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Author Topic: Zsnexbox 2.94  (Read 234 times)

XaRaNn

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Zsnexbox 2.94
« Reply #45 on: September 19, 2006, 02:15:00 PM »

QUOTE(nes6502 @ Sep 19 2006, 03:05 PM) *

However, I may add a "guide" directory. Everytime a game is started, I will create a folder in the "guide" directory with the name of the game. Then the user can put a "guide.txt" in this folder, and every other time the game is started, the emulator will load this "guide.txt". So, you could put a walkthrough for Final Fantay 3 and be able to refer to this guide from the in game menu. Alos, as the user scrolls through the guide as they advance through the game, this position in the text file will be saved. So when ever they start the game, the guide will be loaded and will be at the last place they were reading.


Cool, even easier to use than what i thought. no need to mess with filenames, you just have to play the game first.
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guybird

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Zsnexbox 2.94
« Reply #46 on: September 19, 2006, 05:18:00 PM »

From what I've been able to determine, it seems as though I'm "stuck" with the v2.93 as I see the right stick to quickly set rumble settings, but I keep getting the "same rumble for all rumbles no matter what" bug.  I've copied over the new update many times, but it doesn't seem to make any difference.  I've also found that if you load a state, it totally "disables" rumble alltogether, and you can't even test the rumble strength, let alone try to play with existing ones.  I couldn't get the rumble to work again until I reset the emulator.  I just deleted my old default.xbe and I'm trying to once again copy over the 2.94 upgrade default.xbe and pray it works...

Edit:  Nope didn't work.  It also froze up on me after I gave up and went to select another game.  Maybe is my save data corrupt or something along those line?

This post has been edited by guybird: Sep 20 2006, 12:23 AM
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nes6502

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Zsnexbox 2.94
« Reply #47 on: September 19, 2006, 06:38:00 PM »

QUOTE(guybird @ Sep 19 2006, 11:49 PM) View Post

From what I've been able to determine, it seems as though I'm "stuck" with the v2.93 as I see the right stick to quickly set rumble settings, but I keep getting the "same rumble for all rumbles no matter what" bug.  I've copied over the new update many times, but it doesn't seem to make any difference.  I've also found that if you load a state, it totally "disables" rumble alltogether, and you can't even test the rumble strength, let alone try to play with existing ones.  I couldn't get the rumble to work again until I reset the emulator.  I just deleted my old default.xbe and I'm trying to once again copy over the 2.94 upgrade default.xbe and pray it works...

Edit:  Nope didn't work.  It also froze up on me after I gave up and went to select another game.  Maybe is my save data corrupt or something along those line?


For Super Mario Kart, don't load a savestate you made from ANY other version (that includes 2.93, 2.92, 2.91, etc...)

Also, please try all of the above on the 2.95 version I just released, and see if that fixes your problem in Super Mario Kart. I also posted a great rumble for Super mario Kart in the rumble thread. Check it out. It works great I think. And don't forget to make all your savestates fresh in 2.95 before you try to load them (or use rewind). Savestates seem to be tied exclusivly to each version (but only for a few games and Mario Kart is one of them) thanks to Visual Studio.
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programad

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Zsnexbox 2.94
« Reply #48 on: September 19, 2006, 07:17:00 PM »

People, we must have a place to put all the rumble files togheter, like a tribute to nes(the coder, not the console hehe)
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GLiTcH

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Zsnexbox 2.94
« Reply #49 on: September 19, 2006, 06:56:00 PM »

QUOTE(programad @ Sep 19 2006, 07:48 PM) View Post

People, we must have a place to put all the rumble files togheter, like a tribute to nes(the coder, not the console hehe)

i made a thread already
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