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Author Topic: New Fbaxxx Out!  (Read 422 times)

Foe-hammer

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New Fbaxxx Out!
« Reply #15 on: July 31, 2004, 03:15:00 AM »

QUOTE (GogoAckman @ Jul 31 2004, 10:33 AM)
I am currently working on u64x (I have added hardware filtering, and I am adding software filtering and optimizing display and add some options smile.gif.

Awsome.  I've been hoping for this.  Thanks.
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GogoAckman

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« Reply #16 on: July 31, 2004, 03:53:00 AM »

QUOTE (Foe-hammer @ Jul 31 2004, 11:18 AM)
Awsome.  I've been hoping for this.  Thanks.

wow, I didnt know people would be excited  biggrin.gif , here are some WIP screens, as I said I have problems with software filter (and I ll add more filters as soon as I get latest fbaxxx sources (+gamma and flicker filter and maybe hdtv support (it will be supported on next release of fbaxxx))), I hope to get KI2 to run flawlessly too  biggrin.gif  (manto will surely help me).
Don t be afraid for the screens, I only started yesterday biggrin.gif .

user posted image
with gaussian cubic enabled
user posted image
user posted image
user posted image
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-x-

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« Reply #17 on: July 31, 2004, 05:53:00 AM »

How do you plan to get 60fps on KI2?
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CDESIGN404

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« Reply #18 on: July 31, 2004, 06:00:00 AM »

Is it so impossible to get killet instinct 2 run at 60 fps
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psxpirate1

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« Reply #19 on: July 31, 2004, 09:21:00 AM »

wink.gif  Seriously though.. Hdtv support would be very much appreciated.. Great work on Fbaxxx by the way!
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kimota2004

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« Reply #20 on: July 31, 2004, 09:41:00 AM »

Sorry to bring it up again, but is anyone else experiencing a small glitch in the sound? Was the exact same problem that was in the last version.

It effects all games, Neo Geo, CPS1/2 and all the shooters, where the sound just cuts out while playing for a fraction of a second, every now and then. I've tried messing about with the sound settings but it doesn't help none.
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GogoAckman

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« Reply #21 on: July 31, 2004, 10:06:00 AM »

QUOTE (kimota2004 @ Jul 31 2004, 05:44 PM)
Sorry to bring it up again, but is anyone else experiencing a small glitch in the sound? Was the exact same problem that was in the last version.

It effects all games, Neo Geo, CPS1/2 and all the shooters, where the sound just cuts out while playing for a fraction of a second, every now and then. I've tried messing about with the sound settings but it doesn't help none.

hum n if there is a sound glitch, it would definitely be in neogeo games (because of VMM only working with neogeo roms), try to play with audio filter to see what happens.

For the 60FPS, I ll see but when I see the speed fbaxxx has now (it can even be played with 2xsai engine), I think nothing is impossible, the display driver has already gone from 10 pages to 2 pages tongue.gif (BTW I think it is an emulation bug, as even without sound, the game is the same speed).
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GogoAckman

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« Reply #22 on: July 31, 2004, 10:49:00 AM »

QUOTE (slave1 @ Jul 31 2004, 06:29 PM)
Gogo, did you remove the Sega games?  (Afterburner, Space Harrier etc)  Cause they dont show up in the new release...which makes me very sad sad.gif  Also, Galaxy Force support would be awesome btw. wink.gif

manto removed it, they re only available in debug mode, they will be re added when it will be perfectly emulated wink.gif.
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GogoAckman

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« Reply #23 on: July 31, 2004, 12:10:00 PM »

QUOTE (Knocks @ Jul 31 2004, 08:05 PM)
Back+Start does NOT exit the game, at least not in the latest FBAxxx!!  It used to be Right-Click=>Exit ROM in FBA-X, but that option is not there anymore!!  I seriously cannot exit the game, and it's not 3 a.m. anymore, so I can't blame it on being tired.   blink.gif

edit config.ini in the skin folder, change the menu lines by 12 in place of 16.
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Knocks

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« Reply #24 on: July 31, 2004, 01:35:00 PM »

smile.gif

Still not sure where start+back fit in.   wink.gif
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GogoAckman

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« Reply #25 on: July 31, 2004, 03:07:00 PM »

QUOTE (Knocks @ Jul 31 2004, 09:38 PM)
OK, I've replaced the config.ini with the one posted on xbins.  I now have an "Exit to Menu" option, yay.  smile.gif

Still not sure where start+back fit in.   wink.gif

start + back doesn t exit the rom (if it was doing this, it would be a little hard to use universe bios menu biggrin.gif).
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ghostavel

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« Reply #26 on: July 31, 2004, 03:55:00 PM »

gogo nice job ,i glad to hear that u r working on u64x,i cant wait to see it.and for killer instinct 2 to run better would be a dream.will u add the option to utilize 128megs of ram for those who have it?
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GogoAckman

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« Reply #27 on: July 31, 2004, 04:03:00 PM »

QUOTE (ghostavel @ Jul 31 2004, 11:58 PM)
gogo nice job ,i glad to hear that u r working on u64x,i cant wait to see it.and for killer instinct 2 to run better would be a dream.will u add the option to utilize 128megs of ram for those who have it?

this is not needed in u64x  rolleyes.gif , and in FBAXXX, I dont really know but I think it is included now.
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ghostavel

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« Reply #28 on: July 31, 2004, 04:09:00 PM »

biggrin.gif
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The Axledental DJ

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« Reply #29 on: July 31, 2004, 08:20:00 PM »

Awesome Gogo! Can't wait to test out your new work. May I suggest cheat options for KI 1/2? Thanks
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