QUOTE(Nemo1985X @ Apr 16 2007, 09:07 AM)

I have the,
"Ruby project" (was suppose to be the upgrade to MAME.90 in MAMEoX) source code, it was half-way completed before Bender gave up on it... Maybe, someone else can finish it up?

Oh, I hope someone will finish this project
And if not, someone please tell these people like Bendermike or someone else to pleeeeease at least to include the latest drivers of Cannon Dancer/Osman

Here, so that you know what I am talking about:

QUOTE
In keeping with this week's podcast theme (arcade games, in case you weren't paying attention), this week's Virtual Selection is a title that would absolutely be a holy grail among action fans... if only it weren't so obscure. That game is Cannon Dancer, aka Osman, aka "the Strider sequel you've always hoped for."
Forget the terrible Strider Returns. Forget the slightly disappointing Strider 2. Cannon Dancer is the game's true successor, a tightly-crafted adventure featuring fluid controls, beautiful futuristic graphics and an utterly inscrutable plot. Or that's what we hear tell, anyway; due to the game's excruciating rarity and below-the-radar profile (hardly anyone had heard of it before it appeared on a MAME compatibility list a couple of years ago), no one at 1UP has ever actually played the game. Hell, even everything-under-the-sun arcade resource KLOV doesn't have any info on it.
Despite having been developed by a hefty chunk of Strider's creative team, Cannon Dancer was published by the tiny Mitchell rather than the mighty Capcom, and as such never saw release on a home system. And the arcade release, while apparently international, may as well have never existed. Even famously rare games like Panzer Dragoon Saga have at least been seen by people you know; not so with Cannon Dancer. If ever there were a game crying out for preservation and dissemination, this would be it. Because who doesn't love Strider? And who wouldn't want more Strider-like gameplay? Heartless monsters, that's who.
From
1up.com.