QUOTE(XaRaNn @ Oct 4 2006, 06:41 AM)

(...) Cospefogo already has been able to come up with a way that shows no shimmering on his set, i'm guessing the only way for others to also achieve it is to NOT resize the zsnexbox screen from default, and move it pixel by pixel till you endup with your pixel line right on your tv scanline, then it would look at good as it can.
But like i said were mostly amateurs trying to scrounge up data we do not know much about. Having someone that really understand the underlying technology for our specific case is probably the only way to come up with a clear answer.
Thanks XaRaNn for remembering me. I agree in part with your afirmation.
In Xport rsizement sytem, there is no need to go pixel by pixel since we found
a simple way to achieve a correct size adjustment (the minus 2 trick).
This works for any television (CRT only --- I have no access to HDTV, Plasma and LCD monitors)
So, by using the Xport system of coordinates, in 10 seconds you get correct
double size for NES, PCE, SEGA GENESIS, PSX, ATARI, GBA, MASTER SYSTEM and
this coordinates are perfectly usable anywhere, anytime.
They worked on any CRT television I have tried (two models down in my house,
and some in my friends house). XaRaNn, did you try my Zsnexnbox settings on your television?
I am curious to check if my coordinates can work in YOUR television...
If possible, give it a try!
Hardware: Point
Software: Simple 2X
X: -1,599999
Y: -0.640000
Width: 642.449999
Height: 481.140000
Play Sonic Wings. Pay attention to the moving background.
Play on several levels (just restart game and pick other chars)
Now, rezise the height to something else, increase or decrease a little,
something like H: 480.80000 or 481.920000...
Play Sonic Wings again, and make a comparison
between the two settings, taking the moving background as reference.
Cheers,
C.