QUOTE(georaldc @ May 19 2007, 12:16 PM)

Thanks for the update, but I don't know if this'll fix my freezing problems at 1080i because with 3.0, I moved all my screenshots/previews out of zsnexbox's directory so it wouldn't display any more screenshots. The emu still froze after a couple of games.
If you can tell me exactyl how to reproduce it, I will look into a fix for it.
i.e
1) What skin are you using
2) What is the exact game sequence.
3) How much free memory is displayed at each step before the crash.
It may be a combination of the skin you are using with HD with the game sequence (no every SNES games uses the same amount of RAM. i.e. Yoshis Island allocates even more for the SFX2 chip then say SMW). Memory is VERY tight. At 1080i it gets even tighter and some skins use more RAM then others which might be causing you to run out. If it turns out to be one of the skins, you could allwaysdumb it down even more by removing the animations on the rom browser from the skin ini folder and drop the background images to 256x256 instead of 512x512.