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Author Topic: Mameox128 - Working Romset Project  (Read 2720 times)

xyteam

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Mameox128 - Working Romset Project
« Reply #105 on: February 20, 2008, 09:12:00 AM »

i know i said to ecksbox that kawax is old and not worth using,well boy was i wrong.
i dug it out last night and tried all the roms(got a full romset for kawax),i always remembered it loaded up games quicker than fbaxxx,but what i found was the controls seemed more responsive and there wasnt so much configuring of contoller layout,so ecksbox kawax is a good emu and i stand corrected.
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ekszbox

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Mameox128 - Working Romset Project
« Reply #106 on: February 21, 2008, 05:30:00 PM »

QUOTE(ressurectionx @ Feb 20 2008, 12:29 PM) View Post

My recommendation ekszbox, is that you get Arcades and all the rom files.


Exactly what I did the other day.

QUOTE

I will make a datfile for all of the playable games in Arcades without the neogeo and cps roms so anyone can purge them...


Sounds great.

QUOTE(xyteam @ Feb 20 2008, 06:12 PM) View Post

i know i said to ecksbox that kawax is old and not worth using,well boy was i wrong.
i dug it out last night and tried all the roms(got a full romset for kawax),i always remembered it loaded up games quicker than fbaxxx,but what i found was the controls seemed more responsive and there wasnt so much configuring of contoller layout,so ecksbox kawax is a good emu and i stand corrected.


Glad you like it as well now.

I always felt that about the control being sharper as well, didn't know if it was just my imagination.

By the way, there is a great project mayhem skin for Kawa-X, in case you don't have it I recommend you get it.


KM

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ressurectionx

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Mameox128 - Working Romset Project
« Reply #107 on: February 21, 2008, 07:33:00 PM »

For the time being, you can just use the datfile that I provided before, but there will be more games that work in arcades when I'm through looking at the games that didn't work in Plus!  

I've learned a few things from BP that I'm helping him with now.  I've already modified the catver the way I want it for separating categories.  I prefer the way mine looks, and I know he was looking to change his up a bit at some point, but I haven't gotten any feedback on that yet.  I don't imagine my catver will be the catver that is in his official build, but if I want to change mine after a new build comes out it's just a matter of simply replacing the file.  It's really easy to do though it takes a little bit of time.  Really, anybody with a few spare hours and notepad can alter the categories for games to their liking.

The even cooler thing I learned from him is how to use a hex editor to change the game name in the GUI.  This can then be used to remove (US) and (Japan) tags, etc. to make the emu look classy.  So even though BP won't be adding a lot of the working games from the 80's that are "rubbish", if anyone were to use my dats and scan in the extra games themselves they will be categorized nicely and the names would all look good too.  When I am through with the name editing, he will add that to his build so no changes would be necessary for the end user if they wanted to add on the extra roms that I'm using.  

Just remember, he doesn't support that at all, so don't bother him with anything that I add on my own.

I'll keep you all updated.  I've got a real busy week ahead of me so I probably won't get much work done on this for a while. You never know though.
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Smothermunchie

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Mameox128 - Working Romset Project
« Reply #108 on: February 22, 2008, 06:51:00 PM »

Hey ressurectionx!

In a previous post you mentioned that they were about 10 games that you still use MameOx for... just wondering what those were if you don't mind me asking.  I like how your brain thinks so I'm a little curious as to what they are.

Oh, and a little off topic Arcade related question...

Any chance you could help me remap the buttons for Super Off Road?  
The left and right trigger buttons are used for both gas and steering and it's terribly awkward.  I was hoping that perhaps you could figure out a better and more intuitive design for this great Arcade game.  It's kind of tough for me to do so since I'm not finding any documentation on how to specifically remap the keys.

I'm surprised that you said Puzzle De Bowling was running painfully slow on your end, I've had no problems at all running it through MameOx and is one of my wife's favorites.

Also, you weren't able to get Super Dodge Ball (1996) to work correctly?
http://www.youtube.com/watch?v=ka0mPQZx12w&feature=related
 Oh man, that was the only Arcade I used to play every night while working as a night auditor at the Hilton.  That game was a terrific blast!

Finally, you said that Cyberball didn't work as well either?  My memory could be a little fuzzy on this, but I remember playing it quite often in Cincinnati after a rough day at college.  I think this came out just before the Madden series for Super Nes and the Genesis so it was one of my favorites.  However, I'm sure if I saw the game now, it probably blows chunks.  laugh.gif

When I was a kid, I remember playing Front Line all the time at Chucky Cheese Pizza.  To me it was so real back in the day, I actually thought I was storming the beaches of Normandy.  Well, I took a little revisit to that game yesterday and it looked like Colecovision.  It's amazing how stupid we were back then, huh?  smile.gif

Anyway, hope to hear back from you.
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ressurectionx

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Mameox128 - Working Romset Project
« Reply #109 on: February 22, 2008, 11:43:00 PM »

QUOTE
In a previous post you mentioned that they were about 10 games that you still use MameOx for... just wondering what those were if you don't mind me asking. I like how your brain thinks so I'm a little curious as to what they are.


I don't quite recall when I said that or at which step of the process I said that.  Chances are whatever I had meant by that isn't even relevant anymore at this point.  At the immediate moment though I can think of games that would probably be better played in MAMEox128 Plus! though.  Darius I, Darius II, Lode Runner (the 90's version) and Ninja Warrior seemed to have multiple monitors in the arcade.  MAMEox128 seems to render these fine so they play full screen like any other game.  Arcades used a different core and nobody still in the scene seems to have the expertise to fix the problems associated with the multi-monitor games.  For example, if you load up Darius I in arcades on my 51" TV the game is only about 4" to 6" tall but spans the entire width of the screen.  

Also, light gun games will not be officially supported in Arcades and I probably won't even add them to my own datfiles.  According to BP they are rather buggy in the core used in Arcades and would play better in MAMEox128.  No big deal to me there.  They are impossible to play with a joystick and I don't ever plan on getting the gun because it wouldn't work on my projection screen TV anyways.

QUOTE
Any chance you could help me remap the buttons for Super Off Road?
The left and right trigger buttons are used for both gas and steering and it's terribly awkward. I was hoping that perhaps you could figure out a better and more intuitive design for this great Arcade game. It's kind of tough for me to do so since I'm not finding any documentation on how to specifically remap the keys.


I noticed this too and it is one of my requests for controller mapping fixes.  There are quite a few racing games where the left turn and gas are both mapped to the L button by default.  This isn't a quick fix than any of us can do.  It requires actually altering the internal code of the MAMEox.xbe (I'm 99% sure of that anyways).  Perhaps I'll learn how to do these things too, but at this point I don't know how to do it myself.  I can pretty much guarantee either way you can look forward to this game and about 30-40 other games at least being remapped in the future.

Great game.

QUOTE
I'm surprised that you said Puzzle De Bowling was running painfully slow on your end, I've had no problems at all running it through MameOx and is one of my wife's favorites.


Actually, I just said plays way too slow.  I reserve the painfully slow for games like Hard Drivin'.  cool.gif

A lot of the "Plays way too slow" and other comments I've made were pretty generic and I used the auto fill in excell because after doing thousands of these you start getting to that point where you don't write out a lengthy description and just want something there explainnig breifly what the problem was.  Perhaps when I played it it was just that the sound skipped a bit or the voices did.  I really tested these games with BP's opinion in mind because I figured if I gave him a bunch of games that had skipping music that he wouldn't even bother working with me.  He only allows games that work perfectly in his emu.  I believe that this one works perfectly fine in Arcades as far a sound and speed go.  My only problem with it there is that the analog stick is really a pain in the butt to use and would need to be remapped to the Dpad to be enjoyable.  Should play perfect on Arcades once it's remapped.


QUOTE
Also, you weren't able to get Super Dodge Ball (1996) to work correctly?
Super Dodge Ball video
Oh man, that was the only Arcade I used to play every night while working as a night auditor at the Hilton. That game was a terrific blast!


Yeah.  That one is marked as working correctly.  BP didn't have it in Arcades because he already had the updated Neo Geo one, but I've suggested adding it because it is a great game.  I didn't even know it was an arcade actually.  I had it for NES when I was a kid and it was one of my favorite games.  Loved them little weird looking River City Ransom lookin' dudes.  If he doesn't add it to his official build, have no worries cause it will be in my expansion datfile.  

QUOTE
Finally, you said that Cyberball didn't work as well either? My memory could be a little fuzzy on this, but I remember playing it quite often in Cincinnati after a rough day at college. I think this came out just before the Madden series for Super Nes and the Genesis so it was one of my favorites. However, I'm sure if I saw the game now, it probably blows chunks.  


The game plays, and it really isn't that bad actually.  Chances are you did play it.  Again, I was pretty rough grading these games and if there were really any skips in the music or voice or sound I removed them because I didn't want to come to BP with a list that included 100 games that almost played perfect.  I do plan on running through games that didn't work on Plus and try them in Arcades.  I've already done this somewhat and found quite a few that work without problems in Arcades.

And yeah.... It pretty much blows now  cool.gif   I never played it before so the sentimentality doesn't factor in my decision though.

QUOTE
When I was a kid, I remember playing Front Line all the time at Chucky Cheese Pizza. To me it was so real back in the day, I actually thought I was storming the beaches of Normandy. Well, I took a little revisit to that game yesterday and it looked like Colecovision. It's amazing how stupid we were back then, huh?


I never played Front Line before, but I looked it up and yeah, it's about one step above Colecovision.  I was quite addicted to Frenzy as a kid, so I know how it is.  We weren't dumb.  We just didn't know any better.  Now.... is it dumb that given a choice I'd probably rather play Frenzy on most days than my brother's Halo 3?
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BritneysPAIRS

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Mameox128 - Working Romset Project
« Reply #110 on: February 23, 2008, 07:46:00 PM »

remapped alot of games including all games like supersprint off road whatever its called to be consistant and work. Added 230games as well. Added some new cats to sort classics easier
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drtekger

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Mameox128 - Working Romset Project
« Reply #111 on: February 24, 2008, 01:46:00 AM »

@BritneysPAIRS: Wooot?! Thanks man, when will it be available to the public? =) Usual places?
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ressurectionx

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Mameox128 - Working Romset Project
« Reply #112 on: February 26, 2008, 08:44:00 PM »

He's impossible to work with.  You might get another patch from him after all of my hard work.  Who knows.  He's like a messed up Yoda with zero people skills and I can't deal with his bullshit anymore.  

If any normal human being knows anything about editing an .xbe file so I can start working on my own direction, it would be highly appreciated.  Mine is going to be better once I know how to remap keys.
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BritneysPAIRS

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Mameox128 - Working Romset Project
« Reply #113 on: February 26, 2008, 09:26:00 PM »

a patch will be out soon for arcades.... just trying to point out lots of issues with his stuff, I recommend buyer beware with this but hey its up to guys. There will be newer features skins etc and ill be protecting the xbe from altering this time smile.gif the discussion about it will be happening elsewhere at the usual places

looking into newkeymapping method to support gamepad or cabs
videopreviews
new settings
new skin
midway game support (with sounds default to off)
if I can get source for cp3 maybe some other stuff
720p support
xbmc support

Good luck if you want a full rom set right now find BAED 2  its all done and has been availble for quite a while
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nuka1195

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Mameox128 - Working Romset Project
« Reply #114 on: February 26, 2008, 09:22:00 PM »

720p and movie support, looking forward to it. smile.gif
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RMM

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Mameox128 - Working Romset Project
« Reply #115 on: February 26, 2008, 10:48:00 PM »

I love MAMEdox Arcades but I hate the way the menus and buttons are set up.  I would like to see the menus setup more like znesbox which I think is the best laid out emulator.  Rule #1 always remember the KISS principle.
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BritneysPAIRS

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Mameox128 - Working Romset Project
« Reply #116 on: February 26, 2008, 11:07:00 PM »

thats why theres a setting relook....way simpler. And an option to switch to cabnet keysetup. The actual way to change keys is locked from PC mame so this might have to stay I to dont like it. Ill look at that EMU for design tips cheers
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ressurectionx

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Mameox128 - Working Romset Project
« Reply #117 on: February 27, 2008, 03:18:00 AM »

Nothing is 100%, but there are hardly any issues with my documentation.  Any example of something wrong is because he had been using my original spreadsheet which had not had testing for games in arcades, which I had explained to him countless times.  Besides, something is a lot better with 2 people testing it and making it right (again, if they're both working with up-to-date documentation)

BP has never once thanked me for the 400 hours I've put into testing and documenting all of this in both Plus and Arcades and all he does is bitch and bitch and bitch about every little thing every single time I talk to him.  So what if he had to do a little extra work and it wasn't all put out there for him 100% perfect.  But he's got to complain, complain, complain.  Not to mention that he needs to repeat everything he says to me because he speaks in riddles and a stream of consciousness where one paragraph can go on forever without a single use of punctuation.

I've got a lot more that I'd like to get done, like getting the game titles renamed for games that he refuses to add to his emulator.  I've been asking him for a copy of his current .xbe for a week now so I can edit the names and get them back to him so they're in his build in case you guys wanted to add the games he feels are shit, but he hasn't sent it to me.  He keeps saying he will, but he never does.  He has me make changes to the catver file, which took me about 12 hours, and then he decides mine is shit because it has too many categories for his liking.  I don't know about you, but personally I feel that he's got at least 3 different categories all bunched up in "Shooter"  I think it's necessary to separate games like Gradius from games like 1944.

It's a shame that we can't work together.  I'm not getting anything I wanted out of this deal, while he got about 260 he'll be adding to his emu pointed out to him by me that many he probably would have never added because it's like a scavenger hunt digging them out of the clones and shit.  

You're welcome everyone for that.  He'll no doubt take full credit, but I hope you realize the work I had to do to get these games added.  Not as much as I would have liked added, but we got quite a few this time.
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BritneysPAIRS

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Mameox128 - Working Romset Project
« Reply #118 on: February 27, 2008, 04:11:00 AM »

I pointed the errors out countless times that you say arnt there I cant argue with it. You dont even know how to change a keymap no offensise but this is kind of the basics. Yes ive gone and fixed and added the roms if people actually want stuff like blasto and dynadice (mameworld.net/maws/romset/dynadiceetc) thats fine by me. But I wont be adding stuff that even the mame team dont know when it was released and virtually no documention dont know who released it or where or when it was released. Doubling the rom size just to have them is clutter to me. Also I have to scale the list down some more as I found more double ups. I cant say this to you without offending you so I just do it, its nothing personal. I can give you example after example the new list you gave me games where removed due to speed like Strikers 2 check it out and play it. More where removed due to doubleups and alot to me are very poor games. Its my 2 cents as I say its helped lots but unless you want to remove the errors and take no priase its an uphill battle. I dont even have my name on the Emu now at all, people know or they dont I just do it for me and if people want it I allow them

PS 1945 and gaudius arnt in same cat now as ive said there a classic section. You will be able to remove sections or stuff if it works soon and x will be doing some new sort trickery if it works out

Also personally id only like to add about 30 games and new features I have no issues if you want to say dont worry about games I feel it may be tidier just adding a few bigger titles I missed and refining the interface... you can then release your patch I could be wrong and people will love it....Im wrong so much :S its a pain but thats life
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ressurectionx

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Mameox128 - Working Romset Project
« Reply #119 on: February 27, 2008, 03:50:00 AM »

If you've found an error, put it in my spreadsheet and get it back to me.  Telling me there are tons of errors and not getting into any specifics or details would be enough to piss off anybody who's put all of this work into this.  I have no doubt that my work isn't 100%.  I'm not getting paid to do this and I'm only one guy.  Show a little team work and document where you see problems.  

I know I can't remap games.  That's one of the big reasons I've been putting up with your attitude for the last few weeks, because I thought I was going to learn.  I've never programmed anything in my life, but I will learn if I'm forced to.  

Show me some documentation.

Get me the .xbe so I can edit the names for games that people might add later.

Simple, really.
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