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Author Topic: Mortalkombat2 (choppy?)  (Read 140 times)

infidelity

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Mortalkombat2 (choppy?)
« Reply #15 on: May 18, 2004, 12:49:00 PM »

wink.gif
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VampX

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Mortalkombat2 (choppy?)
« Reply #16 on: May 18, 2004, 01:19:00 PM »

QUOTE (infidelity @ May 18 2004, 09:49 PM)
I've owned the ps1 port of MKII for over 4 years now. I'd like to know, where did it come from?

Apparantly from what i've heard : Japan
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ninja friend

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Mortalkombat2 (choppy?)
« Reply #17 on: May 18, 2004, 03:59:00 PM »

ph34r.gif
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Prican24

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Mortalkombat2 (choppy?)
« Reply #18 on: May 18, 2004, 08:39:00 PM »

the audio problem effects any game using midway's dcs (mk2 and 3 as well as wwf wrestlemania) and mame team still has yet to fix this problem as far as i read.
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Gus Man

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Mortalkombat2 (choppy?)
« Reply #19 on: May 18, 2004, 08:46:00 PM »

Midway treasures 2 was awsome when all I knew about was Mks, but primal rage too?! Its a must buy, too bad they didnt make them xbox live versions of Mk3U and Primal Rage...
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Prican24

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Mortalkombat2 (choppy?)
« Reply #20 on: May 18, 2004, 09:51:00 PM »

tongue.gif ) the games runs perfect with very lil sound issues.

thinking about mame 61, it just hit me that the last mame-x is based off that and it plays mk2 better then mame ox since it has a hack for dcs sound on the midway games that had dcs. unfortunatly none of the mk3's or wwf wrestlemaina doen't loadup on mame-x unless you got the memory update (if mame-x supports the extra memory that is)
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