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Author Topic: A Huge Breakthru!  (Read 1183 times)

RyanUK

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A Huge Breakthru!
« Reply #60 on: September 06, 2004, 05:31:00 PM »

At a guess...

The large RAM module sounds like a RAM-disk - to allow fast access to the contents of the disk.  The advantage of this is that they can use a standard Xbox, but bolt the RAM-disk on, say, instead of the HDD - and obtain the required transfer speeds required for arcade play.

They save costs on hardware, and more imporently within development - they can use exactly the same code base for arcade and console versions then - just with some software checks added in to the arcade version to ensure it can't be ran directly on the orginal Xbox.

That, at least, is exactly what I'd do if I was Sega, from a business standpoint - allows low leadtime from arcade / home market, shared development costs, and helps reduce the cost of the arcade hardware which in turn will result in a larger market share for said machines / SEGA.

What you could look to do is to dump the BIOS from the arcade machine, and also workout exactly how the RAM card is built in.  A combination of both may shed some more light on the situation.

However, it'd only be of acidemic interest - you can't release the ROM images for legal reasons, and also as it'd hurt SEGA :-/  Even though my desire to play Outrun 2 even slightly sooner is large, I'd far rather wait if it means that SEGA can potentially produce something orginal (ie another Rez / Monkey Ball).
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TMaul

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A Huge Breakthru!
« Reply #61 on: September 06, 2004, 05:42:00 PM »

QUOTE (RyanUK @ Sep 7 2004, 01:34 AM)
However, it'd only be of acidemic interest - you can't release the ROM images for legal reasons, and also as it'd hurt SEGA :-/  Even though my desire to play Outrun 2 even slightly sooner is large, I'd far rather wait if it means that SEGA can potentially produce something orginal (ie another Rez / Monkey Ball).

This post pretty much somes up what I was thinking. All thats going to happen with this "Huge breakthru" is that you might be able to warez a few games. Big fucking whoop.

*TMaul looks at the emulation board*
*TMaul counts number of recent emulator releases for the xbox*
*Tmaul wonders if there is a patteren emerging*
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Loto_Bak

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A Huge Breakthru!
« Reply #62 on: September 06, 2004, 06:06:00 PM »

biggrin.gif

*EDIT*

Some internal hardware pics could be interesting

And to thoes bashers saying this is stupid and lame how about you calm down. This guys objective was oviously to find a way to rip arcade cabnet games and to see if they would run on an xbox. And from what he claims he has. Dont tell him that his work is useless. Xbox hacking/cracking is a hobby, and the real brains behind the community are people just like him. Give him some credit.

But alas we still await proof...
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TMaul

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A Huge Breakthru!
« Reply #63 on: September 06, 2004, 06:23:00 PM »

QUOTE (Loto_Bak @ Sep 7 2004, 02:09 AM)
The other advantage is that you could take one of the hotd3 or any chiciro cabnet and possibly flash a bios for it. In turn you could throw in a hard drive, and play any xbox, chiciro, mame game on a authentic quality cabnet. Depending on how this ram drive/memory upgrade is being used you could possibly have up to 512 megs of ram. Who know, maybe the cpu is even socketed in it biggrin.gif

*EDIT*

Some internal hardware pics could be interesting

And to thoes bashers saying this is stupid and lame how about you calm down. This guys objective was oviously to find a way to rip arcade cabnet games and to see if they would run on an xbox. And from what he claims he has. Dont tell him that his work is useless. Xbox hacking/cracking is a hobby, and the real brains behind the community are people just like him. Give him some credit.

But alas we still await proof...

How would running an emulator on Chiciro hardware be in anyway at all different to buying a jamma cab and chucking in a standard xbox. Chiciro is basically an Xbox. A fucking expensive one.

QUOTE
This guys objective was oviously to find a way to rip arcade cabnet games and to see if they would run on an xbox.


Sounds like warez to me. Im sure Sega really want that to happen, esp. with how pirates have treated them over the last few years.

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kingroach

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A Huge Breakthru!
« Reply #64 on: September 06, 2004, 06:34:00 PM »

Tmaul dont give warez shits.. everything can be used as a warez and if you writing in this board and modded xbox then u also know how to did soem kinda warez activity. the whole idea can be "proof of concept", its not much practical to dump games from arcade machines play in xbox
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luther349

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A Huge Breakthru!
« Reply #65 on: September 06, 2004, 06:57:00 PM »

its possable i mean if thers no real diffrence other then the gdrom and ram you could run these games on a xbox. if the game hes using is programed for 64 megs of ram then it would run fine on a xbox and being a game like crazy taxi 3 it probly only does use 64 mega of ram crazy taxi isnt excaly what you call cutting edge graphecs lol. not to metion it might just be a xbox port being these are new machines and it would been easy to do it with the xdk.

now the newer games coming for this xbox on stariods probly will use more ram if not all 512 and it wouldent run as easly as this game he dumped would. whoever said xyz arnt used for virual memery is dead wrong. however not many games take advantage of it and thats why M$ is thinking of dumping the hardrive on the next system. however you could probly make somekind of bootloader for those games to run on the xbox and get them to use xyz for virtual memery but it defently would have some load times then.

but im only specliting hear we havent seen any solid proff of this running yet.
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sammaza

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A Huge Breakthru!
« Reply #66 on: September 06, 2004, 07:42:00 PM »

I know some people have access to some of the other gd-roms that have been released on chihiro...please PM me if you do....I would like to examine them

sorry for lack of pictures my cam got its lcd broken when dropped and now all its functions have died...other friend never brought his cam over last night...best example i can show is the "insert coin" message and maybe shoot a vid ...i think his cam does that...

GO find those GD-ROMS!!!!!!!!!!!!!!
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ssj4android

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A Huge Breakthru!
« Reply #67 on: September 06, 2004, 08:16:00 PM »

What about the Tsunami Tsumo? The arcade machine that MS made. What does that run on?
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Iriez

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A Huge Breakthru!
« Reply #68 on: September 06, 2004, 08:39:00 PM »

QUOTE (TMaul @ Sep 6 2004, 05:47 PM)
OMG< THATSS SO YOOSFULL!!

haha! = )

The more i think about this, the more i think its BS. I PM'd sammaz immediatly as the thread is started to send me the xbe to do a byte comparison between it and the xbox version. Even though he's posted in the thread several times, he has yet to respond.

sammaz: you need to either start displaying some hardcore proof, or im going to start using that little 'ban' button of mine. You already slipped up once with the CPS3 bullshit, if this is another hoax im going to be really angry that this got to news because of you.
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badmonkey

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A Huge Breakthru!
« Reply #69 on: September 06, 2004, 08:56:00 PM »

QUOTE
1) The dreamcast cannot read Cd-rw's...the faction that actually play Cd-rw's are so low that it could stated as cannot read Cd-rw's and I know non of you own one that can and will NEVER own one.





You'd be wrong.


Correct that most DC's could not read em out of the box, but a little pot tweak is all it took to change that.



As for these games running on an Xbox... I don't see how the media they are on would have any bearing on the fact? Xbox games come on dvd-9's, while we can easily play em off of standard single layer discs, or off of the HD.

It'd be great to see Virtua Cop 3 running on my box. smile.gif

Gotta figure the lesser ram and processor would play a huge factor in the quality of these things running, but I am sure that not all require all that.
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encript

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A Huge Breakthru!
« Reply #70 on: September 06, 2004, 09:07:00 PM »

Starting to doubt this thread. I just finished reading the CPS3 thread that didnt turn out to be much. Some type of proof is going to be needed soon before this thread becomes closed. Phones can take pictures and even videos now a days. Snap a pic for now to shut us all up.
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brandogg

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A Huge Breakthru!
« Reply #71 on: September 06, 2004, 09:30:00 PM »

Any Dreamcast can read CD-Rs, you just need to tweak the pots. No modchip needed.
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EvilWays

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A Huge Breakthru!
« Reply #72 on: September 06, 2004, 09:38:00 PM »

A little lesson in arcade hardware theory and philosophy...

The reason that Naomi (in all its forms) uses a RAM cartridge for its GD-ROM games is to extend the life of the GD-ROM drive. A long time ago (within the last 5-10 years), some games used either a floppy drive (ex., Sega System24), CD-ROM (ex., Capcom CPSIII used a SCSI CD-ROM), or HDD (ex., Atari CoJag hardware on) to store the video portion of the game. The problem was that the data was constantly being streamed off the drive, plus the abuse the arcade cabinet took along with the heat and lack of consistent cleaning of the inside of the cabinet for dust and whatnot. This caused a fairly constant failure of those drives, which drove the cost of the arcade unit up. I'm not sure if it was Sega's solution or not, but since the Naomi hardware games that use the GD-ROM are streamed to the RAM cartridge, and then the drive goes into a standby state until it's turned off and back on (or the data is corrupted in memory). The game is played off the data in memory (even the sound/music is in RAM, so it doesn't follow Red Book standards).

Another issue is encryption. We are aware of what encryption is in the Xbox, but does that mean the Chihiro uses the same setup for encryption? What if there's an additional chip that further enhances any used encryption? There are several documented cases (here is just a small list of known protection chips) where dumping is made difficult, at best, of data.

What is needed now is more information about the Chihiro. Specs for it are all fine and dandy, but that tells us...what? Specs are specs, but it doesn't tell us what it can really do, and how it does it.

BTW, depending on the age of the game, you could get arcade boards for as little as $40+s/h. You could always create your own arcade cabinet setup. Only the boards (and cartridges/discs/drives) are truely needed. The problem is, the latest arcade hardware I can find for sale is Naomi 2/Atomiswave (using non-eBay methods).
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Prican24

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A Huge Breakthru!
« Reply #73 on: September 07, 2004, 01:54:00 AM »

laugh.gif

memory serves me right, don't they sell disposible digital cameras now? so that shouldn't be a prob.
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sammaza

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A Huge Breakthru!
« Reply #74 on: September 07, 2004, 02:03:00 AM »

wink.gif   want that gd-rom so bad

at this point anyone can rip all 5 of the games and release them...but im not going to...that would be rather dumb when someone else can do it anonymously given all this info....
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