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Mortalkombat2 (choppy?)
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Topic: Mortalkombat2 (choppy?) (Read 139 times)
infidelity
Archived User
Sr. Member
Posts: 320
Mortalkombat2 (choppy?)
«
Reply #15 on:
May 18, 2004, 12:49:00 PM »
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VampX
Archived User
Hero Member
Posts: 1611
Mortalkombat2 (choppy?)
«
Reply #16 on:
May 18, 2004, 01:19:00 PM »
QUOTE
(infidelity @ May 18 2004, 09:49 PM)
I've owned the ps1 port of MKII for over 4 years now. I'd like to know, where did it come from?
Apparantly from what i've heard :
Japan
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ninja friend
Archived User
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Posts: 58
Mortalkombat2 (choppy?)
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Reply #17 on:
May 18, 2004, 03:59:00 PM »
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Prican24
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Sr. Member
Posts: 470
Mortalkombat2 (choppy?)
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Reply #18 on:
May 18, 2004, 08:39:00 PM »
the audio problem effects any game using midway's dcs (mk2 and 3 as well as wwf wrestlemania) and mame team still has yet to fix this problem as far as i read.
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Gus Man
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Full Member
Posts: 104
Mortalkombat2 (choppy?)
«
Reply #19 on:
May 18, 2004, 08:46:00 PM »
Midway treasures 2 was awsome when all I knew about was Mks, but primal rage too?! Its a must buy, too bad they didnt make them xbox live versions of Mk3U and Primal Rage...
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Prican24
Archived User
Sr. Member
Posts: 470
Mortalkombat2 (choppy?)
«
Reply #20 on:
May 18, 2004, 09:51:00 PM »
) the games runs perfect with very lil sound issues.
thinking about mame 61, it just hit me that the last mame-x is based off that and it plays mk2 better then mame ox since it has a hack for dcs sound on the midway games that had dcs. unfortunatly none of the mk3's or wwf wrestlemaina doen't loadup on mame-x unless you got the memory update (if mame-x supports the extra memory that is)
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