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Author Topic: Possible Fix To The Input Problem With Pj64 X  (Read 227 times)

MillerTyme

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Possible Fix To The Input Problem With Pj64 X
« Reply #15 on: June 11, 2003, 08:17:00 PM »

maybe not hosting it on xbins but would it be possible for them to release the fix, im sure im not the only one who would like the file.
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Vegita

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Possible Fix To The Input Problem With Pj64 X
« Reply #16 on: June 11, 2003, 08:34:00 PM »

QUOTE (jsm @ Jun 10 2003, 04:42 AM)
All i need is vc++.net damn This woulda've been fixed already if i had vc++.net damn. redamn

Or the full version could force its way onto ur hard drive from the usual places on the internet.  biggrin.gif
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UberJim

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Possible Fix To The Input Problem With Pj64 X
« Reply #17 on: June 11, 2003, 08:34:00 PM »

Well all that works as of right now is the Rice plugin part.
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mace

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Possible Fix To The Input Problem With Pj64 X
« Reply #18 on: June 11, 2003, 09:29:00 PM »

The default.xbe is just a so called dashboard for the emulator, all it does is list roms and lets you pick which compile version you want to launch, PJ64-daed.xbe, PJ64-rice.xbe, PJ64-daed32M.xbe, or PJ64-rice32M.xbe.
The default.xbe passes a command line to those .xbe's.
If you wanted to compile the PJ64-rice32.xbe you would have to move some files around.

Notes on the Source
===================

To compile an xbe with Rice's plugin make sure you enable all the files
in /OldVideo and disable all the files in /OldVideo. Compile away.

To compile an xbe with daedalus plugin make sure you enable all the files
in /Video and disable all the files in /Video. Compile away.

No other support for the source will be provided by Xbins.
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UberJim

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Possible Fix To The Input Problem With Pj64 X
« Reply #19 on: June 12, 2003, 08:46:00 AM »

QUOTE (mace @ Jun 12 2003, 05:29 AM)
The default.xbe is just a so called dashboard for the emulator, all it does is list roms and lets you pick which compile version you want to launch, PJ64-daed.xbe, PJ64-rice.xbe, PJ64-daed32M.xbe, or PJ64-rice32M.xbe.
The default.xbe passes a command line to those .xbe's.
If you wanted to compile the PJ64-rice32.xbe you would have to move some files around.

Notes on the Source
===================

To compile an xbe with Rice's plugin make sure you enable all the files
in /OldVideo and disable all the files in /OldVideo. Compile away.

To compile an xbe with daedalus plugin make sure you enable all the files
in /Video and disable all the files in /Video. Compile away.

No other support for the source will be provided by Xbins.

You see, that is part of the problem, the release notes don't make sense.  Enable all of the things in this folder and disable all of the things in the same folder.  It also doesn't explain how to do the 32meg optimized counterparts.
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