
Back to PS2... ok I'll believe in the hype when I see it. I am not trying to be one sided here just because I FUCKING HATE Sony, cause I HATE Microsloth just ass much, the PC world was great, or I should say Amiga was great and multi-tasking and doing multimedia just fine before Microsloth came around with there crappy Mac OS clone which was crappy during the days of Amiga as well. The thing is that almost everyone I know went out and bought a PS2 because they were excited about having built in DVD, and enhancing there PSONE games, this and that. And EVERY one of them (I kid you not) has had to take at least 1 or 2 of those systems back to the store because of faulty DVD, and if not that they have had to send there system back to Sony to be fixed because it either stopped turning on, or now only reads some discs but not others. Infact my weed sponcer just picked up Wolfenstein (which they had to cut down to work on the PS2 BTW), and his system will not read it, and now it is reading less and less of his games every day. He had tried cleaning the laser eye, but to no avail, so now he has to send it to Sony. My nephew is also now in this same situation where his Sony suddenly no longer turns on, just out of the blue, he takes good care of his system, then one day.... nothing. I am aware that not every XBOX is perfect either, but I can not say I have met but 2 XBOX owners who told me he had to send his in to get fixed or what not. That is in comparison to A LOT of PS2 owners I have talked to.
Bottom line though, you guys are 100% correct, it is all in the games really, and the PS2 really can pull of some kick ass gfx no doubt. But they did lie, they are over priced, and the Dreamcast can come damn near everything the PS2 can do, just give it a DVD to store more data if you wanna pull off Grand Turismo. Another thing is you take the Genesis and compare it to the SNES, yes they were both 16-bit, and aside of color palette they were equal in terms of GFX, but the SNES had mode 7, and many other Amgia demo like features that the Genesis did not, which ment the SNES could take games to a new level that did not rely on GFX to make that impact, but rather how the GFX could be manipulated. yes, of course the Genesis later found a way to emulate Mode 7, and multi-layered levels and what not, but not at the expence of system resources which took away from the rest of the game.
With the PS2 and XBOX there is the same situation. PS2 IS limited with 4MB video ram with no compression, and how you can assume that there is some magical way not to be effected by that I don't know and have yet to see. This has definatly had an impact on Poly count otherwise there would be no reason for the XBOX ports of Wolfensteind Splinter Cell, Run Like Hell, Silent Hill 2, ect ect ect to be better with more game features, more polys, sharper picture, special lighting ticks that only NVIDIA supplies atm. Ect. Plus you only pay one freaking bill for you on-line play, rather than paying multiple bills. You can't teach an old dog new tricks, and you can't make a PS2 do things that its hardware was not designed to do. You might be able to pull off a few cheap imitations yet, but at the expence of more resources which the PS2 can not sacrifice.
Some day I may well buy one though, when they are about at the price of a Dreamcast and a generic DVD players, say $100 bucks? They are worth that much at least considering there is half the RAM of XBOX, no Hard Drive, crap ass DVD, (at least the CPU is good) ect. I mean come on now, if someone offered you a PC with:
400 Mhz CPU, 32 MB RAM, off Brand DVD and a 8 GB Hard Drive for $300
V.S. a
800 Mhz CPu, 64MB RAM, name brand DVD, and a 20GB hard drive for $300 which would you buy?
That is how I think when I buy consoles. Sorry but that is me. And yes the whole XBOX Dev sceen really makes things even more awsome!