 on: December 18, 2008, 09:11:00 PM »

thanks for the update nes, its good to hear from you. We are eagerly awaiting news from you. I check this thread everyday but dont want to bother you too much. But thanks again, its good to hear from you!  (IMG:style_emoticons/default/biggrin.gif)

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BritneysPAIRS

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CPS3 Question
« Reply #71 on: December 19, 2008, 02:09:00 AM »

Are you going to put in video support for coinops NES sad.gif it would go well with 720p and my total GUI redesign im doing on CoinOPS
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Vejita

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CPS3 Question
« Reply #72 on: December 19, 2008, 04:43:00 AM »

Hey nes6502,

Hope I'm not bothering you but do you still plan on releasing Final Burn Legends by the end of the year?

Thanks.
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kenshiro

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CPS3 Question
« Reply #73 on: December 19, 2008, 05:53:00 AM »

QUOTE(nes6502 @ Dec 19 2008, 05:06 AM) *

Thanks. I may use some of the code. I'm sick of working on the NeoGeo code. You might want to make the saving of the cache files an option. A complete set of cache files for all NeoGeo games is over 8 GB. A user might not have an extra 8 GB of space to spare. I wrote a PC tool that will generate the cache files. You could have the user generate the cache files in advance for only the games they want. If it finds the cache files, it would use it, otherwise use VM or just regular RAM. Let me know if you want it.

The games my port doesn't support are:

Some NeoGeo games
Most PGM games
DD Crew
CPS3

All those either require VM or don't work.

Everything else seems to work. Of course I havn't tested all 1600 games.


Honestly i donno. As i have a lot of space on my HDD, and it's the easiest way for me. Generate all the files required on PC would probably difficult for some users (that's even sure). Whatever you can modify the code as you like.

The only thing i suggest you it's take the totality of the code and not simply a part. In fact, the old code was a merge code of diffrent build, and there was problems which i can't definitly explain lol.

That new one is exactly the same as latest FBA, with Xbox improvements, so extremely clean (much more as before).
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Ultimatemale420

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CPS3 Question
« Reply #74 on: December 29, 2008, 09:35:00 AM »

QUOTE(xyteam @ Sep 9 2008, 11:48 PM) View Post

it seems the emu scene on xbox is getting better all the time. cool.gif
im sure someone has tried it on an xbox already through fbaxxx and it was way to slow,anyway cpx3 does a good job.



in one sence your right but to b honest 2/3 years ago the emu scene on xbox 1 was hott but since the launch of the xbox 360 its slowly died and mostly because emu developers have stopped improving the emulators for the xbox 1 which is a shame cuz its nice to have a xbox1 + 500GB HDD runing everying from 1998 and backwards
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