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Author Topic: Surreal 2 Final Logo  (Read 635 times)

Ces2k3

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Surreal 2 Final Logo
« Reply #45 on: June 28, 2004, 10:40:00 AM »

yeah man this would be hot for v2. you  should maybe do a poll for this.
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ThE MaSTeR 3

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Surreal 2 Final Logo
« Reply #46 on: June 28, 2004, 02:03:00 PM »

If they wanted this in surreal they would have replied by now.  
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deathx88

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Surreal 2 Final Logo
« Reply #47 on: June 28, 2004, 02:48:00 PM »

QUOTE (ThE MaSTeR 3 @ Jun 28 2004, 10:56 PM)
If they wanted this in surreal they would have replied by now.

im sure he didn't see it yet

even if he didn't like it im sure he would say that he didn't want it
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p.h.x

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Surreal 2 Final Logo
« Reply #48 on: June 28, 2004, 03:50:00 PM »

I wouldn't consider myself as a designer or artist, but I did really a lot of picture editing and designing over the past 4 years. So, I'd say I know what I'm talking about.

First of all, thanks for the effort, asher. However ... Did you see the old or the new Surreal menus?
In case you didn't, they are blueish, bright and the shapes are "shiny" - oDD (Pete?) didn't really use any sharp edges. There is some "movement" in the background - if you're an artist, you know what I mean. Main colors used are white and a pretty bright blue.

Soooo ...
1) The current Surreal design doesn't really fit well with your black BG and the hard contrasts.
2) Your image has the shape of a Nintendo 64 - Game. That causes some problems when displaying the image on a tv screen, because it normally has to be stretched - i'm sure, you as a designer would hate this, because stretching destroys every image.
So, I assumed you'll want to work with borders. I tried to figure out which color you would use. It can't be black, because that wouldn't work with the background of the gamepackage itself. But it also can't be Surreal-blue, for obvious reasons (looks like sh..). White would be to hard in contrast with black - so, which color would an artist use?
3) As stated by other posts, splash screens go on one's nerves. They just do.

Here's my opinion - use asher's piece of art for games without images of the package. That would be cool. If asher's pic is displayed, it would kind of destroy the other parts of the surreal design.
asher, that's just like creating a web page with a white "click here to enter"-page but using a black background for everything else - this switch hurts your eyes. As I said before, I'm neither really an artist nor a designer, but hey ... what I wrote is pretty obvious to everyone who is just a tad bit interested in design.
I really don't want to flame you, just tell me what you think of my objections.

If you absolutely want to contribute to Surreal, why notget rid of the whole "game-pack"-concept - remove the red borders and the black background. Maybe recolor the Nintendo-style Surreal writing a bit. Insert a blueish, Surreal-Style, background. That could actually look pretty sweet ...

(sorry for my shitty english, I'm Bavarian, heh)
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asher

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Surreal 2 Final Logo
« Reply #49 on: June 29, 2004, 05:15:00 AM »

laugh.gif maybe he saw it and wanna surprise me.

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artynerd

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Surreal 2 Final Logo
« Reply #50 on: June 29, 2004, 07:48:00 AM »

PHX is right, it just doesn't go with the Surreal v2 layout.

I took several years of university graphic design, so I'd like to believe my opinion here means something.  This "logo", or "splashscreen" or... let's call it "an art piece" (since it falls into neither category properly).  This piece of art, while decent on its own, just doesn't fit.  PHX pointed out all the aestetic reasons it doesn't work with what we've seen of Surreal v2, but I'll definitely have to agree that it might work with the "graphic missing" aspect.  It would end up being a bit cluttered for a small thumbnail, so I would suggest simplifying it... Big time, ie, a blank N64 box with "Surreal" written in the Nintendo font.  Anything else would clutter it and make it look amateurish.

You need to keep the main contents color scheme in mind when creating a logo or splashscreen.  Take a look at the new GameFAQs layout.  It doesn't go with the old logo anymore, and they need to change it (the old logo sucked anyhow).  Just a slight change of blue can create a clashing of ideas, schemes, moods, etc.  

I don't want to sound too harsh here, but did you even look at the Surreal v2 menus before you made that splash screen?  Use the eyedropper tool in Photoshop to get the EXACT main colors used in their menus and go from there.  Keep in mind the layout balance, the contrast, the use of warm or cool colors, the flow of the design (which lines lead your eye around the screen.  Good design ALWAYS creates a subliminal "path" for your eyes to follow). Consider this constructive criticism.  I hope you become a better artist because of what PHX and I have said.
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Iriez

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Surreal 2 Final Logo
« Reply #51 on: June 29, 2004, 08:06:00 AM »

QUOTE (Ces2k3 @ Jun 28 2004, 12:40 PM)
yeah man this would be hot for v2. you  should maybe do a poll for this.

What on earth is up with that sig? Might aswell have richard simmon's in shorties.
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asher

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« Reply #52 on: June 29, 2004, 09:09:00 AM »

QUOTE
I don't want to sound too harsh here, but did you even look at the Surreal v2 menus before you made that splash screen?


hey little guy...i know youre a designer too...

but dont understimate me...because im a lot into emulation

and before talking you should have followed this "logo thing"

and read that im making the gui too.

dont know if lantus is using it or not but im definetly using it for my surreal.
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GSBS

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Surreal 2 Final Logo
« Reply #53 on: June 29, 2004, 09:54:00 AM »

What use was this for, exactly?

The title makes it out to be a logo. Does this mean is would replace the current Toad logo?

Beyond the fact that I love the current design of Surreal, this "logo" doesn't seem to fit. As noted by posters beforehand, it just doesn't do Surreal 2 the justice it would deserve.

Not only that, but the little flaws amount to a big piece of junk, regardless of who examines it. You can clearly see, for example, that the right side of the artwork is 1 pixel higher than the rest of the box.

This could lead to a great DVD cover, though, if the box were redesigned with the correct measurements in mind. Just a thought.
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deathx88

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Surreal 2 Final Logo
« Reply #54 on: June 29, 2004, 12:32:00 PM »

QUOTE (Iriez @ Jun 29 2004, 04:59 PM)
What on earth is up with that sig? Might aswell have richard simmon's in shorties.

laugh.gif  
HAAAAAAAAAAAAAAAA!!!




QUOTE
dont know if lantus is using it or not but im definetly using it for my surreal.


i will too  smile.gif

im not into bright colors with fairies jumping around
i didn't say that the old skin sucked, im saying i don't like light light blue

i like it dark
like the pcsxbox skin, nice and dark also my favorite game
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SupaDawg

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« Reply #55 on: June 29, 2004, 06:44:00 PM »

is v2 only the second release of surreal? i havent touched my emus in quite a while.
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asher

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Surreal 2 Final Logo
« Reply #56 on: June 29, 2004, 06:46:00 PM »

you know death...

im making another design but i dont think this people  like
my designs they all seem to have something bad for my logo.

so im making the whole surreal design...as they design it originally.
but because i know you like my design

im making them for you and me.

if they use it in their surreal fine by me.

but if you dont like it ...dont use it.

and again deathx88 one for you  :beer:  
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ThE MaSTeR 3

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Surreal 2 Final Logo
« Reply #57 on: June 29, 2004, 07:08:00 PM »

After giving it some thought I don't care if this splash screen was the greatest thing I've ever looked at.
I just want to select "Nintendo 64" from my MxM Dash and play some freakin N64 games in all its Version 2 Greatness!

But those are some nice designs asher  :beer:  

This post has been edited by ThE MaSTeR 3: Jun 30 2004, 02:11 AM
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Mr. Chips

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Surreal 2 Final Logo
« Reply #58 on: June 29, 2004, 07:23:00 PM »

hey Asher I just wanted to let ya know that it doesn't matter what anyone thinks about your concept of the surreal 64 logo's, I'm sure the authors appreciate your input.  However, maybe they feel you are trying to get special treatment?  Maybe an advanced copy of surreal v2 perhaps? C'mon we all want it :P  ...Or, maybe they are just busy working on it right now.





But anyways, I was also bitten by the artistic bug....and I had an urge to make my own concept.  I thought it looked nice... and should get some people pumped.
(IMG:http://img78.photobucket.com/albums/v257/spaced_out_321/S64X.jpg)

This post has been edited by Mr. Chips: Jun 30 2004, 02:24 AM
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Iriez

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Surreal 2 Final Logo
« Reply #59 on: June 29, 2004, 07:57:00 PM »

QUOTE (SupaDawg @ Jun 29 2004, 08:37 PM)
is v2 only the second release of surreal? i havent touched my emus in quite a while.

There has been no second release of surreal except the gueux.net version for softmods, and the recent compile of the current cvs (very buggy and unstable). No official builds have been released since v1.
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