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Author Topic: Zsnexbox Request For Help  (Read 489 times)

Jonesy_47

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Zsnexbox Request For Help
« Reply #60 on: April 30, 2006, 01:28:00 AM »

the sounds off in snes9x... sleeping.gif

edit: i did do that for a while tho. Despite its compatibility at the moment, i have made the jump to znes openly because i really like the way the filters make it look and the sound is incredibly more accurate. I could never go back to the hell that was the opening sequence in ff3 on snes9x now that ive hear what a good job znes does replicating it. This is just a personal opinion but sound emulation is important for me.
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dohopoki

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Zsnexbox Request For Help
« Reply #61 on: April 30, 2006, 05:49:00 AM »

QUOTE(Major Tom @ Apr 30 2006, 06:37 AM) View Post

Must agree with Jonesy_47 on his comment about the sound emulation... this was also my main incentive for using Zsnes.... hope the rollback to the 2/28 version doesn't comprimise this too much.....


Unlikely too much

A good way to get a general idea would be to try out your roms on the 2/28 WIP vs the 2/17 WIP vs official 1.43 on your PC. I'm sure in the porting process could make little differences spring up in Zsnexbox but so far they've been more faithful than not.  Personally, I haven't played anything that didn't sound identical in my ears between the 3 versions as oppossed to between snes9x (xbox and pc).

Also while you're trying them out, see if you can find any games that don't work or have severe bugs.

A compatibility list may be worth working on. Not one on every game necessarily just games that shouldn't be used on the main version and maybe not zsnexbox. I think Consoleman mentioned something like this for rom notes.
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Clive Van Houten

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Zsnexbox Request For Help
« Reply #62 on: May 01, 2006, 10:25:00 AM »

QUOTE(Thraxen @ Apr 29 2006, 05:45 AM) View Post

Those ROMS play fine in xSNES9x 1.41-1.  Fortunately, you can just put the XBE file for v1.41-1 in the same install directory as "V1.42 WIP 17 June 2004" (the most recent version on XBox) and they can share the same ROMS and other files.  I just renamed the XBE file to default141-1.xbe and linked to it directly in the dashboard XML file (I use XBMC as my dash).


QUOTE(nes6502)
The code for each emulator is allways changing. One version of Zsnes will play them while another might not.

The following BS Zelda versions:

fixed_bszelda.zip
lincalibu.zip
pbzelda.zip
bszelda.zip
ld-bszld.zip

play perfectly in the version of ZsnexBox (2-28-05 code) that will be released next.


Thanks for the help guys. What Thraxen said about using the old .xbe file worked for that emu and I appreciate your clearing up why Zsnexbox wasn't playing it. Helps me understand a bit how these different build work and how much of a pain it must be for you guys to come up with a version that can play everything. I look forward to future releases of Zsnexbox.

-SkyeWelse
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Fred_PJ

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Zsnexbox Request For Help
« Reply #63 on: May 06, 2006, 03:50:00 PM »

3 - In Star Fox/Starwing, there's some stuttering when the planet zooms-in in the briefing screen.
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bigpete87

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Zsnexbox Request For Help
« Reply #64 on: May 07, 2006, 03:28:00 AM »

I just downloaded Zsnexbox1.2 few days ago and works good. But theres one weird problem I'm having, everytime I play any games and after a minute or so, my controls doesnt work. The games runs perfectly, its just the controls locks up and cant move anything in the game. Also during this control lock up, I can't do IGR or go back to the menu. I'm pretty sure its not my controller doing this.
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