xboxscene.org forums

Pages: [1] 2 3 ... 10

Author Topic: Scummvmx 0.5.1  (Read 1693 times)

Iriez

  • Administrator
  • Hero Member
  • *****
  • Posts: 1238
Scummvmx 0.5.1
« on: August 08, 2003, 11:34:00 AM »

QUOTE
ScummVMx 0.5.1
==============

Here it finally is, the XBOX port of ScummVM.
Sorry for the VERY long wait but the maintainer of ScummVM didnt want me to release the source just
yet until he read every word of the XDK eula (which was a 40 page long fax he told me smile.gif to make sure
it didnt breach the GPL license.

I have not included the ISO9660 support, it's laggy/buggy and its much better to just play from HDD.
I might try to improve it later if there's much request for it.

The sources for the xbox port are available in the downloads section of http://www.scummvm.org

- Guybrush

Installation:
~~~~~~~~~~~~~
Copy the file default.xbe to your HDD and launch it.

Controls:
~~~~~~~~~
LEFT ANALOG/DPAD   move cursor
A/LTRIGGER  LEFT MOUSE CLICK
X/RTRIGGER  RIGHT MOUSE CLICK
Y     ESC (skip cutscene's, close dialogs)
B     . (period) (skip subtitles)
WHITE BUTTON  F5 (save dialog)
BLACK BUTTON/START   PAUSE GAME

LTRIGGER+RTRIGGER+BACK   restart ScummVMx (back to launcher)
LTRIGGER+RTRIGGER+START exit ScummVMx (back to dashboard)

LTRIGGER+RTRIGGER+WHITE   switch to previous gfx_mode
LTRIGGER+RTRIGGER+BLACK   switch to next gfx_mode

(dont switch too rapidly or too many times from gfx mode or the xbox will hang)


USB Keyboard and Mouse are supported wink.gif

Commandline:
~~~~~~~~~~~~
Commandline options are supported, the syntax is: default.xbe [options] [game]
where game is the short name/id of the game you have added. (you can see it in scummvm.ini)

Evolution-X example item to launch Day of the Tentacle with the gfx mode set to advmame2x:

Item "ScummVMx - Day of the Tentacle", "e:scummvmdefault.xbe",ID_CMD,"-gadvmame2x tentacle"

some other examples:
Item "ScummVMx - ADVMAME3X", "e:scummvmdefault.xbe",ID_CMD,"-gadvmame3x"
Item "ScummVMx - Beneath a Steel Sky (Talkie)", "e:scummvmdefault.xbe",ID_CMD,"sky"
Item "ScummVMx - Beneath a Steel Sky (german)", "e:scummvmdefault.xbe",ID_CMD,"-qde sky"

See a list of available options in the original README of ScummVM.
Or better yet, just read the excellent README anyways.

Compiling:
~~~~~~~~~~

Get Lantus' libSDLx from: http://www.lantus-x.com/SDlx/
extract and make sure their include and library paths are recognized in VC.NET

Get libmad from: http://www.underbit.com/products/mad/ extract and compile for xbox, make sure
the library path is recognized too.

Extract the ScummVMx sources and open "backendsxboxscummvm.vcproj" and start compiling smile.gif

Credits and thanks:
~~~~~~~~~~~~~~~~~~~
Endy, and the rest of the ScummVM team, keep up the good work!
Lantus-X for his great port of SDL (libSDLx).
Collin for his nice HTML documentation for ScummVMx smile.gif
Revolution for releasing Beneath a Steel Sky as FREEWARE!, now I can replay this game on my big tv smile.gif
And ofcourse LucasArts for making the best adventures!


For the latest news visit the official ScummVM page:
  http://www.scummvm.org/



Enjoy everyone! Thanks a billion GuyBrush and Scummvm team!
Logged

AnThRaX

  • Archived User
  • Hero Member
  • *
  • Posts: 1347
Scummvmx 0.5.1
« Reply #1 on: August 08, 2003, 11:38:00 AM »

ph34r.gif cool, 1st to post!
Logged

Keito-Kun

  • Archived User
  • Sr. Member
  • *
  • Posts: 262
Scummvmx 0.5.1
« Reply #2 on: August 08, 2003, 11:50:00 AM »

Finally.

I have been waiting for his port
for ages now (We could follow his
progress at Lantus' homepages).
Logged

desertboy

  • Archived User
  • Hero Member
  • *
  • Posts: 523
Scummvmx 0.5.1
« Reply #3 on: August 08, 2003, 11:51:00 AM »

I can die happy

Bernhard float over here so I can punch you!

Logged

Bender_Unit_1

  • Archived User
  • Sr. Member
  • *
  • Posts: 263
Scummvmx 0.5.1
« Reply #4 on: August 08, 2003, 11:55:00 AM »

That's amazing work! *drool*

-Bender
Logged

Bender_Unit_1

  • Archived User
  • Sr. Member
  • *
  • Posts: 263
Scummvmx 0.5.1
« Reply #5 on: August 08, 2003, 12:00:00 PM »

That game is available on ScummVM's site in the downloads section

-Bender
Logged

Iriez

  • Administrator
  • Hero Member
  • *****
  • Posts: 1238
Scummvmx 0.5.1
« Reply #6 on: August 08, 2003, 12:29:00 PM »

Sweet, thanks for the link guys.

PD = legal , so its perfectly fine to post that.

/me downloads now
Logged

MaskingTape

  • Archived User
  • Newbie
  • *
  • Posts: 35
Scummvmx 0.5.1
« Reply #7 on: August 08, 2003, 12:48:00 PM »

Very, very nice release. Sam and Max and DoTT (and I might as well try Underneat a Steel Sky) here I come! :-)

Oh I may have missed it, but how do you type in a name for the save game if you don't have a keyboard? I have one but I was just wondering so I don't have to hook it up all the time.

MT
Logged

Threepwood

  • Archived User
  • Newbie
  • *
  • Posts: 18
Scummvmx 0.5.1
« Reply #8 on: August 08, 2003, 12:56:00 PM »

QUOTE (MaskingTape @ Aug 8 2003, 09:48 PM)
Very, very nice release. Sam and Max and DoTT (and I might as well try Underneat a Steel Sky) here I come! :-)

Oh I may have missed it, but how do you type in a name for the save game if you don't have a keyboard? I have one but I was just wondering so I don't have to hook it up all the time.

MT

you can use the B button which is mapped to the period key (skip).
you wont get nice savegame names but it works if you dont have a keyboard.

Scumm games also autosaves every 5 minutes to slot 0.
Logged

zkoa

  • Archived User
  • Newbie
  • *
  • Posts: 2
Scummvmx 0.5.1
« Reply #9 on: August 08, 2003, 12:57:00 PM »

i'm playing full throttle on scummvm right now, amazing!!
i think i love you guybrush  wink.gif
Logged

MaskingTape

  • Archived User
  • Newbie
  • *
  • Posts: 35
Scummvmx 0.5.1
« Reply #10 on: August 08, 2003, 01:04:00 PM »

QUOTE (Threepwood @ Aug 8 2003, 09:56 PM)
you can use the B button which is mapped to the period key (skip).
you wont get nice savegame names but it works if you dont have a keyboard.

Scumm games also autosaves every 5 minutes to slot 0.

Ah thanks. I knew about the autosave but it's not safe to rely on it :-P

MT

PS- Playing Sam and Max right now. Forgot how funny this game was.
Logged

Mookdog

  • Archived User
  • Newbie
  • *
  • Posts: 6
Scummvmx 0.5.1
« Reply #11 on: August 08, 2003, 01:16:00 PM »

I have a question before I transfer Full Throttle my my xbox. What is the name of the .EXE file for Full Throttle cause the pc version of Scumm Doesnt recognize my Full Throttle ?


Thanks in advance
Mookdog
Logged

Dahak

  • Archived User
  • Full Member
  • *
  • Posts: 133
Scummvmx 0.5.1
« Reply #12 on: August 08, 2003, 01:31:00 PM »

smile.gif
Logged

AnThRaX

  • Archived User
  • Hero Member
  • *
  • Posts: 1347
Scummvmx 0.5.1
« Reply #13 on: August 08, 2003, 01:32:00 PM »

ohmy.gif
Logged

AnThRaX

  • Archived User
  • Hero Member
  • *
  • Posts: 1347
Scummvmx 0.5.1
« Reply #14 on: August 08, 2003, 01:34:00 PM »

This thing is amazing!
Logged
Pages: [1] 2 3 ... 10