ZsnexBox 2.9
There may be another "beta" release before the 3.0 version. There are still a lot of things left to add and the 3.0 version is only going to have additional cores added. However, I wanted people to be able to test the new features before adding new cores. So once I finish up all the additions I'm going to add, I'll likely release a version so people can test it. Once everything is solid, I'll start adding new cores. I would say the following represents 70% of what I'm going to add before multi-core.
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What's New:
-Added the ability to delete files from the ROM browser. The files are not actually deleted, but they are moved to the "ZsnexBox\garbage" directory.
-Added multiple screenshot support. It will cycle through only the screenshots found. There can be up to 8 different screenshots per game. The screenshots are saved to whatever the active screenshot slot is set to (1-8). The screenshots themselves go into the artwork\Shots 1, artwork\Shots 2, etc... folders. The Shots 1 folder is searched first, then Shots 2, and so on. If you want box art (or in game, title, cart, etc...) displayed first, then put all the box art previews in the Shots 1 folder. This logic applies to all the folders so the user can determine the order the previews are displayed simply by moving them to different directories. When auto screenshots are turned off, only the Shots 1 folder is displayed. In this mode, the right analog stick is used to cycle through available screenshots (Right moves forward, Left moves back)
-Added option to enabled/disable automatic screenshot switching.
-Added option to set the screenshot preview switching speed.
-Added option to manually switch the screenshot preview with the right analog stick. Right moves to the next screenshot. Left moves to the previous screenshot.
-Complete new rom browser. The ROM browser now scrolls with the highlighted game in the middle
-Added analog scrolling with the Right/Left triggers for the ROM browser.
-Added the ability to page through the ROM list alphabetically (forwards and backwards). This is done with the D-Pad left and right.
-The ROM browser only displays games, directories, or "..."
-Added Game Genie Database with Analog scrolling for the game list and codes. This includes thousands of codes for hundreds of games. I have not tested them all, so I am sure some wont work.
-Added Pro Action Replay Database with Analog scrolling for the game list and codes. This includes thousands of codes for hundreds of games. I have not tested them all, so I am sure some wont work. Dont forget that some codes will require the fix code option (like many Final Fantasy 3 AR codes)
-ROM extensions can now be upper case or lower case. For example, SMW.zip and SMW.ZIP will both be displayed in the ROM browser. However, the "no extension" option in the ROM browser will not remove capitol extensions. This will likely be added in a later release.
-Added a favorites browser. Pressing the white button will add a game to the favorites list when in the ROM browser. Pressing the white button will remove a game from the favorites list when in the favorites browser.
-Set the volume sent to all 5 speakers to the max as the default. Youll likely want to lower the volume on your TV/Stereo if you have used ZsnexBox before because everything is louder now by default.
-Added support for SD Gundam Next games. The base cart must be named gnext.zip and put in the "base" directory.
-Added support for Sufami Turbo games. The base cart must be named stbios.zip and put in the "base" directory.
-Added Support for Same Game (J).zip expansions. The original (or a copy of) Same Game (J).zip must be named samegame.zip and put in the "base" directory.
-Added the ability to change the number of items displayed in the rombrowser (1- 25)
-Added the ability to change the vertical spacing between items in the rom browser so more items could fit if desired.
-Fixed problem with some AR + GG codes not working
-Added option to change the max analog scroll speed for the GG/AR database and ROM browser.
-Added exit emulation animation when clicking the right thumbstick (similar to FBAXXX and xSnes9x)
-Added option to control the speed of the exit emulation animation
-Fixed the directory sorting problem in the ROM browser
-Fixed a bug where the zip file contents were not filtered on the display (no extension/extra characters/etc...).
-Fixed a bug where the wrong item was selected in the GUI options menu.
-Some code cleanup
-Faster screenshot loading
-Games now load even faster.
-Removed a lot of unnecessary code
-Maybe fixed the savestate creation/load bug some games (like DSP-1) had. I say maybe because every time I think Ive fixed it, it just pops up again later.
-Fixed a bug where the cheat files were not created/loaded if the game was launched from the command line.
-Fixed some problems with the ROM browser display
Installation:
Upgrade:
Copy all the contents of the ZsnexBox 2.9 zip to your Xbox or make an XISO and burn it.
Move all of your previews from the ZsnexBox\prev folder to the ZsnexBox\artwork\Shots 1 folder.
Notes:
There may be problems with loading some savestates from previous versions of ZsnexBox. Or there may not be. I'm not sure honestly. But there should be no problem with creating/loading savestates from the current version for all games.
-The black button deletes games from the ROM browser
-If you add a game to the favorites list and then delete it, it will still be in the favorites list. So you must remember to remove the item from the favorites list.
-Automatic screenshot switching is turned off by default, but can be enabled in the image options menu (page 2)
-To use the AR/GG databases:
1) Load a game
2) Exit the emulation
3) Go to the AR/GG database in the Cheat Codes menu
4) Browse to the game you are playing.
5) Pick a code and press "A"
6) Then you can choose the AR/GG slot the code is copied to. PAY ATTENTION to how many slots a code takes up. Some codes will take up as many as 5 slots. This information is displayed at the bottom of the screen when choosing a slot.
7) If an AR code doesn't work, select the slot you assigned the code to and press "Y" once. This will attempt to fix it. It may work then. Otherwise, it may be for a different ROM version, or just plain wrong.
-Once you have all your box art/title screens/etc.. copied to the correct folder (of your choice), then just set the screenshot save slot in the General Options menu to wherever you want. Then everytime you take a screenshot, it will always go into that slot's folder, and not erase your other previews (like box art).
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-Thanks
Everybody at Xbox-Scene who has been supportive, offered suggestions, posted bugs, or just enjoyed using it.
All the people who helped make the cheat code databases
Anyone I forgot
This post has been edited by Thraxen: Sep 12 2006, 11:25 PM