Hey Nes6502,
Sorry for taking too long to reply about the screen resizement,
I was away from computers for a while.
I *strongly* suggest you to try the
Pcsxbox V8 to check
the resizement system that Xport is presenting now.
Play a little with it and in the end adjust it to exactly 640x480.
You will see that THERE WILL BE NO DISTORTIONS on horizontal
OR vertical lines. This is the perfect kind of adjustment!
A interesting details is that, on all Xport emulators (except for
the new Pcsxbox V8) you ever needed to make the -2 trick
on the sizes to get the correct aspect ratio.
640 becames 638 and 448 (Nes case) becames 446, and so on...
Now, some issues:
I did make few tests on Zsnexbox RESIZE.PNG file.
I made a 256x223 (SNES Native resolution) PNG file with the same pattern as Pcsxbox V8,
and if I adjust it on GUI calibration screen, the game aspect ratio "while on playing"
gets "distorted". And if I adjust the game "on the fly" (using for
example Sonic Wings to check vertical scroll and Seiken 3 to check
horizontal scroll) the calibration screen gets distorted.
Looks like both things are not linked to each other correctly.
(Am I crazy?)
Please, download
this file and try to adjust by yourself
(as you do in Xport's Pcsxbox V8)
On GUI calibartion make the display look like not distorted and go to play a game.
The game will be not reflecting the adjustment.
Perhaps we/me are dooing too much trouble on this subject!
Maybe it's best to focus attention on other priorities
since as I already said, I am able to make the neat adjustments
I use to "trickying" inside the actual resizement system you provide us!
Cheers Dude!
Cospefogo.