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Xsnes9x 141-1
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Topic: Xsnes9x 141-1 (Read 1117 times)
teufel
Archived User
Newbie
Posts: 33
Xsnes9x 141-1
«
Reply #30 on:
November 17, 2003, 01:28:00 PM »
Cant get xSnes9x_V1.41-1 to work.. It just freezes when Launching it from Evox.
Xbox: v1.0
Modchip: Xecuter 2.0 lite
Dash: Evolutionx 3921
Harddrive: 200 gig maxtor
Bios: Xecuter2.Build.4977 with LBA48 "Partition 6 takes rest of drive "
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freakdave
Global Moderator
Sr. Member
Posts: 284
Xsnes9x 141-1
«
Reply #31 on:
November 17, 2003, 01:36:00 PM »
make sure u turned IGR off....
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Bender_Unit_1
Archived User
Sr. Member
Posts: 263
Xsnes9x 141-1
«
Reply #32 on:
November 17, 2003, 01:49:00 PM »
Just saw the good news! Can't wait to try the WIP version out, lantus!
-Bender
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lantus
Archived User
Sr. Member
Posts: 297
Xsnes9x 141-1
«
Reply #33 on:
November 17, 2003, 02:39:00 PM »
yeah dvd browser is a bug - one of the things i didnt test which i assumed would work heh.
wait for a new WIP to be released
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Koitsu
Archived User
Full Member
Posts: 202
Xsnes9x 141-1
«
Reply #34 on:
November 17, 2003, 02:46:00 PM »
ripped m'self a chrono trigger song from the soundtrack to go with the theme, but once it's done, it's done. can you give the music the option to repeat?
wait, now it seems to repeat, but it didn't just a few minutes ago.
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lantus
Archived User
Sr. Member
Posts: 297
Xsnes9x 141-1
«
Reply #35 on:
November 17, 2003, 04:41:00 PM »
uhh you do know that pressing the dpad left and right jumps to the previous/next letter in the romlist right?
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lantus
Archived User
Sr. Member
Posts: 297
Xsnes9x 141-1
«
Reply #36 on:
November 17, 2003, 05:11:00 PM »
internally favorites code has changed quite a bit so im not that surprised it doesnt work for you.
however - once again - please be more detailed in how you got it to fail.
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funkydub
Archived User
Jr. Member
Posts: 57
Xsnes9x 141-1
«
Reply #37 on:
November 17, 2003, 06:54:00 PM »
light gun list:
Super NES Super Scope 6
Battle Clash
(Battle Clash 2) Metal Combat - Falcon's Revenge
Yoshi's Safari
Tin Star
- Gun Game but can be played instead with the Mouse or Controller
X-Zone
Hunt for Red October
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lantus
Archived User
Sr. Member
Posts: 297
Xsnes9x 141-1
«
Reply #38 on:
November 17, 2003, 06:58:00 PM »
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sammyjojo
Archived User
Newbie
Posts: 15
Xsnes9x 141-1
«
Reply #39 on:
November 17, 2003, 07:27:00 PM »
QUOTE
(lantus @ Nov 18 2003, 02:41 AM)
uhh you do know that pressing the dpad left and right jumps to the previous/next letter in the romlist right?
If this was a reply to me, then I was actually talking about 2 different menus that you can't go any faster in, specifically the menu you get when you hit start and then while in a game the menu you get when you click the right thumbstick. In both of these menus would it be possible to enable L and R for faster scrolling thru them or at the least maybe making to that that you can hold the d-pad down instead of pressing it a zillion times to move up/down thru the menu. If this is already possible sorry I must have missed it
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IronHead
Archived User
Newbie
Posts: 5
Xsnes9x 141-1
«
Reply #40 on:
November 17, 2003, 11:52:00 PM »
Excellent emulator thanks.
I'm not suffering any slow down problems with the filters (of course I only play the mario series). They look excellent.
I'm glad the turbo has been moved off from the trigger. I just couldn't stand when I would bump that before and watch my guy run 50 mph into the boiling lava.
Screenshots look excellent in the rom browser table. I'm just confirming that the screenshots do not work in Favorites mode.
Thanks for this terrific emulator
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BigGanja
Archived User
Full Member
Posts: 151
Xsnes9x 141-1
«
Reply #41 on:
November 18, 2003, 12:05:00 AM »
2 Lantus, i shall go obtain and post back results,
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Schweino
Archived User
Newbie
Posts: 29
Xsnes9x 141-1
«
Reply #42 on:
November 18, 2003, 12:57:00 AM »
QUOTE
(lantus @ Nov 17 2003, 10:53 PM)
chronotrigger is a wierd rom.
by default it runs at 256x224 res.
however during battle scene, when the status/hitpoints pops up for a few frames it switches to overscaned 256x239 then switches back down to 256x224.
the black bar down the bottom is the extra scanlines from 225 to 239.
Same with supar mario RPG, it switches resolution ingame too, and this also results in off centered screens. I wonder if this can be fixed, or is it difficult to do?
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lantus
Archived User
Sr. Member
Posts: 297
Xsnes9x 141-1
«
Reply #43 on:
November 18, 2003, 01:58:00 AM »
can you savestate super mario rpg thing just before the off centering occurs and email it to
[email protected]
thanks
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irajames1176
Archived User
Full Member
Posts: 192
Xsnes9x 141-1
«
Reply #44 on:
November 18, 2003, 03:44:00 AM »
QUOTE
(teufel @ Nov 17 2003, 03:28 PM)
Cant get xSnes9x_V1.41-1 to work.. It just freezes when Launching it from Evox.
Xbox: v1.0
Modchip: Xecuter 2.0 lite
Dash: Evolutionx 3921
Harddrive: 200 gig maxtor
Bios: Xecuter2.Build.4977 with LBA48 "Partition 6 takes rest of drive "
Same prob here except my dash is MXM i even tried downloading xSNES9x for the 3rd time now just to make sure it didn't get cut off or what, I even deleted the xSNES9x.ini in the 0ffdaed folder mentioned in a previous post also and still nothing, I'm hoping its not the LBA48 patch? I have my 200 gig wd with the "Partition 6 takes rest of drive" also, its about to drive me crazy i thought i was the only one with that problem, i've tried all things that can come to my mind
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