QUOTE
Good, general updating of information That already tendreis desires to know as is the thing...
- Street Fighter III: New Generation: It functions well enough, algun light cut off in the sound but without importance. - Street Fighter III: 2nd Impact: Does not function - Street Fighter III: Third Strike: It functions very well also, although al to do a special one slows down a little. - JoJo' s Venture: It functions well enough, the sound is cut off a
little al to do a special one. - JoJo' s Bizarre Adventure: idem.
At present ElSemi is writing the interface, of the one that I include you a capture in exclusive... sure that you haceis an idea The rival functions to 60 fps, although when there is zooms with sprites very large the velocity falls. With all and with that at present functions better than the U64 Emu with the Killer Instinct 2, XBoyAdvance or PCSXbox.
You recall that still is in development
oh, if... I forgot the warzard playable, with slowings against large enemies
It another already it will be seen...
That me too, goes well enough, although will not lack the one that occur him itself to ask "¿How itself the photos are of a television and not of a monitor?"
It is facil, the one that himself him be not wanted to believe that is not created him AND already is, we have not to be showing nothing...
Completely in agreement, in it personnel I expect the emu to play comodamente in my X, certainly, I believe that the question is going to be something "early" but ¿will bear filters type SuperEagle2X? Of the scanlines do not I ask because never the use.
I believe that the theme of the filters will be a little tricky, if already barely the xbox is able with the play such as, if has to apply filters I imagine that will not be able with its soul.
By my part some questions but:
Is going to be able to make use of transparencies? It is going to carry options to adjust the image al television set?
Themselves agradeceria tambien to be able to use a boton type fast forward style emus of xport that permit to jump frames to go jumping but rapido pieces that us interest not.
Already it was commented that is based on the preview 3, and ahi habia transparencies... were not rivaled neither tenian the correct colors but habia.
If, already has it in fact.
As you are going to pass the frames but rapido if goes justito of velocity?
Activating a FRAMESKIP
Serious interesting to be able to use the way analogico of the triggers so that as much as but presion exercise on the trigger but frames be jumped.
Screenshots

Gui looks very minimalistic
I hope he be able to solve the problem with SF3SS as i think is best from SF3
but what hell WARZARD WORKS
