xboxscene.org forums

Pages: 1 [2] 3

Author Topic: Neogenesis V5  (Read 378 times)

Schmoov

  • Archived User
  • Newbie
  • *
  • Posts: 14
Neogenesis V5
« Reply #15 on: August 02, 2003, 02:10:00 PM »

Savestates? You are insane - i owe you something, where's that paypal button smile.gif
Logged

dsj1

  • Archived User
  • Newbie
  • *
  • Posts: 16
Neogenesis V5
« Reply #16 on: August 02, 2003, 03:05:00 PM »

This question applies to both the hugo-x v8 and the new neogenesis v5 emulator:

Regarding the .iso/mp3 files for sega cd and turbo duo:

Can I put my .iso/.cue/.mp3's into folders and put those folders into the roms dir?
also is it fine to make up a disc with say 25 sega cd's games-some are very small after converting with cddissect tool!
say folder "dracula-x" put into roms folder of hugo-x v8 etc. same for sega cd's.

thanks so much!!

 
Logged

XPort

  • Archived User
  • Hero Member
  • *
  • Posts: 941
Neogenesis V5
« Reply #17 on: August 02, 2003, 02:44:00 PM »

dsj1 - yes
Logged

Dante_Ali

  • Archived User
  • Full Member
  • *
  • Posts: 143
Neogenesis V5
« Reply #18 on: August 02, 2003, 02:47:00 PM »

Thanks very much for fixing the 32X issue Xport (and now the CD savestate bug!). It's really amazing how easily you seem to fix these bugs.
Logged

dsj1

  • Archived User
  • Newbie
  • *
  • Posts: 16
Neogenesis V5
« Reply #19 on: August 02, 2003, 03:48:00 PM »

Xport thanks for answering my question-also i feel very grateful to you for making these awesome xbox emulators aswell as taking the time to answer questions you are a great person!

Also 1 last thing should i use your supplied dracula-x cue or just make a .cue/.iso/.mp3 from a turbo duo cd myself? is there something different about that .cue than what i would get by making one from a standard cd?

thanks again!!

You rule!
Logged

Keito-Kun

  • Archived User
  • Sr. Member
  • *
  • Posts: 262
Neogenesis V5
« Reply #20 on: August 02, 2003, 03:59:00 PM »

Xport, the porter on speed.
Almost too fast.

Keep up the good work.  wink.gif
Logged

Dante_Ali

  • Archived User
  • Full Member
  • *
  • Posts: 143
Neogenesis V5
« Reply #21 on: August 02, 2003, 04:09:00 PM »

CD Save States still seem to lock up on me. I tried Sonic CD and I saved it to Slot 1 at the title screen. I played for a bit and then tried to load from State 1. The title screen would show up for a brief second and then the thing would lock up and I had to reset my Xbox.

Have I configured something wrong or is this happening to others too?
Logged

Dalonomus

  • Archived User
  • Newbie
  • *
  • Posts: 1
Neogenesis V5
« Reply #22 on: August 02, 2003, 04:45:00 PM »

Problem solved!!

Xport is some sort of emulation god!!
Logged

CraiZEAH

  • Archived User
  • Full Member
  • *
  • Posts: 146
Neogenesis V5
« Reply #23 on: August 02, 2003, 04:46:00 PM »

Nice work Xport, maybe you should share it with Stef? I mean
the SegaCD Saves working, cause if you added to the current CVS
2.12a this on your own, i bet the PC community would like it too.

Wheter you do it or not lies in your hands, im happy enough with
the Xbox having it only personally happy.gif
Good job, now i actually have to switch to yours.
Logged

XPort

  • Archived User
  • Hero Member
  • *
  • Posts: 941
Neogenesis V5
« Reply #24 on: August 02, 2003, 04:53:00 PM »

Dante - I just tried exactly what you said and it worked fine for me.   The CD games I've tested saving states on are: Sonic CD, Popful Mail, Ecco, Flink, and Lunar.  For all of those games, I've tried saving at various positions in the game and then loaded the save states again from various different places.  I've also tried loading states from the very first "sega cd" intro screen that you see when you first start a sega cd game.  Everything has worked fine for me.  Is your copy a mega-cd?  I can't imagine that would make a difference, but I'm just trying to figure out how things are different between our setups.

re: submitting to stef, etc.  It's too early to say anything in this regard.  It works for me obviously, but I need more reports.  So far all I've heard is one person who has tried it and failed.

Logged

Dante_Ali

  • Archived User
  • Full Member
  • *
  • Posts: 143
Neogenesis V5
« Reply #25 on: August 02, 2003, 05:15:00 PM »

XPort: It's the US Sega CD version. I tried removing the save from the previous NeoGenesis release, I tried deleting all the saves in Save Game Management and it still locks up for me.

Here is the exact procedure:

1:Ï load Soniccd.iso. The Sega CD screen pops up, I press Start. I get the 'RAM is not initialized' screen. Press right thumb button, go back to menu.

2:I load Soniccd.iso again, this time I press A and I go to Memory. Press A again and select ''Format RAM'''. Select Yes when asked to Format.

3:Select "CDROM".

4:At the title screen, I press Start and then, at the screen that shows New Game, I press the right thumbbutton, and select Save State. Exit to the game and press the Start button to begin.

5: I play for a few seconds then press the Right thumbbutton and select Load State.

6: My Xbox locks up.

I have a version 1.0 Xbox, have set my EEPROM to NTSC 60Hz and I'm using the latest EvolutionX dashboard. The dongle is inserted into Port 2 and I have a PS2 to USB converter with a PS2 keyboard to it attached on Port 3. (though I doubt either the dongle or the keyboard has anything to do with).
Logged

CraiZEAH

  • Archived User
  • Full Member
  • *
  • Posts: 146
Neogenesis V5
« Reply #26 on: August 02, 2003, 05:25:00 PM »

Xport, The Games you tested saved with his bugs before fine, except Lunar, except after 50% of playing the game it somehow
erased the old state, and didnt write the new one. This is just
too much to ask you to test, so yeah, ppl gotta test it and report.

I hope it will work out that you helped out the Sega Emulation,
plus made the first step towards it on xbox, respect for that.
Logged

XPort

  • Archived User
  • Hero Member
  • *
  • Posts: 941
Neogenesis V5
« Reply #27 on: August 02, 2003, 05:38:00 PM »

dante - I just tried exactly what you said and it's still working for me.  I was hoping it'd be something silly like I put the wrong XBE in the release, but I redownloaded it to be sure and it's the right version.  The only difference is that I'm running off a real Sonic CD.  My testing with Popful Mail was via ISO/MP3, however, and that also works fine.  Have you tried any other CD games?

Craizeah - I'm not talking about saving states.  I'm talking about reloading them.  You could save states in any CD game from Neogenesis v1.....loading them back is the issue.  

Logged

Dante_Ali

  • Archived User
  • Full Member
  • *
  • Posts: 143
Neogenesis V5
« Reply #28 on: August 02, 2003, 05:42:00 PM »

QUOTE
dante - I just tried exactly what you said and it's still working for me. I was hoping it'd be something silly like I put the wrong XBE in the release, but I redownloaded it to be sure and it's the right version. The only difference is that I'm running off a real Sonic CD. My testing with Popful Mail was via ISO/MP3, however, and that also works fine. Have you tried any other CD games?


Yeah, I just tried Popful Mail and it saved fine, so I think the saving function works fine on other games.

Anyway, here's what my CD files are named like on the HDD:

They are in a subdirectory called "sonic cd", which in turn is located in the subdirectory "sega cd". (Maybe it's a subdir bug, maybe not.)

The MP3 files are all named like this:

soniccd 01.mp3 > soniccd  35.mp3

and the ISO is named > soniccd.iso
Logged

XPort

  • Archived User
  • Hero Member
  • *
  • Posts: 941
Neogenesis V5
« Reply #29 on: August 02, 2003, 05:47:00 PM »

Have you tried saving at any other point in Sonic CD?  It should not make a difference what you call your files since that information is not saved.  

Logged
Pages: 1 [2] 3