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Author Topic: What About These Gamecube Emu's  (Read 127 times)

SigTom

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What About These Gamecube Emu's
« Reply #15 on: February 26, 2004, 07:16:00 AM »

Hahaha just read that whole site, funny as hell.  This thread reminds me of the idiot who put his COMPLETE XBox into the freezer to get the jewel off....and froze the innards of his XBox lol.   Oh yeah Black_Like_a_Cat...Here's your sign.
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cypher35

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What About These Gamecube Emu's
« Reply #16 on: February 26, 2004, 10:15:00 AM »

if it were possible to "decompile it, and then recompile it with the XDK" it would run...  provided you change some sdk specific commands.

but there is no way to revert a compiled executable back to it's code form anyway, so it's not worth discussing =P
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ripcurl

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What About These Gamecube Emu's
« Reply #17 on: February 26, 2004, 01:55:00 PM »

QUOTE (psyberxian @ Feb 26 2004, 06:17 PM)
QUOTE (Iriez @ Feb 23 2004, 05:44 AM)
When you figure out how to make your xbox clock 3ghz and upgrade to 256MB RAM, I'll start speaking to you about gamecube emulation on the xbox.

The pinned topics explain it quite well enough.

N64 emulation seems to be ok.. The Gamecube's graphics are just smidget better.  

I ponder if one took a Gamecube title, decompiled it, and then recompiled it with the XDK if it would run...

-Psyber

WTF? does anyone read anything before they start blabbin in these forums?
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Gus Man

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What About These Gamecube Emu's
« Reply #18 on: February 26, 2004, 04:30:00 PM »

QUOTE
WTF? does anyone read anything before they start blabbin in these forums?


Seriously, who the fuck do they think they are? Do you think they picked Iriez's name out of a hat? See that "Head Moderator" under his name? It means he isn't retarded like you are.
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