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Author Topic: Scummvmx 0.5.1  (Read 1770 times)

Driver

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Scummvmx 0.5.1
« Reply #90 on: August 12, 2003, 04:38:00 PM »

Cool, can't wait to try it out tonight.  FWIW, I used bchunk to extract the audio tracks from the .bin and .cue files and then lame to convert to .mp3 files.  I'll report back tonight if this worked or not.
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drewZen

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Scummvmx 0.5.1
« Reply #91 on: August 12, 2003, 04:59:00 PM »

QUOTE (LazyGuru @ Aug 13 2003, 12:24 AM)
I have the audio tracks working on my xbox version of ScummVMx

For monkey Island 1 CD Version *cough* a.b.c.i.x *cough*

Ripped the tracks with Audio Catalyst, then used Wavelab to convert them to 96kbs, 22050 Hz, Stereo, CBR.

Named them track1.mp3 to track24.mp3 and put them in the same folder as the Monkey Island files (I have a separate directory for each game under the ScummVMx directory ie: F:EmulationScummVMxMonkey Island)

All work fine ... although there seems to be a slight overrun between tracks when going from one scene to another ... possibly due to the AudioCatalyst ripping stage mentioned above ...

Also - just to make a note - On my PC version of ScummVM, if I encode them to 192kbs - they play really slowly - so you definately need 96kbs for the right speed - the 192kbs tracks didn't work on my xbox version at all ...

Hope this helps

btw: is there any way to stretch/position the screen at all ? coz mine is shifted slightly to the left and some games I can't see the 1st word of sentences ?!

Sweet! That worked. I reencoded to 96 and had to rename the tracks without spaces or the zeroes to make it work -  track 01.mp3  -> track1.mp3
Thanks for the tip.
Also i dont think there is size position/stretch in this release yet. Hopefully an updated scummVMx will have it.
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yulbeast

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Scummvmx 0.5.1
« Reply #92 on: August 13, 2003, 05:32:00 AM »

I tried successfully dott and boss (scummvm.org free version), but I'm not able to play MI, MI2 and indi4(atlantis).
When I start them, the scummvmx shows a console with an error (I'll have to write it down), waiting for debug commands.

I tried this games in a pc and they work.
This is the list of archives I've got in my mi2 folder is:
ADLIB.IMS
leeme.txt
MONKEY2.000
MONKEY2.001
MONKEY2.EXE
MONKEY2.PIF
monkey2.s00
monkey2.s01
monkey2.s02
readme.txt
ROL_330.IMS
ROL_332.IMS
ROL_334.IMS
ROL_336.IMS
ROLAND.IMS
scummvm.exe
SDL.dll
SOUNBLAS.IMS
SPEAKER.IMS

Ah! one more thing, the games that are NOT working are in spanish language. Is this important? Should I touch the scummvm.ini "by hand" to add some kind of language = es entry?

I'm very interested on playing mi2. Can u help me?

Thanks!
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blueoasis

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Scummvmx 0.5.1
« Reply #93 on: August 13, 2003, 10:37:00 AM »

oops. my bad.
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Driver

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Scummvmx 0.5.1
« Reply #94 on: August 13, 2003, 11:02:00 AM »

Oops, duplicate post.
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rspektor

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Scummvmx 0.5.1
« Reply #95 on: August 13, 2003, 12:13:00 PM »

sent tutorial:

Making Monkey Island 2 Work in ScummVMx
Add this into your evox.ini:

Item "Monkey Island 2", "f:emulatorsscummvmxdefault.xbe",ID_CMD,"-g super2xsai -d 0 -b 103 monkey2"

Whooptidoo and you’re done


Vodkahq.com (don't ask...)
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rspektor

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Scummvmx 0.5.1
« Reply #96 on: August 13, 2003, 12:26:00 PM »

to make MI1Floppy work,

Item "Monkey Island 1", "f:emulatorsscummvmxdefault.xbe",ID_CMD,"-g super2xsai -d 0 -b 96 monkeyvga"
just press escape on the first scene

i suggest changing it to: after your first save
Item "Monkey Island 1", "f:emulatorsscummvmxdefault.xbe",ID_CMD,"-g super2xsai -d 0 -b 38 monkeyvga"

Vodkahq.com (don't ask....again...)
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SkmNet

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Scummvmx 0.5.1
« Reply #97 on: August 13, 2003, 04:27:00 PM »

my german MI3 has english subtitels,too. is there a way to fix this???
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rspektor

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Scummvmx 0.5.1
« Reply #98 on: August 13, 2003, 04:56:00 PM »

add "-q de" to the end
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junpit

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Scummvmx 0.5.1
« Reply #99 on: August 14, 2003, 01:52:00 AM »

QUOTE (rspektor @ Aug 13 2003, 09:13 PM)
sent tutorial:

Making Monkey Island 2 Work in ScummVMx
Add this into your evox.ini:

Item "Monkey Island 2", "f:emulatorsscummvmxdefault.xbe",ID_CMD,"-g super2xsai -d 0 -b 103 monkey2"

Whooptidoo and you’re done


Vodkahq.com (don't ask...)

Hi

Do I have to use EvoX for this or can I use my current dash Avalaunch and if so whats the syntax for doing this.

-Junpit
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the joker

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Scummvmx 0.5.1
« Reply #100 on: August 14, 2003, 03:02:00 AM »

gonna add special support for this in 0.48

-tj, scumm fan
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Jerico

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Scummvmx 0.5.1
« Reply #101 on: August 14, 2003, 08:21:00 AM »

Hi,

I can't get a command line entry in evox.ini to work.
I followed the guide in the scummvmx readme, but it
doesn't work for me. Every time i start an entry in Evo-x  
i end up in the scummvmx gui. The game doesn't start.
All games are added to the gui.

What could it be ?



Jerico


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Jerico

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Scummvmx 0.5.1
« Reply #102 on: August 14, 2003, 08:58:00 AM »

its version 1.8.3285



Jerico

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SkmNet

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Scummvmx 0.5.1
« Reply #103 on: August 14, 2003, 05:17:00 PM »

i also cant start indy3, but indy4 works. in indy3, i get an error:too many rooms 255...
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Driver

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Scummvmx 0.5.1
« Reply #104 on: August 14, 2003, 05:39:00 PM »

QUOTE (SkmNet @ Aug 14 2003, 04:52 PM)
i managed to run a lot of games fine now, but Monkey 3 (COMI) has still NO german subtitles. the whole game is in english except the spoken language. i tried it with -qde and -q de but nothing worked!! (strangely it worked for BASS!?) also, my loom cd has no sound. on scumm pc its working fine, but not on xbox. audio is track1.ogg.  can someone help me with these 2 problems PLEASE!!!!!!

I don't think .ogg files are supported by ScummVMx.  You'll have to convert them to MP3.
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