4-13-06
The things left to do before a release:
1) Create missing gui features
2) Fix filters
3) Screen resize
4) Save/Load ini
5) SRAM
6) Readme.txt
7) Sound

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If some of these are not done or not done as complete as I would like, I may still release on Monday. However, sound is not one of them.
If sound is missing there will be a delayed release. The sound code is working but the data Zsnes returns is corrupted. I have no idea why. Hopefully, I will finish all features and release on Monday, but there is a chance that the release will be delayed.
Here is how it all runs:
Without Super 2xSai:
Nearly All games run 60/60 all of the time. Sometimes in some games the framerate might drop to 57,58,etc.. for a second, but it then goes back to 60. This happens with or without sound so it may be an issue with the emulation.
With Super 2xSai:
Most games still run 60/60. More drop into the 50's. Some drop very low at times. The spinning title screen on Super mario World 2 is 45 fps, but on a stage it is 60 fps.
Doom (no matter what settings) never stays at 60 (with super 2xSai it will drop under 20 fps). But it doesn't run that well in xSnes9x either.