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Author Topic: U64-x Beta 1  (Read 1529 times)

lantus

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U64-x Beta 1
« Reply #105 on: August 19, 2003, 08:39:00 PM »

email them to [email protected]

thanks
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Ces2k3

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U64-x Beta 1
« Reply #106 on: August 19, 2003, 08:56:00 PM »

well i got a hold of ki2 but what exact name should i serch for in file mirros?
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Spike Spiegel

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U64-x Beta 1
« Reply #107 on: August 19, 2003, 09:35:00 PM »

laugh.gif

Spike
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You Been X

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U64-x Beta 1
« Reply #108 on: August 19, 2003, 10:06:00 PM »

to all the people with the mame killer instinct rom, just rename the last file to the one in the readme.txt and it'll work



u98-l15d  and   ki2-l11.u98

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misfits138

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« Reply #109 on: August 19, 2003, 10:12:00 PM »

QUOTE (Ces2k3 @ Aug 20 2003, 05:56 AM)
well i got a hold of ki2 but what exact name should i serch for in file mirros?

ki64.zip
ki2.zip
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MissSplitch

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U64-x Beta 1
« Reply #110 on: August 19, 2003, 10:48:00 PM »

Fulgore's Roll F to B + 3 No Mercy loops infinitely for anyone else?

I vaguely recall something to this effect when the arcade across the street from me had the game when it first came out, anytime I do the laser melt fatality, the enemy just loops in their "dizzy" state, everything stays animated, I can exit the game and everything, just wanted to know if I'm running on an ancient one (sums match from what I've read) or if anyone else has this issue?

I've got a save state of Fulgore vs Cinder just looping over and over if you want to see it, as well.

Great work on the emulator, I especially like the skin items laying loose in the media folder, so we can change them. Thanks for the job well done.

-Splitch
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LazyGuru

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U64-x Beta 1
« Reply #111 on: August 19, 2003, 11:10:00 PM »

dry.gif
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siksik6

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U64-x Beta 1
« Reply #112 on: August 20, 2003, 01:57:00 AM »

Thanks for the emu Lantus, although I don't think your comment about selling our Xboxs was very fair!

I've been using the Windows version of the emulator (quite happily) for some time, and using the same rom set on the xbox version, it just hangs.

I'm (hopefully) downloading a new version (of the rom set)  currently, so let's hope this one gives better results.

cheers

M
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SkmNet

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U64-x Beta 1
« Reply #113 on: August 20, 2003, 02:44:00 AM »

i use my 2 year old rom set from pc, it worked without any probs.

the diagnostic mode works in ki1 for me.

i got that dizzy problem with the fulgore fatality, too.

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SkmNet

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U64-x Beta 1
« Reply #114 on: August 20, 2003, 03:29:00 AM »

@ lantus: if speed allows, a tiny little filter would be so great, just to smoothen the edges a little bit!!!! :-)
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siksik6

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« Reply #115 on: August 20, 2003, 03:58:00 AM »

wink.gif

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Spike Spiegel

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« Reply #116 on: August 20, 2003, 03:58:00 AM »

QUOTE (SkmNet @ Aug 20 2003, 12:29 PM)
@ lantus: if speed allows, a tiny little filter would be so great, just to smoothen the edges a little bit!!!! :-)

I don't agree, but whatever. wink.gif

I say let him work on the KI2 speed before he adds anything to slow it down.

Spike
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-x-

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« Reply #117 on: August 20, 2003, 05:11:00 AM »

biggrin.gif
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seantree

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« Reply #118 on: August 20, 2003, 05:28:00 AM »

i solve the speed issue in KI2 by using stage select. after selecting your first character hit down and short(light kick) for the dojo or forward(medium kick)spinal stage w/o rowers theses stages seem to run full speed.
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BigGanja

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« Reply #119 on: August 20, 2003, 05:39:00 AM »

beerchug.gif to lantus biggrin.gif
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