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Author Topic: XMugen-linux Beta v0.4  (Read 2217 times)

Ken34

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XMugen-linux Beta v0.4
« Reply #225 on: May 27, 2006, 07:03:00 AM »

QUOTE(alg5 @ May 27 2006, 02:35 AM) View Post

i've verified, and the id are in the my linux kernel sources.
indeed linux find only the 2nd player (Arcade 2 players - 2).
was it working before ?
it seems this hardware is not standard.
both usb & hub driver are giving this error: "unable to get device descriptor"
the way your stick answer is not standard or there is a bug in hub or usb driver in linux...



I am using an X-Arcade Stick, it is one board, with 2 sticks on it, allowing 2 players to use it, it is universal, you can buy adapters to hook it up to xbox, or pc, etc etc.  no, this has never worked in xmugen before.
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stig87

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XMugen-linux Beta v0.4
« Reply #226 on: June 04, 2006, 06:21:00 PM »

Wel hmm its been 6 days since a new post here. I guess that means the Xmugen forum is working perfectly and nothing is currently need from MR. Alg5.
I do have one request Alg5......since everything is running well could you release an updated Xmugen-lunux ....I.E. v 5.... so that it can all be updated on "the usual places"...that way users won't download old files. And do all of the users a favor..put the urls to the Xmugen forum , my website(xmugen-spot)_and #xmugen on efnet  in the readme so they will know where to go for assistance...instead of bugging you here in this thread.
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stayhye420

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XMugen-linux Beta v0.4
« Reply #227 on: August 05, 2006, 09:41:00 AM »

my controller has a small problem.... the d pad doesn't work. the id is

USB HID v1.10 Gamepad [079d:0a07] on usb1:6.0

This post has been edited by stayhye420: Aug 5 2006, 04:53 PM
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stayhye420

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XMugen-linux Beta v0.4
« Reply #228 on: August 05, 2006, 09:51:00 AM »

hi guys! i have a small controller issue... the d-pad won't work the gamepad id is

USB HID v1.10 Gamepad [079d:0a07] on usb1:6.0

the left analog stick works but no d-pad. this sucks. is there a legend/layout for this gamepad that i can use. even if it something like the gamepad isn't getting enough voltage. can u plz help me alg5 or anyone?

This post has been edited by stayhye420: Aug 5 2006, 04:52 PM
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Odb718

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XMugen-linux Beta v0.4
« Reply #229 on: August 05, 2006, 10:10:00 AM »

Well test the D-pad out in another app/game. If it works then you know Xmugen is messed up.
You should check some of the led tutorials for diagrams of the joysticks. Even if they aren't the same joystick alot of it will be similar.
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alg5

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XMugen-linux Beta v0.4
« Reply #230 on: August 05, 2006, 10:26:00 AM »

is this joystick working for normal xbox games ?
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stayhye420

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XMugen-linux Beta v0.4
« Reply #231 on: August 05, 2006, 11:44:00 PM »

yes sir.... it is a ps2 to xbox gamepad adapter. works fine with everything else except anything linux-wise....even the gentoox loader
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alg5

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XMugen-linux Beta v0.4
« Reply #232 on: August 06, 2006, 01:04:00 AM »

QUOTE(stayhye420 @ Aug 6 2006, 07:15 AM) View Post

yes sir.... it is a ps2 to xbox gamepad adapter. works fine with everything else except anything linux-wise....even the gentoox loader


it is recognized as a normal stick, not an xbox...
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stayhye420

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XMugen-linux Beta v0.4
« Reply #233 on: August 06, 2006, 08:22:00 AM »

so is there anyway i can get the d-pad to respond?
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alg5

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XMugen-linux Beta v0.4
« Reply #234 on: August 06, 2006, 01:24:00 PM »

replace your bzimage with this one and tell me if it works:

http://rapidshare.de...89/BZIMAGE.html
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stayhye420

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XMugen-linux Beta v0.4
« Reply #235 on: August 07, 2006, 08:44:00 AM »

with that new BZIMAGE and my joy2key1 set like this:

./joy2key1 59 31 17 16 28 30 51 38 52 39 53 40 101 1 30 31 17 16 53 40&

that makes the buttons on my ps2 pad:

d-pad all = nothing
left analog up = up
left analog down = down
left analog left = left
left analog right = right
X(xbox A) = /
O(xbox B button) = .
R1(xbox black) = enter
square(xbox X) = L
triangle(xbox Y) = ,
L1(xbox white) = ;
start(xbox start) = F1
select(xbox back) = ESC
right analog up = nothing
right analog down = p1 taunt
right analog left = nothing
right analog right = /
L3 = makes character move right
R3 = makes character jump
L2(L trigger) = p1 taunt
R2(R trigger) = nothing

this might help u understand whats going on on my end. Thank u guys for all the help so far, it seems i am the only one with one of these adapters for xmugen

This post has been edited by stayhye420: Aug 7 2006, 03:45 PM
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alg5

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XMugen-linux Beta v0.4
« Reply #236 on: August 10, 2006, 12:12:00 PM »

i prefer to know which message is displayed by the linux kernel.
especially the joypad drivers message
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stayhye420

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XMugen-linux Beta v0.4
« Reply #237 on: August 10, 2006, 06:54:00 PM »

what is that? is this it

input: USB HID v1.10 Gamepad [079d:0a07] on usb1:6.0
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Vejita

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XMugen-linux Beta v0.4
« Reply #238 on: August 10, 2006, 06:30:00 PM »

alg5, can you post a modifed version of XMugen's Linux kernel which has the flicker filter disabled?

The flicker filter setting in Linux works for Xbox's with the Conexant video encoder (v1.0 to v1.3).

Here is information on the flicker filter setting:

http://forums.shalla...topic.php?t=141

Does the XMugen linux kernel use XBV? If not, can you add it and then add the disable flicker filter setting DIS_FFILT 1 to the script?
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alg5

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XMugen-linux Beta v0.4
« Reply #239 on: August 15, 2006, 02:41:00 AM »

QUOTE(stayhye420 @ Aug 11 2006, 02:25 AM) View Post

what is that? is this it

input: USB HID v1.10 Gamepad [079d:0a07] on usb1:6.0


Indeed, the HID driver accept to handle you stick before the kernel ask to the xbox stick driver.
I need this HID driver, so i don't see what can i do.

QUOTE(Vejita @ Aug 11 2006, 02:37 AM) View Post

alg5, can you post a modifed version of XMugen's Linux kernel which has the flicker filter disabled?

The flicker filter setting in Linux works for Xbox's with the Conexant video encoder (v1.0 to v1.3).

Here is information on the flicker filter setting:

http://forums.shalla...topic.php?t=141

Does the XMugen linux kernel use XBV? If not, can you add it and then add the disable flicker filter setting DIS_FFILT 1 to the script?


but why disable flicker filter for a game ? for shell/windows manager i can undestand, but what is the point for a game  unsure.gif
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