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Author Topic: New. Xsnes9x Is Released.  (Read 748 times)

yodanut

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New. Xsnes9x Is Released.
« Reply #45 on: June 18, 2004, 01:57:00 AM »

QUOTE (XaRaNn @ Jun 18 2004, 12:55 AM)
lantus never tryed to port zsnes, it was some other dev using his SDLx librairies

You are correct. A quick search revealed that to be the truth. It was interesting to see it attempted, but I guess it never got off the ground.
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Diontae18

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New. Xsnes9x Is Released.
« Reply #46 on: June 18, 2004, 06:17:00 AM »

QUOTE (radio5 @ Jun 17 2004, 08:52 PM)
Also, I guess this means you left IBM, where you had access to that machine that you used to upgrade the RAM in your Xbox? Does modeling pay better that computer programming?  laugh.gif

Yes VampX, I'm a female. Yes I left IBM because I always wanted to be a model, that was my dream. How I got started was one day I went to the mall to go shop for some lingerie when I was approached by a scouting agent from IMG Modeling and ask me if I've ever considered to be a model. Of course I said no wink.gif  because I did'nt want her to think I think highly of myself which I don't. Then it was all down hill from there. And about the money, you can earn more money if you do a photoshoot for a really high class company such as Victoria's Secret. They can pay up to $100,000.

Anyway back to the topic at hand. I bet Lantus voted for "Leave Lantus alone, it's already the best ever" because he doesn't want to implement an code-generator into the xsnes9x source code. Now, we will probably not ever have a code-generator in this emulator because of the huge response over the other choices in the  poll sad.gif . Vampx, Deathx88, and likklebaer is as cool as always.  beerchug.gif Also, some of the other posters are right, there are some sound issues in some of the games like Secret of Evermore.
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Diontae18

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New. Xsnes9x Is Released.
« Reply #47 on: June 18, 2004, 06:30:00 AM »

Wow nagmine, that posted image you have is really sweet. It's better than my britney banner. At least I think so.
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Diontae18

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New. Xsnes9x Is Released.
« Reply #48 on: June 18, 2004, 06:58:00 AM »

ohmy.gif , have any of you've read the Xsnes9x text. Lantus gives thanks to some of these peoples
Iriez, X-Port, and oDD.
Some of these people be at the scene all the time especially Iriez, He should since he's an Administrator of this forum. I remembered when I first started this scene a long time ago he banned me. Anyway that's not the point I'm trying to make. The point is that it seems like X-Port had something to do with yesterday's release of the Xsnes9x v1.42 emulator. If that's the case, I wonder why did'nt Lantus asked X-Port to implement a code-generator in his xsnes9x emulator. I'm for sure that X-Port knows how to do this with no problems. On the next release if I see X-Port's name in the readme text, I would like to see that he implemented a code-generator. If he release the source code, I could implement one my self or anyother other talented programmer, GoGoAckman anyone.
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Koitsu

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New. Xsnes9x Is Released.
« Reply #49 on: June 18, 2004, 06:26:00 PM »

ok i tried it out, but all my sound issues (more than the three i had mentioned) are still there. i can't see how sacrificing good sound (accurate sound) is a step up. still love the gui, but i'm sticking with v1.04.
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lantus

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New. Xsnes9x Is Released.
« Reply #50 on: June 18, 2004, 10:07:00 PM »

hq2x is the asm version.
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sammyjojo

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New. Xsnes9x Is Released.
« Reply #51 on: June 19, 2004, 07:04:00 AM »

smile.gif  I had a weird sound issue when playing Secret of Mana, but after quiting and loading it back up again, it went away.  With the flicker filter off things look awesome, but at the same time it hurts my eyes sad.gif  If only things could look like that without flickering.  Most likely I'll have to leave it off because in text heavy it's hard to keep reading all that text when it keeps bouncing around.  Maybe I'll get used to if I leave it off for a while biggrin.gif
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Hyllian

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New. Xsnes9x Is Released.
« Reply #52 on: June 19, 2004, 07:14:00 AM »

QUOTE (lantus @ Jun 19 2004, 07:07 AM)
hq2x is the asm version.

So, I think there's no much choice besides to include LQ2x. It's very good, almost so good as HQ2x, and much faster too, because it doesn't need to do the anti-aliasing step. LQ2x is implemented in Rice's 5.6.0 plugin, Virtuanes and many others emulators and plugins.

I'm looking forward to it. I think it'll run in full speed on XBOX.
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infidelity

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New. Xsnes9x Is Released.
« Reply #53 on: June 19, 2004, 08:42:00 AM »

beerchug.gif
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radio5

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« Reply #54 on: June 19, 2004, 09:01:00 AM »

QUOTE
I had a weird sound issue when playing Secret of Mana, but after quiting and loading it back up again, it went away.


Yeah, I had the exact same issue. Just loaded it again and it was fixed, but sometimes it's messed up. Still can't get perfect sound in FF5 (US 2).
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sham

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New. Xsnes9x Is Released.
« Reply #55 on: June 20, 2004, 04:53:00 AM »

is it just me or does starfox (starwing in the UK) play too fast? not the sound mind you, the sound plays at the right speed, but it seems the gameplay is quicker than what its supposed to be, you can tell if you see the "scramble" screen where all the arwings get ready, they zoom past before the "emergency" announcer has finished saying what he has to say.Mucking about with various settings makes no diference.
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Likklebaer

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New. Xsnes9x Is Released.
« Reply #56 on: June 20, 2004, 10:11:00 AM »

huh.gif
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devlkore

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New. Xsnes9x Is Released.
« Reply #57 on: June 20, 2004, 11:32:00 PM »

QUOTE (lantus @ Jun 21 2004, 02:50 AM)
yes, i know about this problem. starfox has always played too fast.

It has!?  ohmy.gif

I've played StarFox quite a few times and not noticed, I must be a Ninja  ph34r.gif

Well, everyone that knows me already knows that, this is just more proof.


Lantus, I finally downloaded the new version, I really like the flicker filter, it makes things so much more sharp and crisp. If anyone is having trouble with the screen "bouncing about", try setting the hardware filtering to Anisotropic and the software filtering to 2xSai or AdvanceMame2x (I don't remember which one I'm using).
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FastShow

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New. Xsnes9x Is Released.
« Reply #58 on: June 21, 2004, 02:26:00 AM »

So is there any way to get xSnes9x to read ROMs from a network connection?  I've got the entire GoodSNES collection on my server, but can't really be arsed to copy them all over to the XBox.
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Koitsu

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New. Xsnes9x Is Released.
« Reply #59 on: June 21, 2004, 09:40:00 PM »

starfox played fine for me. weird luck, i guess. always hated that damn game.....little cousin played it every damn day......all i wanted to do was get home from school and watch the transformers....
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