xboxscene.org forums

Pages: 1 2 [3] 4 5 ... 16

Author Topic: Surreal64_fdb  (Read 1474 times)

Mr. Chips

  • Archived User
  • Sr. Member
  • *
  • Posts: 321
Surreal64_fdb
« Reply #30 on: September 18, 2004, 02:37:00 PM »

happy birthday!

Freakdave, how difficult would it be to make the joystick less sensitive?
thx
Logged

Viewtiful Asher

  • Archived User
  • Full Member
  • *
  • Posts: 166
Surreal64_fdb
« Reply #31 on: September 18, 2004, 02:46:00 PM »

hey freakdave...its there a way to use surreal 1.1 (drunkengards) with your adds?

i really want to play conker with your adds.
Logged

freakdave

  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 284
Surreal64_fdb
« Reply #32 on: September 18, 2004, 03:02:00 PM »

QUOTE
Freakdave, how difficult would it be to make the joystick less sensitive?


i don't know,but i'll look into it for sure..

QUOTE
hey freakdave...its there a way to use surreal 1.1 (drunkengards) with your adds?

i really want to play conker with your adds.


i guess you mean the CVS build.well,i think it should be possible to implement this feature into this build.But i don't see why i should work with the CVS build : Conker does already work with v1.0 ??  blink.gif
Logged

Rodent

  • Archived User
  • Jr. Member
  • *
  • Posts: 50
Surreal64_fdb
« Reply #33 on: September 18, 2004, 03:27:00 PM »

happy birthday,

i am located in austria/europe,

so if youre from europe too,
i also am willing to gift you with an 128 MB ugrade biggrin.gif

thanks for beeing!

rgds
alex
Logged

freakdave

  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 284
Surreal64_fdb
« Reply #34 on: September 18, 2004, 03:44:00 PM »

QUOTE (Rodent @ Sep 18 2004, 11:23 PM)
happy birthday,

i am located in austria/europe,

so if youre from europe too,
i also am willing to gift you with an 128 MB ugrade biggrin.gif

thanks for beeing!

rgds
alex

great news smile.gif
i'm from germany,so this should be no problem at all...
PM me please...
Logged

philbee

  • Archived User
  • Jr. Member
  • *
  • Posts: 71
Surreal64_fdb
« Reply #35 on: September 18, 2004, 04:04:00 PM »

many thanks freakdave, great job! ps that analogue stick control would be excellent if you could do it. thanks again. beerchug.gif
Logged

kimota2004

  • Archived User
  • Full Member
  • *
  • Posts: 172
Surreal64_fdb
« Reply #36 on: September 18, 2004, 04:55:00 PM »

Thanks again for this little update, it makes a big difference to the picture quality. Bit strange as I'm so used to the N64 being blurry as hell, and I though even with the flicker filter enabled it was very clear compared to a real N64.  blink.gif
Logged

VampX

  • Archived User
  • Hero Member
  • *
  • Posts: 1611
Surreal64_fdb
« Reply #37 on: September 18, 2004, 05:59:00 PM »

QUOTE (freakdave @ Sep 19 2004, 01:47 AM)
great news smile.gif
i'm from germany,so this should be no problem at all...
PM me please...

Hey Neighbour! a dutchy here wink.gif
Logged

Dolfhin

  • Archived User
  • Sr. Member
  • *
  • Posts: 351
Surreal64_fdb
« Reply #38 on: September 18, 2004, 06:13:00 PM »

QUOTE (VampX @ Sep 19 2004, 02:02 AM)
Hey Neighbour! a dutchy here wink.gif

Same here biggrin.gif
Logged

RocafellaSqualie

  • Archived User
  • Sr. Member
  • *
  • Posts: 263
Surreal64_fdb
« Reply #39 on: September 18, 2004, 06:38:00 PM »

gift.gif  gift.gif  gift.gif
Logged

Viewtiful Asher

  • Archived User
  • Full Member
  • *
  • Posts: 166
Surreal64_fdb
« Reply #40 on: September 18, 2004, 07:52:00 PM »

but the face of conker is all with glitches...in the normal surreal.

and in the cvs build...its playable with the complete conker face.
Logged

Vejita

  • Archived User
  • Sr. Member
  • *
  • Posts: 496
Surreal64_fdb
« Reply #41 on: September 18, 2004, 08:18:00 PM »

Yeah a real N64 is more blurry than having the flicker filter set to max ohmy.gif
Logged

Iriez

  • Administrator
  • Hero Member
  • *****
  • Posts: 1238
Surreal64_fdb
« Reply #42 on: September 18, 2004, 09:02:00 PM »

QUOTE (Viewtiful Asher @ Sep 18 2004, 08:48 PM)
but the face of conker is all with glitches...in the normal surreal.

and in the cvs build...its playable with the complete conker face.

Playable? Yea, if by playable you mean tons of sound glitches and constant freezing....sure.

The CVS has not been stabalized in quite sometime. It has not been updated either. Anything compiled from the CVS (if you even figure out how to fix the errors that currently prevent you from compiling) is pointless, as it is inferior to 1.0 in regards to stability.
Logged

Morien

  • Archived User
  • Sr. Member
  • *
  • Posts: 397
Surreal64_fdb
« Reply #43 on: September 18, 2004, 10:53:00 PM »

QUOTE (Iriez @ Sep 19 2004, 04:58 AM)
(if you even figure out how to fix the errors that currently prevent you from compiling)

*phew*
It isn't just me then

P.S Happy birthday. Perhaps you could help oDD and Lantus by adding little bits? Just a thought, those two are overworked, and it's not Australian to work too hard (atleast not for me)
Logged

Guacamaya

  • Archived User
  • Newbie
  • *
  • Posts: 1
Surreal64_fdb
« Reply #44 on: September 18, 2004, 11:33:00 PM »

i play the original surreal it works for me

some games doesnt work but its a great job to play n64 games in xbox

happy birthday.
Logged
Pages: 1 2 [3] 4 5 ... 16