Someone on our forums said that the MKP group was working on an updated version that will be completely compatible with XMugen (LinMugen). As is, if you try to use this pack as a SCREENPACK inside of your existing XMugen setup (with the XMugen Screenpack Menu) it WILL NOT WORK perfectly. Reason being is the common states file (common1.cns) included in the MKP pack differs from the normal one used by every other Mugen character. What this means is that you need to copy the MKP's data/common1.cns file into EVERY MKP characters folder. Once you do this, the glitching/lack of running/etc errors you might have otherwise received will be fixed. Now unfortunately for me (IMG:
style_emoticons/default/sad.gif) I had JUST finished taking the MKP pack, added some missing characters (Motaro, MK1 style characters, Capcom style MK chars), added all existing MK stages, did proper stage assignments, and scaled down every MK character to normal Capcom/SNK height. What this did was it allowed me to have a fully functional Mortal Kombat Vs Street Fighter pack that everyone has dreamed of. As is, putting the normal sized MK chars versus anyone else is a mess; the MK chars punch over people's heads, do too much damage, have too much health, etc. I fixed all of that, now only to find that the entire pack has been updated, and I have to start over...
In any case, if you want just the MKP pack as is working in XMugen, but as an additional pack to your existing setup (rather than having to have JUST the MKP pack and that's it), follow these steps:
1. If you don't already have the XMugen Screenpack Menu setup, go
here and follow the tutorial to set it up.
2.
Download the MKP pack.3. Run the
XMugen Renamer to correct all of the files to work with XMugen. Do this for both the chars and stages directories.
4. Move the MKP/fonts directory into the MKP/data directory. Make a subdirectory in /data called "MKP". Move ALL files in data into this new subfolder.
5. Copy the data/MKP/common1.cns file into EVERY character's folder.
6. Edit the MKP/data/select.def and in front of each character's line, add "MKP/". This is telling it that your characters will be in a subdirectory called "MKP".
7. Inside the /chars directory, make a subdirectory called "MKP". Move all character folders into this new subdirectory.
8. Finally copy the /data/MKP folder to XMugen/data on your xbox. Copy /chars/MKP to XMugen/chars. Copy the stages files to XMugen/stages. Lastly copy the sounds files to XMugen/sounds.
9. Edit your XMugen/data/mugen.cfg file. On the "motif" line near the top, make it point to data/MKP/system.def.
If all went well, when you launch "Basic" from your XMugen screenpacks menu, it should run the MKP without any problems. Now I guess its time for me to start all over again and reconvert this new pack...