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Author Topic: How To Get Epsxe Working On The Xbox Using Xdsl  (Read 1447 times)

xRaVeNx

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #150 on: September 09, 2009, 07:11:00 AM »

QUOTE(DarkCloud12X @ Jan 17 2006, 12:40 PM) View Post

If there is a linux port the answer is almost certainly yes within reason.  I know for a fact that Zsnes works using this method.  However until I figure out why the sound sometimes doesn't play when you load the emulator I couldn't add it to the tutorial.  Unfortunately aside from ePSXe, zsnes, snes9x, gens, Mame, and zinc there really aren't all that many linux ported emulators that are up to date with their windows counterparts.  (wonder how the xbox can handle the linux port of zinc...possibly strong enough to run the zn1 Capcom stuff like Rival Schools and Battle arena toshinden 2)

However using xwine the possibility of running the windows version of any emulator is unlimited (barring that it works)...as soon as I figure out the directory problem for the win32 version of ePSXe I'll be sure to add it the tutorial for those that wish to play via that version for better plugin support and sound (much as i've grown to like the way linux handles sound some may not).



Soooo..scanning through the thread I see this...and I know FreeDo works through wine...so, yea...where is xwine located?
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hcf

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #151 on: September 09, 2009, 08:55:00 AM »

QUOTE
Damn, hcf you might be on to something....


 laugh.gif    Yes, in fact when I read this thread I said "I'm idiot". In the other thread I was begging for someone who owns a PC "similar to an Xbox" in order to test Yabause there and see if an Xbox is enough machine to run it... Well, why search for a PC "similar to an Xbox"? Why not test it in a real Xbox?   biggrin.gif

If you test Yabause for Linux (or Freedo via Wine) in your Xbox, please tell us if it goes properly! And yes, you are right: I am very interested! I own several Sega Saturn games, and I would LOVE to play them in Xbox  smile.gif
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_XxRaVeNxX_

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #152 on: September 12, 2009, 07:51:00 PM »

Is anyone proficient in linux...hit a bit of a problem...trying to open a package; the extension is actually '.package'
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hcf

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #153 on: September 14, 2009, 03:10:00 AM »

This is interesting!! Please, can you tell which kind of Linux installation do you use? When you install XDSL, you can make a "Frugal" installation (the small one, around 50 MB) or a Loopback installation  (around 200 MB). Probably the best option is the Loopback installation because it is enabled to do lots of changes in it. Making changes in the Frugal installation is harder. Sadly, I have the Frugal installation in my Xbox (I made it years ago, when I didn't know about this).

Well, as far as I know, DSL has many common things with Debian. We have different options to test:

1) Run Wine (I read that you achieved to do it) and Yabause for Windows! Maybe it is a bit slower...

2) Try to compile the source code of Yabause in a PC with DSL (or Debian?) and FTP the executable to the Xbox. Or even try to compile the code in the Xbox, in XDSL!! If anyone manages to do it, I'm sure that this is the best option as far as performance is related  smile.gif

3) Try to install the package. I don't know if it is possible. I know that the package managent is done in the MyDSL option, but I have not tested it. I tested it in DSL (in a computer) but not in the Xbox... This option seems to be more difficult, as the package seems to be built for Debian, and not for DSL...

Great work xRaVeNx!!  biggrin.gif
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_XxRaVeNxX_

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #154 on: September 14, 2009, 07:09:00 AM »

I used the loopback install...

1.) Yea, I tried to run Wine, and install Yarabuse...but without fail, it crashes every single time...while installing...

2.) Yep, speaking to the lead programmer in IRC of Yarabuse, this is what he said needed to be done...compile the source while in XDSL or DSL

3.) Yep, and while installing the package, it states fail: unable to load Yarabuse Sega Saturn Emulator package or something to that effect...
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hcf

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #155 on: September 14, 2009, 07:28:00 AM »

So, it seems that the way that we must follow is trying to compile Yabause in XDSL (or compile Yabause in DSL and FTP it to the Xbox). Furthermore: if we are able to do it one time, it is almost sure that we can use the same generated executable in all our Xboxes. I mean that it is not necessary that every person compile DSL on its own... If we get one executable, maybe it is enough  smile.gif  

Good work xRaVeNx!!!!
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hcf

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #156 on: September 15, 2009, 08:14:00 AM »

Well, let's try to compile Yabause source code in DSL!    smile.gif

At the moment I cannot install DSL in any computer, but I have done the following: I have downloaded VMWare player, I have run it with a virtual machine of DSL, and I have installed (using MyDSL) the following packages: gtk+-2.10.9.unc and gcc1-with-libs. These packages are needed to compile the code.

I have downloaded and uncompress the source code of yabause, I executed "./configure" (it went OK) and "make". It begins to compile, but I finally get an error in the file "vidsoft.c": the variables "outputwidth" and "outputheight" are undeclared.

I don't have free time at the moment to try to repair this error (or search in the internet for this error), but at least it seems that the project of compiling this in DSL is not impossible.  biggrin.gif
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ressurectionx

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #157 on: September 15, 2009, 08:37:00 AM »

I got no clue what you guys are talking about but it sounds cool.  Good luck and I hope it makes a great improvement for all of us on the Box in the future.

I was too busy chasing tale when I was younger to know Linux, and now I'm too busy doing this damn project to learn Linux.  

We got a new generation of XBox emulation coming on several fronts.  The new and badass AvP DOS port.  The new Madmab Edition NES emu which can be found at the usual spot (and at least 15 other XPORT emus that have seen some sort of upgrade from the last version available).   Dynamic skins.  Videos for every game.  Boxart/Cartart/Action Shot/Title Shot for every game.  Synopsis for every game with known info bout it's origin.

Come on guys.... give me a reason besides MUGEN to finally try to figure out how the hell to use Linux.

Later,
~Rx
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_XxRaVeNxX_

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #158 on: September 16, 2009, 06:07:00 AM »

Well, in a nut shell, As I just got out of IRC Chat with  Guillaume Duhamel the Lead programmer, of Yabause...and the Dreamcast port runs a few games...so I'm pretty sure the Xbox is able to handle the port...
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hcf

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #159 on: September 16, 2009, 07:44:00 AM »

QUOTE(_XxRaVeNxX_ @ Sep 16 2009, 02:07 PM) View Post

Well, in a nut shell, As I just got out of IRC Chat with  Guillaume Duhamel the Lead programmer, of Yabause...and the Dreamcast port runs a few games...so I'm pretty sure the Xbox is able to handle the port...


Excellent news! Let's keep working on it!  smile.gif
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ressurectionx

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #160 on: September 16, 2009, 07:52:00 AM »

Thanks for explaining it HCF.   cool.gif

I've heard some talk before about getting things like BBC Micro working with Amiga before too.  I'm hoping that maybe that console could be emulated this way, as well as the Acorn and the Vectrex.  I have some videos for them, but no way to play them on the Box at the moment.

Good luck to you guys.  Wish I could help out, but I'm dumb at that stuff.  I'm just an OCD grunt that's working on giving us the best visual representation in the working emus as possible.

Later,
~Rx
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dnyce1987

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #161 on: September 21, 2009, 09:53:00 PM »

hey darkcloud, the links in these 2 paragraphs(the one for the sound plugin and the one for the controller plugin) are DEAD:

Since Valkyrie Profile and Star ocean 2 are the biggest thorns in pcsxbox's side let's use the sound plugin best suited to getting them to play. You can get the Linux version of eternalspu here. This one has a zip inside the zip...just open that zip and inside it should be a file called libspuEternal.so.1.41. Extract it to your ePSXe plugin folder. simple enough...now onto the main problem with ePSXe linux: the controller plugin.

You can get one here. Same as last time open the zip in the zip and inside the folder you should see a folder marked bin...inside that you should see two files. move the one with cfg in it's name into the cfg folder and the other one into your plugins folder.

Is there another way of getting these plugins? I have no idea what the name of the controller plugin is but the sound plugin I got.....<spuEternal141_linux> is that the same as libspuEternal.so.1.41? Get back to me soon

-Dnyce
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XTecuterX73

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #162 on: October 05, 2009, 03:32:00 PM »

ive been messing with this since this tutorial for epsxe came out and i still cant get the emulator to even show up.  (IMG:style_emoticons/default/grr.gif)

XT-

This post has been edited by XTecuterX73: Oct 5 2009, 10:33 PM
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dnyce1987

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #163 on: October 21, 2009, 09:47:00 PM »

Well this topic is really outdated especially those links to the plugins.  Someone needs to revive this thread because if Epsxe is supposably more compatible than Pcsxbox then whoever got the emulator running with all the correct plugins or can answer my question(if you scroll back further in this thread) we can develop a a NEW compatibility list and see if this emulator has more compatibility than pcsxbox.  Now I'm not saying the emulator GUI or anything like that is better but more so getting the games that freeze on Pcsxbox such as the classic "Mega Man Legends 2" on the Capcom logo screen or the famous(correct me if it has been already fixed) FFIX freezing everytime that airship FMV sequence plays.  I would really love to use this emulator to play Mega Man Legends 2(which according to older posts works 100%) and hopefully get all the people who responded to this thread long ago posting positive results about how they got it to work and where NOW do we get these plugins from since those links are long gone dead.  Thanks Hope someone cares about this as much as I d0.

-DNIZZLE
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dnyce1987

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How To Get Epsxe Working On The Xbox Using Xdsl
« Reply #164 on: July 25, 2010, 01:05:00 AM »

Is there anyone out there that got EPSXE to run on linux on their xbox?!?!? Would really love to know someone who has had success with this so they may help me out retrieving those missing plugins from the thread that are no longer there because of dead links.  I would like to know if MegaMan Legends 2 is working as well as that is the game I would really like to see working before I test out others! Thanks and I hope someone can respond as this is over a year old now....

-Dnyce
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