QUOTE(Ebsy @ Jun 29 2007, 11:54 AM)

Cospefogo they're awesome, good job! (I also love your old skool screen config article that I read recently.) Did you get the artwork from anywhere specific?, I only know of www.kawaiidream.net and www.sfgalleries.net (very good, but if you can recommend other sites that'd be great)
I did a generic SF2 icon as I didn't fancy doing an icon for each and every version of SF2. There's one from the official xbox site for Hyper SF2 also...
I'm gonna do all the Metal Slugs next.
Hello Ebsy!
Thanks for your kind words!
I'm glad to be useful to the scene!
It was by seeing your great icons that awakened my desire to join the
topic. What a wonderful initiative!
Good sources:
1. Local ArcadeLink:
http://www.arcadeflyers.com/Goods: Awesome EPS files for many, many, many arcade related stuff, from
logos to side panel banners for your cabinets and much more.
2. Arcade FlyersLink:
http://www.arcadeflyers.com/Goods: The unbelievable collection of flyers covering more than 5000 games.
They are in good resolution for web purposes (banners, icons) but unfortunately
they are not good for printing (all in 72 dpi).
3. Logotype, Brands, MarksLink:
http://brandsoftheworld.comGoods: EPS files for most of all famous brands out there. Nintendo logo, Sega,
Sony, MS Xbox, 360, Atari, CocaCola, etc.
4. GoogleLink: obvious...
Goods: Yes, we can find nice goods on Google Image. Just keep the right track...
By the way - awesome site this
kawaiidream! I did not know it!
Thanks for your share!
I always wanted to launch roms directly from my XBMC, but never had the
time to work on it. I discovered few time ago the procedures, however
I had other priorities (skinning all my emus, building shots for roms sets, etc)
and was letting it to the future.
I think the time has come now.
Let's customize our stuff, comrades!
Cospefogo.
NOTE:
Few time ago when I first studied this launch procedure I did imagine
what wonderful could be to have a PYTHON SCRIPT where you can
create .CUT files browsing your corrent roms, bookmark it on the
right place, pointing to a thumbnail folder (or even use the screenshot
taken from the emulator, if existent)...
But, in the end, I think it easier to make it on PC anyway.