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Author Topic: Zsnexbox V1.3 (update: V1.4)  (Read 1415 times)

The Zep Man

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Zsnexbox V1.3 (update: V1.4)
« Reply #135 on: May 29, 2006, 12:42:00 PM »

QUOTE(nes6502 @ May 29 2006, 03:02 PM) View Post

It currently opens each zip file when it is selected. There is some lag in scrolling through the rom browser. I tried scanning all the files in a directory and building a list of names when the folder is opened. There is no lag when scrolling, but I don't think anyone wants to wait 5-10 minutes for this method to work.
You made a good point here.

QUOTE
The only way for this method to work as fast as possible would be for me to write a tool that would scan a folder and generalte a list of zip/rom contents. I could then load this list and use it to display the zip or internal filename. There would be no lag and decreased hard drive activity with this method.
My idea is similar. I remember a very old MP3 player I once had. When new MP3's were copied to it from a computer and when it was disconnected from the USB port, I had to select "re-initialize" in a menu in order to let the player read all the ID3-tags from all the MP3's so they could be sorted.

Isn't it possible to integrate your 'tool' into Zsnesxbox (somewhere in the GUI) to manually scan all the ROMs in the roms\ folder and subfolders from which the output is saved in a seperate file? This file would be loaded the next time the ROM-list is showed and would contain something like the location, name, full ROM name/header name/GoodSNES name.

I guess it would be a bitch to program a nice synchronization between the existing files and any new/deleted files when someone scans for new ROMs again, though. Is it possible that if you go with your first solution that you will add page-based browsing inside the ROM-list (1x to the right goes one page down, 1x to the left goes one page up)? That way, not every ROM needs to be scanned when one scrolls through the list. Just the one on each page which is selected.
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nes6502

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Zsnexbox V1.3 (update: V1.4)
« Reply #136 on: May 29, 2006, 03:23:00 PM »



Well, the zipfile read only happens on the Digital pad Up/Down. It is disabled on fastscroll just like screenshots. I may look into building an internal database within ZsnexBox for a later release, but not the next one.
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ICY319

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Zsnexbox V1.3 (update: V1.4)
« Reply #137 on: May 29, 2006, 11:27:00 PM »

2 more comments

1) you should definatly get rid of the browsing menu in your next release. when znes first loads it gives you a list of games right? well, if you chose the very top "..." it would take you OUT of the directory, then if you keep going youll end up browsing your xbox and its easy to get lost if you dont know anything about computers. just thought that would be a good idea, who needs to browse your xbox anyway? if you wanted to play from the hd youd just put the emu there..

2) for some reason when i burn a cdrw and test roms on them it freezes up. like when i test one game then i exit it, then i load another and it just freezes my znes. sometimes on the menu screen sometimes it actually launches with a blank screen. is this the same bug if i were to burn my roms onto a dvdr/cdr? i tested it on my hd it was always smooth and never crashed.
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dohopoki

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Zsnexbox V1.3 (update: V1.4)
« Reply #138 on: May 30, 2006, 12:46:00 AM »

QUOTE(ICY319 @ May 30 2006, 01:34 AM) View Post
you should definatly get rid of the browsing menu in your next release. when znes first loads it gives you a list of games right? well, if you chose the very top "..." it would take you OUT of the directory, then if you keep going youll end up browsing your xbox and its easy to get lost if you dont know anything about computers. just thought that would be a good idea, who needs to browse your xbox anyway? if you wanted to play from the hd youd just put the emu there..


If you can find this emulator compiled, burn it on a cd with your rom collection and run it on your modified xbox I wouldn't have thought that navigating through your harddrive would be a difficult task.

QUOTE
2) for some reason when i burn a cdrw and test roms on them it freezes up. like when i test one game then i exit it, then i load another and it just freezes my znes. sometimes on the menu screen sometimes it actually launches with a blank screen. is this the same bug if i were to burn my roms onto a dvdr/cdr? i tested it on my hd it was always smooth and never crashed.


You just got lucky when you ran it on your hd, it's a known issue every has and have had since the first version of this.
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micbic

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Zsnexbox V1.3 (update: V1.4)
« Reply #139 on: May 30, 2006, 05:38:00 AM »

QUOTE
NES6502 might we see a superscale 2xscanline filter in your next release? Its in all the best emulators,looks real nice combined with anisotropic filtering.

I thought scan lines were used to imitate a tv screen for a computer. How come people still use them on xbox emulators?
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foxxfella

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Zsnexbox V1.3 (update: V1.4)
« Reply #140 on: May 30, 2006, 05:42:00 AM »

QUOTE(micbic @ May 30 2006, 07:45 AM) View Post

I thought scan lines were used to imitate a tv screen for a computer. How come people still use them on xbox emulators?

have you tried them in xports emulators?
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Opoth

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Zsnexbox V1.3 (update: V1.4)
« Reply #141 on: May 30, 2006, 06:48:00 AM »

QUOTE(foxxfella @ May 30 2006, 12:49 PM) View Post

have you tried them in xports emulators?


For some reason a lot of people love criticizing useful features in Zsnexbox that have been standard in all of XPort's emulators for ages, like scanlines and the ability to traverse all of the directories on your system.  Maybe it's just SNES fanboys that don't use any other emulators on the XBox?
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foxxfella

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Zsnexbox V1.3 (update: V1.4)
« Reply #142 on: May 30, 2006, 07:23:00 AM »

QUOTE(Opoth @ May 30 2006, 08:55 AM) View Post

For some reason a lot of people love criticizing useful features in Zsnexbox that have been standard in all of XPort's emulators for ages, like scanlines and the ability to traverse all of the directories on your system.  Maybe it's just SNES fanboys that don't use any other emulators on the XBox?

to me its a pretty good filter. I like the screen to look smooth and its not as intensive as other filters.
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Barbie_on_Weed

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Zsnexbox V1.3 (update: V1.4)
« Reply #143 on: May 30, 2006, 08:59:00 AM »

i dont know if anyone use this technique to play ntsc only games
(may be old news, i dont know?) on pal xbox with zsnexbox,
the 1st thing i do is to load the game
with auto region enabled and then make a save state,
lets say at the title screen and then exit the game,
the next thing i do is to pick pal region
and load the game again, now load save state and you are good
to go! smile.gif
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nes6502

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Zsnexbox V1.3 (update: V1.4)
« Reply #144 on: May 30, 2006, 09:36:00 AM »

QUOTE(Barbie_on_Weed @ May 30 2006, 04:06 PM) View Post

i dont know if anyone use this technique to play ntsc only games
(may be old news, i dont know?) on pal xbox with zsnexbox,
the 1st thing i do is to load the game
with auto region enabled and then make a save state,
lets say at the title screen and then exit the game,
the next thing i do is to pick pal region
and load the game again, now load save state and you are good
to go! smile.gif


Is that to get around the region lockout in some games?
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Diontae18

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Zsnexbox V1.3 (update: V1.4)
« Reply #145 on: May 30, 2006, 09:46:00 AM »

Thanks For adding  a code generator.
IPB Image
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nes6502

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Zsnexbox V1.3 (update: V1.4)
« Reply #146 on: May 30, 2006, 09:56:00 AM »

QUOTE(Diontae18 @ May 30 2006, 04:53 PM) View Post

Thanks For adding  a code generator.
IPB Image


You're welcome, except I havn't added a code generator.
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Diontae18

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Zsnexbox V1.3 (update: V1.4)
« Reply #147 on: May 30, 2006, 10:00:00 AM »

QUOTE(nes6502 @ May 30 2006, 01:03 PM) View Post

You're welcome, except I havn't added a code generator.


I know IPB Image
Just Ranting IPB Image
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nes6502

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Zsnexbox V1.3 (update: V1.4)
« Reply #148 on: May 30, 2006, 10:08:00 AM »

QUOTE(Barbie_on_Weed @ May 30 2006, 05:11 PM) View Post

yes  smile.gif


It's on the list though. Won't make the next release. Maybe 1.6

QUOTE(Barbie_on_Weed @ May 30 2006, 05:11 PM) View Post

yes  smile.gif


That's a good idea. I hadn't thought of that.
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KwayZeeyT

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Zsnexbox V1.3 (update: V1.4)
« Reply #149 on: May 30, 2006, 07:48:00 PM »

QUOTE(nes6502 @ May 25 2006, 10:02 AM) View Post

Does 480p work in 1.0-1.2?

Sorry I didn't get to this earlier... I was away on vacation.

1.2 works with the Xbox dash set to 480p.
1.3 works with the dash set to 480p.

Again, this is on a v1.6 Xbox with 5/28 build of XBMC installed.
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