xboxscene.org forums

Pages: 1 ... 3 4 [5]

Author Topic: New. Xsnes9x Is Released.  (Read 749 times)

lantus

  • Archived User
  • Sr. Member
  • *
  • Posts: 297
New. Xsnes9x Is Released.
« Reply #60 on: June 21, 2004, 09:50:00 PM »

QUOTE (Koitsu @ Jun 22 2004, 05:40 AM)
starfox played fine for me. weird luck, i guess. always hated that damn game

die!
Logged

devlkore

  • Archived User
  • Sr. Member
  • *
  • Posts: 460
New. Xsnes9x Is Released.
« Reply #61 on: June 21, 2004, 10:20:00 PM »

QUOTE (lantus @ Jun 22 2004, 05:50 AM)
die!

I second that.
Logged

desertboy

  • Archived User
  • Hero Member
  • *
  • Posts: 523
New. Xsnes9x Is Released.
« Reply #62 on: June 22, 2004, 02:35:00 AM »

QUOTE (XaRaNn @ Jun 18 2004, 05:55 AM)
lantus never tryed to port zsnes, it was some other dev using his SDLx librairies

and zsnes would be overall very hard to port, because the emulation cores are codded in ASM, wich makes it a little faster but xsnes9x on xbox already runs all games at full speed so whats the point?

Actually the xbox port of Zsnes (Never released, not done by Lantus) was a port of the SDL version which has (I believe might be wrong) a C/C++ processor core for easy portability.

He managed to get the port working in 1 evening

http://www.lantus-x....sp?TOPIC_ID=823


Edit:: It looks like I am wrong the processor core appears to be asm but given the xbox happens to have an X86 processor in it should mean it's "reasonably" easy to port (He did it in a night so I guess it was easy to port).

People seem to spend longer bitching on these forums demanding a port than they will actualy playing it if the port is ever released.
Logged

Koitsu

  • Archived User
  • Full Member
  • *
  • Posts: 202
New. Xsnes9x Is Released.
« Reply #63 on: June 23, 2004, 12:26:00 AM »

can hardly say. whatever's default. i don't mess with filters or sound interpolation. NTSC, xecuter2, run from hard drive. that's all.
Logged

devlkore

  • Archived User
  • Sr. Member
  • *
  • Posts: 460
New. Xsnes9x Is Released.
« Reply #64 on: June 23, 2004, 03:24:00 AM »

QUOTE (yodanut @ Jun 23 2004, 10:30 AM)
Oh my! Disabling the flicker filter makes everything look gorgeous! Sooooo sharp.... Great feature!

Unfortunately though, it seems some new bugs slipped through. While starting a new game of Super Metroid with this new release, something happened which had never happened before: the game froze. It didn't happen right when the game was starting, but rather right at the moment when you're about to leave the map overview at the beginning and the screen fades to black for the game to start. It hung at the black screen indefinitely, but the emu itself hadn't crashed. I was able to exit and retry, only to get the same result. I exited the emu, started it again, and tried again, and this time the game ran fine, but since then the same thing has happened twice again, once more at the same screen at the beginning, and one time in-game while going through a door. It hasn't been a huge deal, but it does seem to be something new since the many other times I've played the emulator it had never, EVER crashed or frozen.

As for Starfox, it's not just that it's fast, it seems to be faster in this version of the emu than on older versions. I never actually noticed it was sped up on older versions, but in this one it's quite evident. It's still quite playable of course (and hell, I could see why some people might even prefer it like this), but authenticity is always for the best I think.

Not always best if it means games don't get much if any slowdown. I'm thinking more in terms of over clocking processors like in NeoGenesis and FBA xxx.
Logged

devlkore

  • Archived User
  • Sr. Member
  • *
  • Posts: 460
New. Xsnes9x Is Released.
« Reply #65 on: June 23, 2004, 02:53:00 PM »

QUOTE (lantus @ Jun 23 2004, 10:16 PM)
1.43 windows version will be out shortly, so i will hold off on a new WIP untill then. I havent noticed any issues with Super Metroid as yet - but ill play through it again and see if i can reproduce your problem

Just for research purposes eh?  biggrin.gif
Logged

deathx88

  • Archived User
  • Hero Member
  • *
  • Posts: 973
New. Xsnes9x Is Released.
« Reply #66 on: June 23, 2004, 04:11:00 PM »

laugh.gif
but i guess its not ment for when your playing, just to skip videos
Logged

VampX

  • Archived User
  • Hero Member
  • *
  • Posts: 1611
New. Xsnes9x Is Released.
« Reply #67 on: June 23, 2004, 04:28:00 PM »

QUOTE (deathx88 @ Jun 24 2004, 03:11 AM)
adjustable fast forward speed
but i guess its not ment for when your playing, just to skip videos

Snes games had Video?user posted image
Logged

deathx88

  • Archived User
  • Hero Member
  • *
  • Posts: 973
New. Xsnes9x Is Released.
« Reply #68 on: June 23, 2004, 04:38:00 PM »

QUOTE (VampX @ Jun 24 2004, 01:28 AM)
Snes games had Video?user posted image

i didn't mean like a video video
i meant like if you want to get past the boring story that you can't skip type of video
so i guess thats not really a "VIDEO"
Logged

nagmine

  • Archived User
  • Sr. Member
  • *
  • Posts: 359
New. Xsnes9x Is Released.
« Reply #69 on: November 18, 2004, 04:00:00 PM »

dry.gif
Logged

Luciano29

  • Archived User
  • Newbie
  • *
  • Posts: 1
New. Xsnes9x Is Released.
« Reply #70 on: November 19, 2004, 08:51:00 AM »

Can anybody help me?
I put some cheat codes that i found in the net, but they doesn't work...
I'm I doing something wrong? This is a bug?
The music playing in the menu is Slipknot's? What's the name of the music?

Hope somebody can help...

I saw the other topic, but i just couldn't find the answer... Sorry!

Thanx anywaY!!!!
Logged

Diontae18

  • Archived User
  • Sr. Member
  • *
  • Posts: 386
New. Xsnes9x Is Released.
« Reply #71 on: November 19, 2004, 11:15:00 AM »

QUOTE (nagmine @ Nov 19 2004, 01:03 AM)
who ever just voted on this long been dead thread... should be taken into a dark alley to be shot  dry.gif

Laughs. This is really really old. I made this the first day that the june v.1.4.2 version was released.
Logged

GSBS

  • Archived User
  • Newbie
  • *
  • Posts: 33
New. Xsnes9x Is Released.
« Reply #72 on: December 23, 2004, 09:04:00 PM »

QUOTE(Luciano29 @ Nov 19 2004, 05:22 PM)
Can anybody help me?
Logged
Pages: 1 ... 3 4 [5]