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Author Topic: Surreal64 Xxx Beta 3 Bugs/issues  (Read 1026 times)

Vejita

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #30 on: April 17, 2005, 12:44:00 PM »

QUOTE(mr_chips @ Apr 17 2005, 03:52 PM)
Video related:
1080i or 420p support.
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420p?

Don't you mean 480p (640x480)?

If so, Surreal64 XXX already supports 480p if you have your Xbox hooked up with component cables to a HDTV or to a monitor via a x2vga or VD-Z3 and 480p enabled in the Xbox dashboard.

I asked minutes before you for HDTV support ;)

QUOTE(Vejita @ Apr 17 2005, 03:44 PM)
How about 720p (1280x720) and/or 1080i (1920x1080) resolution support in Surreal or is it too much for the Xbox to handle or would it be fine with a 128MB Xbox?
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This post has been edited by Vejita: Apr 17 2005, 07:47 PM
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ProdigyXP

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #31 on: April 17, 2005, 01:11:00 PM »

QUOTE(GogoAckman @ Apr 17 2005, 01:50 PM)
the ini can change some things, maybe this one has something to do with the ini, try to find another.
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GogoAckman, I just started playing around with some settings, and noticed that the XBE filename for PJ64 was not in the correct format (i.e. it was PJ64.-531xbe instead of PJ64-531.xbe). I renamed it, and now PJ64 *appears* to be running with the 5.31 plugin (instead of rebooting my xbox like it did before). Did you intentionally name it differently because of problems that maybe I'm not seeing yet when using it, or is this why it wasn't working?

PS: Unfortunately, it STILL didn't fix Dr. Mario even with 5.31.  :D

This post has been edited by ProdigyXP: Apr 17 2005, 08:12 PM
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sil247

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #32 on: April 17, 2005, 01:26:00 PM »

GogoAckman and dave  Thanks for Surreal64 Xxx Beta 3.   This could not go with me saying you guys are it, and thank u againg. wink.gif  cool.gif
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GogoAckman

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #33 on: April 17, 2005, 01:38:00 PM »

QUOTE(ProdigyXP @ Apr 17 2005, 06:41 PM)
GogoAckman, I just started playing around with some settings, and noticed that the XBE filename for PJ64 was not in the correct format (i.e. it was PJ64.-531xbe instead of PJ64-531.xbe). I renamed it, and now PJ64 *appears* to be running with the 5.31 plugin (instead of rebooting my xbox like it did before). Did you intentionally name it differently because of problems that maybe I'm not seeing yet when using it, or is this why it wasn't working?

PS: Unfortunately, it STILL didn't fix Dr. Mario even with 5.31.  biggrin.gif
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damn I just mistyped it lol, no it wasnt done intentionnally  jester.gif .
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cool_guy

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #34 on: April 17, 2005, 01:54:00 PM »

Where is the source up for download?
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GogoAckman

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #35 on: April 17, 2005, 01:56:00 PM »

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cool_guy

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #36 on: April 17, 2005, 01:57:00 PM »

Thanks man  smile.gif
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GogoAckman

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #37 on: April 17, 2005, 02:03:00 PM »

beta3a out :
- Project 64 doesn t work with rice5.31 -> corrected
- rom info seems a bit buggy in the launcher (no consequence) -> corrected

thanks prodigyxp  beerchug.gif
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feflicker

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #38 on: April 17, 2005, 02:39:00 PM »

QUOTE
damn I just mistyped it lol, no it wasnt done intentionnally


Damn, I noticed that right away but figured it was renamed because it "didn't work properly"  jester.gif
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et00l

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #39 on: April 17, 2005, 03:47:00 PM »

If you need some people to test HD 720p or 1020i mode, Im sure some of us would not mind helping to get it working:)
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ejx982

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #40 on: April 17, 2005, 04:12:00 PM »

QUOTE(ProdigyXP @ Apr 17 2005, 04:45 PM)
Thanks GogoAckman & Freakdave for this update. Your continuted work is much appreciated by many!

My question is about Dr. Mario. I noticed the "can't see pills" problem is still there, even with all three plugin versions. I know you said 5.31 will not work with PJ64. Does anyone know if PJ64 is the emulator for the PC that will play Dr. Mario with 5.31? I tried to locate the plugin and try for myself with that version, but had no luck finding Rice 5.31. I could have sworn that 5.31 was supposed to have fixed that game along with 3 others if I'm not mistaken.



I couldn't get Dr. Mario 64 to work with the new release.  I 'believe' i tried each of the Rice Plugins, with each of the emulators, but no dice.  Perhaps some mo-jo can be done since Beta3-A is now release, or maybe I missed a combination.

ejx982
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Viewtiful Asher

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #41 on: April 17, 2005, 05:28:00 PM »

im having troubles with conker...

you know that pilotwings common problem that when a image moves... it leaves a mark
everywhere.

but in conker its a black thing.

anyway 5.31 works better... but without the "R" of rareware shine...
hows this..?

in beta 2 it worked...why it doesnt in this one?
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posure

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #42 on: April 17, 2005, 06:07:00 PM »

QUOTE(Viewtiful Asher @ Apr 17 2005, 04:58 PM)
im having troubles with conker...

you know that pilotwings common problem that when a image moves... it leaves a mark
everywhere.

but in conker its a black thing.

anyway 5.31 works better... but without the "R" of rareware shine...
hows this..?

in beta 2 it worked...why it doesnt in this one?
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yeah, i wanted to see if the 128mb made a difference in conker but theres that weird black thing
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taximan89

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #43 on: April 17, 2005, 06:43:00 PM »

Same problem. A lot of games won't boot with this release and conker has black stuff in it ohmy.gif .
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Iriez

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Surreal64 Xxx Beta 3 Bugs/issues
« Reply #44 on: April 17, 2005, 07:34:00 PM »

GoGo:

Linking to xdk compiled applications is quite against the rules. You need to respect the forum rules, for despite you being a developer, I have to treat you the same as anyone else.

Do not do it again.
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