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Author Topic: Zsnexbox Update (potential Release Delay)  (Read 167 times)

nes6502

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Zsnexbox Update (potential Release Delay)
« on: April 13, 2006, 10:46:00 AM »

4-13-06

The things left to do before a release:

1) Create missing gui features
2) Fix filters
3) Screen resize
4) Save/Load ini
5) SRAM
6) Readme.txt
7) Sound
8) Optimize

If some of these are not done or not done as complete as I would like, I may still release on Monday.  However, sound is not one of them.

If sound is missing there will be a delayed release. The sound code is working but the data Zsnes returns is corrupted. I have no idea why. Hopefully, I will finish all features and release on Monday, but there is a chance that the release will be delayed.


Here is how it all runs:


Without Super 2xSai:
Nearly All games run 60/60 all of the time. Sometimes in some games the framerate might drop to 57,58,etc.. for a second, but it then goes back to 60. This happens with or without sound so it may be an issue with the emulation.

With Super 2xSai:
Most games still run 60/60. More drop into the 50's. Some drop very low at times. The spinning title screen on Super mario World 2 is 45 fps, but on a stage it is 60 fps.

Doom (no matter what settings) never stays at 60 (with super 2xSai it will drop under 20 fps). But it doesn't run that well in xSnes9x either.
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benpretend

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Zsnexbox Update (potential Release Delay)
« Reply #1 on: April 13, 2006, 12:59:00 PM »

if possible, can you add super eagle? i find it the best filter on zsnes. cheers, and good work on the port! is the source going to be open?
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nes6502

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Zsnexbox Update (potential Release Delay)
« Reply #2 on: April 13, 2006, 01:02:00 PM »

I have already added 2xSai, Super 2xSai, Super Eagle, and Interpolation as well as all Hardware (Point, Linear, etc...) filters.
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lenocinor

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Zsnexbox Update (potential Release Delay)
« Reply #3 on: April 13, 2006, 01:16:00 PM »

Have you talked to pagefault and/or Xport at all for help with coding and optimization? I know pagefault already offered to help on a different board, specifically, and that might help you get the framerate up some and maybe fix the coding issues...

This post has been edited by lenocinor: Apr 13 2006, 08:17 PM
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nes6502

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Zsnexbox Update (potential Release Delay)
« Reply #4 on: April 13, 2006, 02:27:00 PM »

pagefault has provided a great deal of help.

This post has been edited by nes6502: Apr 13 2006, 09:28 PM
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Likklebaer

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Zsnexbox Update (potential Release Delay)
« Reply #5 on: April 13, 2006, 05:05:00 PM »

QUOTE(nes6502 @ Apr 13 2006, 08:09 PM) View Post

I have already added 2xSai, Super 2xSai, Super Eagle, and Interpolation as well as all Hardware (Point, Linear, etc...) filters.

All those ugly filters and no Simple2x?
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CandieCorpse

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Zsnexbox Update (potential Release Delay)
« Reply #6 on: April 13, 2006, 09:24:00 PM »

this was clearly pointed out to be a hoax in his other thread , if this wasnt so why would he make a hole new threat to talka bout an update instead of posting in his last thread?
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nes6502

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Zsnexbox Update (potential Release Delay)
« Reply #7 on: April 13, 2006, 10:08:00 PM »

QUOTE
make a hole new threat to talka



Is that English?
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nes6502

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Zsnexbox Update (potential Release Delay)
« Reply #8 on: April 13, 2006, 10:32:00 PM »

QUOTE
this was clearly pointed out to be a hoax in his other thread , if this wasnt so why would he make a hole new threat to talka bout an update instead of posting in his last thread?


If you are so certain, then why don't you put some money on it. You Paypal $250 to someone we both agree on, and i will do the same. On Monday, if I don't release a working native port of Zsnes (with or without sound) the third party paypals the money to you. If I do he paypals it to me.

This post has been edited by nes6502: Apr 14 2006, 05:36 AM
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Scoobysnaxx

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Zsnexbox Update (potential Release Delay)
« Reply #9 on: April 13, 2006, 10:41:00 PM »

QUOTE(nes6502 @ Apr 14 2006, 05:32 AM) *

If you are so certain, then why don't you put some money on it. You Paypal $250 to someone we both agree on, and i will do the same. On Monday, if I don't release a working native port of Zsnes (with or without sound) the third party paypals the money to you. If I do he paypals it to me.


Progress/Release or not. Don't sink yourself to that level. It only adds to the fire.

Don't let poeple dictate your schedule. I personally think you would have been better off releasing unannounced to avoid these types of flame wars.

I say release at your own pace without further updates. A beta will be ready when it's ready.

This post has been edited by Scoobysnaxx: Apr 14 2006, 05:43 AM
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XaRaNn

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Zsnexbox Update (potential Release Delay)
« Reply #10 on: April 13, 2006, 10:42:00 PM »

Bah, just let them run there mouths. They'll see when you release.

I've talked to pagefault. He's played it. This is REAL.
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nes6502

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Zsnexbox Update (potential Release Delay)
« Reply #11 on: April 13, 2006, 10:55:00 PM »

Don't get me wrong. I don't want to release until it's in a better state than it is. But for $250, I'd release tommorow. But that's besides the point, because it's not like he would take me up on this offer. It would be nice if he would though. This type of flaming is and was expected. I'm surprised I didn't get more.

QUOTE
Bah, just let them run there mouths. They'll see when you release.

I've talked to pagefault. He's played it. This is REAL.




So just in case anyone had doubts. This project is  VERY real. pagefault (one of the core ZSNES developers) is the only beta tester. The version he has runs all games fullspeed (minus sound).

So everyone be patient. If you want to play a native port of Zsnes on the Xbox, you will get to very soon.

This post has been edited by nes6502: Apr 14 2006, 06:11 AM
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Sirmatto

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Zsnexbox Update (potential Release Delay)
« Reply #12 on: April 13, 2006, 11:02:00 PM »

QUOTE(CandieCorpse @ Apr 13 2006, 06:24 PM) *

this was clearly pointed out to be a hoax in his other thread , if this wasnt so why would he make a hole new threat to talka bout an update instead of posting in his last thread?

Not to mention, I've been lurking the ZSNES threads and have seen nes6502 talking to some of the devs and other members about help with porting.  So if this is a hoax, it's one helluva elaborate hoax.  But nonetheless, you seem to be the only one convinced that this is fake.
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pepe2004

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Zsnexbox Update (potential Release Delay)
« Reply #13 on: April 14, 2006, 12:03:00 AM »

QUOTE(Likklebaer @ Apr 14 2006, 12:12 AM) View Post

All those ugly filters and no Simple2x?


To my eyes Simple2x almost do adsolutely notting to the picture, the ones than he got are the best IMO. Also for me Linear filtering is awesome. Sorry for the english.
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XaRaNn

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Zsnexbox Update (potential Release Delay)
« Reply #14 on: April 14, 2006, 12:45:00 AM »

Well 2xsai and super eagle mostly blur the image.

The hardware filters are always nice to have tho.

I used eagle from time to time because it's sucessfull at rounding corners, but scale2x does a decent job whitout blurring.

of course in the best of worlds you'd want hq2x, but xbox handling it at 60fps is probly a pipe dream.
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