nes,
Unless someone finds a game that works only with the 3-29-06 build, the 9-04-06 build looks like the superior candidate to pair up with 2-28-05 in the 3.0 multicore release.
Zsnes Build 9-04-06
+ BSZelda works again (with issues, see below)
+ Super Punch Out - transparancies now work (disable new graphics engine)
+ Kirby's Dreamland 3 - option menu freeze fixed (but was still playable before)
+ Fixed Uchuu no Kishi Tekkaman Blade. [Jonas Quinn]
+ Expanded displayable transparency issues in several games including U.N. Squadron and Star Ocean. [Jonas Quinn]
+ Fixed windowing issues in Dragon Quest, Star Ocean, Final Fantasy V and probably other games. [Jonas Quinn]
+ Fixed the source of the Super Turrican crash. It also fixes my current Robotrek game. I pray this doesn't break anything else... [Deathlike]
+ Ys III, Dezaemon, Tokimeki, Fire Emblem, etc... *should* all work nicely now. Let me know if otherwise. [Nach, Jonas Quinn]
+ Removed hacks for Clayfighter, Bahamut, Punchout, Mortal Kombat, DQ5. [Nach]
+ Fixed most of the Super Power League 4 bugs. Special thanks to John Weidman and Dark Force for working on the fix and sharing it on the old snes9x board. [Jonas Quinn]
- BSZelda - slowdown
- Super Bomberman 2 - slowdown
- Other games reportedly suffer from same slowdown bug
- Chrono Trigger - fights are plagued by flashing
- Star Fox 2 - is still 50% too fast and may also freeze or flicker
- Ranma 1/2 - random freezes
- Stunt Race FX - occasional flashing
- Clayfighter - freezed after Bonkers\Helga battle