Ok I'll work on a test skin ...
Btw, did you notice my question about offset and size of the preview window?

Also which skin resolution would look best on screen - I know that 320x240 would
display but get resized up, and 1024x768 would get resized down, etc, etc.
Which resolution would not get resized, or at least which one is closest to native?
Thanks!
I'm not sure I could provide any usefull information about the preview default size. The coordinates are in 3D space (X, Y, and Z values) and I don't know what they translate to literally to a 640x480 image in pixels.
All the background images are mapped to a 640x480 Direct3D texture, so there is no need to make them bigger or smaller then 640x480. I tried a higher resolution but I couldn't tell any difference. I think Direct3D resamples the image to make it fit the 640x480 texture dimensions.
What would be very helpfull would be if anyone could modify the psd I included with the 2.0 release and send it to me with sharp/clear text beside the buttons (not the image but the psd itself). I don't care what it looks like. Only that it shows up as clear as the text does in mednafen-pce (on the rombrowser) for example on my tv.
Alternatly, if someone could point me to a tutorial on making text so it will show up clearly on my tv, then that would be great.
If I can get a psd with clear text I will start using that in furture releases instead of the text that is used. That way skin designers will have more freedom.