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Author Topic: Surreal 64 V1.0 Released  (Read 1586 times)

xahur

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Surreal 64 V1.0 Released
« Reply #90 on: January 07, 2004, 10:14:00 AM »

wink.gif) or maybe buy the gamecube pokemon stadium, or whatever its called...
Maybe someday computers will be big enuf to emulate a n64 with 100% support for all games... biggrin.gif
But before u start making that... heres an easy task: A ps2 emulator which reads discs biggrin.gif. Easier than getting those 2 games to run on any emu it seems (and i miss messing with Yabasic after i sold me ps2)
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Ufa

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Surreal 64 V1.0 Released
« Reply #91 on: January 07, 2004, 10:15:00 AM »

Hi oDD
Hail to u!!
Well, i cant load my roms..i have already done my surreal.ini file but nothing....my rom list is empty! O put the roms into E:/ROMS/
Is it correct ?? The emu is installed in E:/Apps/Surreal/
DOes someone have the same prob?
uF4
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xahur

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Surreal 64 V1.0 Released
« Reply #92 on: January 07, 2004, 10:17:00 AM »

QUOTE (Ufa @ Jan 7 2004, 08:15 PM)
O put the roms into E:/ROMS/
Is it correct ?? The emu is installed in E:/Apps/Surreal/

Try putting ur roms in E:/Apps/Surreal/roms/
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Ufa

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Surreal 64 V1.0 Released
« Reply #93 on: January 07, 2004, 10:22:00 AM »

sad.gif
that doesnt make sense to me sad.gif(
uF4
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Iriez

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Surreal 64 V1.0 Released
« Reply #94 on: January 07, 2004, 11:05:00 AM »

QUOTE (feflicker @ Jan 7 2004, 01:08 PM)
QUOTE
Pokemon Stadium 1 and 2...


I think those are intense games, like 512mbit streams... Even if they do work, my guess is they will be very slow (in terms of fps)... Iriez, am I talking out my arse here?

Pokemon stadium 2 is a 64mb rom, but it plays pretty beautifully.

pokemon stadium 1 plays aswell.

xahur: verify your roms are good.

QUOTE
E:/ROMS/
Is it correct ?? The emu is installed in E:/Apps/Surreal/
DOes someone have the same prob?


Open up /E/TDATA/a64fea57/

Edit it to say
Rom Path=E:\Roms
Media Path=D:\Media

Save and retransfer it.

Load the emu up and refresh.
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brinwe

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Surreal 64 V1.0 Released
« Reply #95 on: January 07, 2004, 11:19:00 AM »

QUOTE
Open up /E/TDATA/a64fea57/



Right on Iriez, that's what i needed to know.

VERY IMPORTANT... set up the main .ini file correctly the first time... or you'll need to follow what Iriez just said, fixing things on /E/TDATA/a64fea57/
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feflicker

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Surreal 64 V1.0 Released
« Reply #96 on: January 07, 2004, 11:28:00 AM »

QUOTE
Pokemon stadium 2 is a 64mb rom, but it plays pretty beautifully.


I was referring to the "bitrate", not the size of the rom... It was my understanding that roms with high bitrates usually resulted in low fps, but obviously I was talking out my arse  jester.gif
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angell

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Surreal 64 V1.0 Released
« Reply #97 on: January 07, 2004, 01:44:00 PM »

The analogue IS too sensitive, no 2 ways about it. Im sure itl be fixed though im not going to cry over it.
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desertboy

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Surreal 64 V1.0 Released
« Reply #98 on: January 07, 2004, 02:38:00 PM »

QUOTE (angell @ Jan 7 2004, 11:44 PM)
The analogue IS too sensitive, no 2 ways about it. Im sure itl be fixed though im not going to cry over it.

I suppose I don;t play the sort of games to notice but I thought the controls felt beautiful, goldeneye didn't feel right but it never felt right in ultrahle couldn't put my finger on it. Zelda plays perfectly, mario party 3 seems fine, mario tennis good & mario golf (From a control perspective), micromachines plays very well with 4 players. A lot of people requesting an analog sensitivity function but I don't think I'd ever use it.

Maybe in wipeout frame rate issues are sorted in the next release
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Ufa

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Surreal 64 V1.0 Released
« Reply #99 on: January 07, 2004, 03:11:00 PM »

QUOTE
Open up /E/TDATA/a64fea57/

Edit it to say
Rom Path=E:Roms
Media Path=D:Media

Save and retransfer it.

Load the emu up and refresh.


Thx a bunch!! Now i can play well
Once more, thank u all for making my life even better biggrin.gif
Farewell my friends!

uF4
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Romps

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Surreal 64 V1.0 Released
« Reply #100 on: January 07, 2004, 03:21:00 PM »

smile.gif
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evilwise

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Surreal 64 V1.0 Released
« Reply #101 on: January 07, 2004, 08:13:00 PM »

Well, I've torn myself away from Paper Mario long enough to post on the emu.

What can I say? Fantastic. The menu system is beautiful, needs nothing major. Plenty of suggesions already floating around for minor tweaks.

Compatibility percentages higher than MAMEoX and an even better interface puts this far in the front of favorite emus for the xbox. The only significant compatibility issues I've personally discovered are:

Body Harvest: Controller doesn't register
Castlevania 64: Black screen for me. Is this a corrupt image? I would've expected i to run since Legacy of Darkness runs fine enough
Gauntlet Legacy & Nightmare Creatures run very very slow
Resident Evil 2 loads strangely ( 64% -> 4% ) and gives black screen

Any suggestions for remedying? Or at least my comments can go on the stack.

1.0 is distinctly superior to RC2 given just a few days of last minute tweaks. With oDD being the way he is I'm sure 1.01 won't be too far away but this full release fully wows me. All the classics run in the 99% range. Now back to Shyguy's toybox.
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feflicker

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Surreal 64 V1.0 Released
« Reply #102 on: January 07, 2004, 08:39:00 PM »

QUOTE
Resident Evil 2 loads strangely ( 64% -> 4% ) and gives black screen


That is what Conker does for me... It is the (U) [!].usa rom, and verified by goodn64... Plays fine on the PC (as fine as Conker plays, that is!).

Perhaps I need to stray from the "default" settings for this rom for a while and see if I can get it running  wink.gif
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Rodstorm

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Surreal 64 V1.0 Released
« Reply #103 on: January 07, 2004, 09:15:00 PM »

smile.gif
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evilwise

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Surreal 64 V1.0 Released
« Reply #104 on: January 07, 2004, 09:50:00 PM »

QUOTE (feflicker @ Jan 8 2004, 06:39 AM)
QUOTE
Resident Evil 2 loads strangely ( 64% -> 4% ) and gives black screen


That is what Conker does for me... It is the (U) [!].usa rom, and verified by goodn64... Plays fine on the PC (as fine as Conker plays, that is!).

My Conker's Bad Fur Day (U) [!].z64 (67,108,864 bytes) runs "fine" in Project64 (some textures through some filters are solid black, Conker's shadow is way too big for him) but it is playable and I've been enjoying it.  I wonder if anyone's RE2 runs correctly.
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