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Author Topic: Surreal64 Compatibility List  (Read 1284 times)

Iriez

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Surreal64 Compatibility List
« Reply #15 on: January 16, 2004, 09:29:00 PM »

If im not mistaken, 1.0 does not display the goodname. It displays the 'title name' or 'game name' which is set in the surreal.ini

The leaked (RC 2) version displayed the goodname. I personally liked it better that way.
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TomisH

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Surreal64 Compatibility List
« Reply #16 on: January 17, 2004, 06:14:00 AM »

Turok - Rage Wars (U) [!] - runs fine using 1964. Some graphical glitches in the menu, but plays fine...

Tetrisphere (U) [!] - runs perfect using 1964.
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gooms9

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« Reply #17 on: January 17, 2004, 06:26:00 AM »

You also forgot star wars shadows of the empire. If i knew where to download it i'd test it.
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ghost gamer

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« Reply #18 on: January 17, 2004, 07:03:00 AM »

Quest 64 (U) (!)
1964 works great.  i upped dmemory to 10 and paging to 6 without running into memory issues.

not tested with project64 or uhel

tested with surreal 1.0
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Reaper527

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« Reply #19 on: January 17, 2004, 07:18:00 AM »

QUOTE

WCW/NWO Revenge
Emulator Version: Surreal 1.0
Rom Version: Unknown
Rom Settings: Unknown
Comments: None
1964, Crashes/ Locks up Xbox.
Project 64, Crashes/ Locks up Xbox.
UltraHLE, Crashes/ Locks up Xbox.


i haven't tried it in pj64 or ultraHLE yet, but i can confirm it runs with no graphics on 1964, i can tell because although i see a black screen i can hear the BGM at the title screen and can blindly navigate through the title screen hearing the sound effects for selecting a mode and moving up/down on the menu. not a major adjustment since its still unplayable but seeing as the sound doesn't stutter at all i would say the next version of the emu will have this playable perfect (with the newer graphics plug in)
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Darkknight550

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Surreal64 Compatibility List
« Reply #20 on: January 17, 2004, 01:53:00 PM »

I've got the list updated with all the replys and a few tests of my own. Keep em comming people.
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ioonearth

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« Reply #21 on: January 17, 2004, 01:57:00 PM »

have try

Sin and Punishment - Tsumi To Batsu (J) [!].n64

but have problems !!!!

in the list is writen it should run !

can anybody tell me the settings!!!?

thanks
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Darkknight550

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« Reply #22 on: January 17, 2004, 02:27:00 PM »

QUOTE (Iriez @ Jan 17 2004, 02:29 AM)
If im not mistaken, 1.0 does not display the goodname. It displays the 'title name' or 'game name' which is set in the surreal.ini

The leaked (RC 2) version displayed the goodname. I personally liked it better that way.

I know have version 1.0, Because in Super Mario 64 under UltraHLE marios face is white. It displays the rom version when you the emulator set to list roms and when your loading.
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Antipop

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Surreal64 Compatibility List
« Reply #23 on: January 18, 2004, 04:01:00 AM »

I have trouble running ocarina of time.... mine is:

The Legend of Zelda (U) (v1.0).v64

it freezes my xbox right after the nintendo logo... ideas?? I read somewhere that v1.0 should indeed work? what settings were used by the person that tested this game for the compatibility list???

Thanks
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TomisH

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Surreal64 Compatibility List
« Reply #24 on: January 18, 2004, 04:06:00 AM »

sad.gif
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DynaMight

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Surreal64 Compatibility List
« Reply #25 on: January 18, 2004, 06:37:00 AM »

Donkey Kong 64
Emulator Version: Surreal 1.0
Rom Version: (U) [!]
Rom Settings: Default
Comments:
1964, Runs through the menu fine then gets stuck at the intro
Project 64, Runs better with some gfx glitches but DOES work
UltraHLE, Not Tested


F-1 Pole Position 64
Emulator Version: Surreal 1.0
Rom Version: (U) [!]
Rom Settings: Default
Comments:
1964, Crashes Xbox
Project 64, Runs fine.
UltraHLE, Not Tested

In-Fisherman Bass Hunter 64
Emulator Version: Surreal 1.0
Rom Version: (U) [!]
Rom Settings: Default
Comments:
1964, Runs but the screen flickers in game, Playible tho
Project 64, Runs better, Alot less flickers
UltraHLE, Not Tested


More to come!
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Zyyke

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Surreal64 Compatibility List
« Reply #26 on: January 18, 2004, 08:02:00 AM »

Found the following games to be thorughly enjoyable on Surreal64:

NHL '99
Emulator Version: Surreal 1.0
Rom Version: NHL 99 (U) [!] (.v64)
Rom Settings: [PJ64], Video=3, Dyna=20, Paging=6
1964, playable, but stuttering audio.
Project 64, near perfect. Flickers in in-game menu. Minimal slowdown. Average fps=22
UltraHLE, Not Tested

Premier Manager 64
Emulator Version: Surreal 1.0
Rom Version: Premier Manager 64 (E) [!] (.v64)
Rom Settings: [PJ64], Dyna=16, Paging=6
1964, playable, but some gfx errors in match highlights.
Project 64, near perfect. Unsynchronized AV in match highlights.
UltraHLE, Not Tested
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Darkknight550

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« Reply #27 on: January 18, 2004, 10:18:00 AM »

I've got the list updated with everything above.

Also what does everything think about changing the color for playable with minor problems from Orange to Green? Orange is just so hard to read.
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freakdave

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« Reply #28 on: January 18, 2004, 11:20:00 AM »

Disney's Donald Duck - Goin' Quackers (U) [!].z64

DOES work with both 1964 AND pj64.
runs better with pj64 though.
Locks up with UltraHle

i've completed 67% of the game.
In some levels there are gfx errors,just like in yoshis story (the background is blurry)
It runs at full speed and only locks up,if you talk to a character (e.g. Donalds nephews or the Doc)

settings :
Audio : Azimer
Video : 3
1964 Dyna : 11
1964 Paging : 2

pj64 dyna : 16
pj64 paging : 3
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Iriez

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« Reply #29 on: January 18, 2004, 08:15:00 PM »

QUOTE (Darkknight550 @ Jan 18 2004, 01:18 PM)
Also what does everything think about changing the color for playable with minor problems from Orange to Green? Orange is just so hard to read.

green is good. It means 'go'.

Not exactly buggy material.
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