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Author Topic: Surreal Compatibility List  (Read 2104 times)

tlc

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Surreal Compatibility List
« Reply #30 on: January 06, 2004, 07:05:00 AM »

Banjo Kazooie - 1964 Almost Perfect
Banjo Tooie - 1964 pretty close, but slow, and shadows are messed up.
Tetrisphere - 1964 Almost perfect, only slow when two robots are on screen.  Two player is perfect, too.
Sin and Punishment - 1964 looks perfect except for the first stage.  But maybe that's how it's supposed to look.
Mario Party 1 - 1964 It works, but runs slow.  Oddly enough, MP2 and 3 both run better.  Weird.
Rush 2049 - 1964, no sound.  Good otherwise.

Rampage World Tour - 1964, Perfect, I think.
Rampage Universal Tour - 1964, Also Perfect

Majora's Mask - 1964 plays with lot's of graphic glitches (missing structures, missing day switch cutscene, etc), Deku Temple nearly unplayable due to framerate drop (1-5 fps).  But, after and before the temple have good speed.  I'll try to see if any other areas have this problem.  The lens of truth works, though, so that is good.

Jet Force Gemini and EarthWorm Jim 3d - These two exhibit the same problem for me.  That is, the analog walking/running is screwed.  There seems to be deadspots, and I can't run at all in JFG.  Other than that, they're both very playable.

Turok's - I can't get any of the U versions to work in any emulator version.  I guess I have to find the E's?

Killer Instinct Gold - Won't boot in any emulator.

Also, isn't playing the Dolby Surround games in actual surround sound awesome?  I never got to do that with my original N64.

This post has been edited by tlc: Jan 6 2004, 04:24 PM
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Social-Zero

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« Reply #31 on: January 06, 2004, 07:10:00 AM »

Features:
- Three N64 emulators in one
- Greater compatibility/speed and flexibility

Somehow i doubt that second feature very very much
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desertboy

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« Reply #32 on: January 06, 2004, 07:40:00 AM »

QUOTE (Iriez @ Jan 6 2004, 03:54 PM)
QUOTE (XBOX War3z @ Jan 6 2004, 08:42 AM)
Zelde: OOT is sooo nice, except for the controller its just like playing on my n64
but there is one texture problem, it happened in the shop and its in the menu

(IMG:http://users.pandora.be/-_X_-/Surreal/zelda-oot.jpg)

Which rom are you using?

I've seen that issue on N64 emu forums before.

However, i've never experienced that problem on any of the emulators in surreal. I've played OoT for many many hours and i've never seen a screen like that.

Happy birthday to me, I asked for it to be released today and it was (I'm sure unrelated). I've played Ocarina of time upto the castle so far (I'm amazed how well it runs, this emulator will surely replace the pc for dedicated N64 emu fanatics (see emutalk.com if you don't believe they exist)) not a single crash and I've not seen that screen before.

Using 1964 standard settings and it's beautiful the shadow is off but other than that it seems perfect.

I almost wept when my controller vibrated (I never had a rumble pack) and I released it had rumble support.

The only crashes I've had so far have been saving and loading state. It didn't work on 4977 but that's to be expected I guess.
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Arius

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« Reply #33 on: January 06, 2004, 07:06:00 AM »

QUOTE (Social-Zero @ Jan 6 2004, 04:34 PM)
Features:
- Three N64 emulators in one
- Greater compatibility/speed and flexibility

Somehow i doubt that second feature very very much

Give it a go.

The second feature works well for myself tongue.gif

I couldnt play half the games I now play with it.

It is one superb piece of work.
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j666*

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« Reply #34 on: January 06, 2004, 07:43:00 AM »

i think the compatability is great and if it gets updated when the new 1964 source is released it should be better

oh  tried  boh pokemon stadium games on 1964
pokemon stadium works great with  minor gfx glitches   good speed

pokemon stadium 2 playable but   slowdown   in menus and kinda slow during game but playable

also shadows of the empire has major gfx glitches but was surprised it worked at all  
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seantree

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« Reply #35 on: January 06, 2004, 07:52:00 AM »

Sin and Punishment  (Tsumi to Batsu) works in 1964. Only played up to the 3rd level so far though. no probs at all. GREAT game BTW. oh, and an excellent emulator.
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Trunks

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« Reply #36 on: January 06, 2004, 08:23:00 AM »

The Legend Of Zelda: Ocarina Of Time (Master Quest)1964

Will not work with PJ64 or UHLE

Game is playable with minor texture problems.

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XDelusion

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« Reply #37 on: January 06, 2004, 08:50:00 AM »

Zelda Master Quest: WORKS 1964 (minor GFX glitches)

Sarge's Heroes: WORKS 1964 (characters look a bit off)

Banjo Katooie WORKS 1964

Diddy Kong Racing WORKS 1964

Mario Kart WORKS 1964

DOOM 64 Random Crashing when opening doors, only works under Ultra (sad panda)

Earth Worm Jim 3D WORKS 1964

Bomberman Heros WORKS 1964

Batman Beyond WORKS 1964

Dr. Mario Can't see pills when they drop.

Forsaken WORKS 1964

F-Zero X WORKS 1964 (cars lack textures)

Gex 64 WORKS 1964

007 Golden Eye: WORKS Ultra

Daikatana WORKS 1964

Hexen Locks up XBOX (we need DOOM Legacy)

Zelda OOT WORKS 1964 (minor glitchs)

Mace WORKS 1964

Paper Mario WORKS 1964 (Characters turn black time to time)

Quest 64 WORKS 1964

Starfox WORKS 1964

Starwars Shadows Of The Emp (horrible GFX glitchs)

Mario WorksWORKS 1964 (looks really GOOD!!)

Super Smash Bros. WORKS 1964

Yoshi's Story Boots up, gets you all hot and bothered, then does not display the levels correctly, DAMN!!!  oh well.

Castlevania LOD WORKS 1964 (high res even!!)

That's it for now. Sorry if I double post, hopefully we don't get any false working posts in here like we did in the PSX Compatability thread (Megaman Legends cough cough)

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Iriez

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« Reply #38 on: January 06, 2004, 09:11:00 AM »

QUOTE (puddytay @ Jan 6 2004, 09:20 AM)
Can anyone explain why this version doesn't work as well as the leaked version on alot of games?

also buy the way F-zero has major issues with missing textures.

F-Zero works perfectly on my end.

And that is a prime example as to why i will not take your leak comment seriously.

This build *increases* compatibility, not decreases.
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Zero

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« Reply #39 on: January 06, 2004, 09:13:00 AM »

Bomberman Hero - Loads and plays well (little testing)  [1964]
Earthworm Jim - Loads and plays well (little testing)  [1964]
Harvest Moon 64 - Loads and plays well (little testing)  [1964]
Kirby - Loads and plays well  [1964]
Mario Golf - Minor graphic problems plays well  [1964]
Mario Tennis - Minor graphic problems plays well  [1964]
MegaMan 64 - Loads and plays well  [1964]
Mystical Ninja - Loads and plays well (little testing)  [1964]
The New Tetris - Loads and plays well  [1964]

Gauntlet Legends - Major graphic problems/No Sound  [1964][PJ64]
Majora's Mask - Plays well until day 2 when screen turns completely black  [1964][PJ64]

Bomberman 64 -  Loads fine but screen turns black during new game.  [1964][PJ64][UHLE]
Excitebike 64 - Unplayable speed  [1964][PJ64][UHLE]
Nightmere Creatures - Doesn't Load  [1964][PJ64][UHLE]
South Park - Doesn't Load  [1964][PJ64][UHLE]
Tony Hawk Pro Skater - Unplayable speeds  [1964][PJ64][UHLE]
Turok: Rage Wars - Doesn't Load  [1964][PJ64][UHLE]
Vigilante 8 - Horrible graphic issues / crashes during intro  [1964][PJ64][UHLE]
Worms Armagedon - Crashes during gameplay  [1964][PJ64][UHLE]
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AlphaMRE

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« Reply #40 on: January 06, 2004, 09:16:00 AM »

Aero Guage with 1964 Perfect

Aerofighters Assault with 1964 and PJ64 works but gfx and sound bad

Aidyn Chronicles with 1964 plays well but almost all textures missing

Airboarder 64 with 1964 and PJ64  perfect maybe a little slow, slower on PJ64

Armorines with 1964 and PJ64 No work

Army Men: Air Combat with 1964 Perfect

Army Men: Sarges Heroes with 1964 Playable / textures somewhat bad and sound glitches

Asteroids Hyper 64 with 1964 Perfect / minor gfx glitches

Automobilia Lamborghini with 1964 30fps Perfect

Blast Corps with 1964 frooze up and on PJ64 runs way too fast but seems to look good

California Speed with 1964 Perfect / Minor gfx glitches

Starcraft 64 with 1964 no work

MRE

More to come

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Krill123

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« Reply #41 on: January 06, 2004, 09:31:00 AM »

QUOTE
Kirby - Loads and plays well [1964]


Plays well for the first 2 levels.. Then slows down to a crawl when you at the castle and you gotta go up the stairs.  And the other levels are slower too.

It's a shame.. This game is pretty good.

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Dahak

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« Reply #42 on: January 06, 2004, 09:32:00 AM »

QUOTE (tlc @ Jan 6 2004, 04:29 PM)

Turok's - I can't get any of the U versions to work in any emulator version.  I guess I have to find the E's?

Yeah, looks that way. But don't get your hopes too high. Turok 1 (european version 1.2) will run really, really well for a couple of minutes, but freeze up when you go toward the first key. Runs better than the majority of other games for those two minutes though. I was very impressed. smile.gif

Edit: The (U) versions seem to work just as well too. I don't know why it was locking up on me this morning. None the less, the game still will freeze when you reach the first key well. I've gotten around that by saving state, and then restarting the game and loading the state back and then getting the key. After a while, though, the sound seems to drop out. It may be playable, but it's a tricky one, colour it yellow.
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Iriez

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« Reply #43 on: January 06, 2004, 09:38:00 AM »

QUOTE (Krill123 @ Jan 6 2004, 12:31 PM)
QUOTE
Kirby - Loads and plays well [1964]


Plays well for the first 2 levels.. Then slows down to a crawl when you at the castle and you gotta go up the stairs.  And the other levels are slower too.

It's a shame.. This game is pretty good.

I'll play with the settings now and see if i can get it better.
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Heet

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« Reply #44 on: January 06, 2004, 09:38:00 AM »

(E)?  Im using (U) and Seeds of Evil works, the intro is speedy and the game is slow but its playable.
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