Monday, 9, June, 2003
PJ64-X v0.06
Posted by Sin-Tex at 13:43 PM
News Source XBINS
First ever working N64 Emulator with sound support. Based on Project 64 Sources.
Supported
=========
- Graphics
- Sound
- 4 Controllers with full analog support
- Mempaks
- Savestates
- 8, 12 and some 16Meg Roms like Banjo Kazooie.
- expermimental 32Meg support.
Notes
=====
- Roms in /ROMS
- 'X' toggle between filebrowser and rombrowser.
- 'B' for Credits page.
- Back + Black = Save State
- Back + White = Load State
- Left Thumb + Right Thumb to quit current rom.
- 32Meg roms should be launched with the 32M Optimized versions.
(*Most 32Meg+ roms will lock, this is still experimental)
- Source Code has been released.
Generally speaking, most things will work fine with Rice's Plugin. But ROMS like
Mario Kart 64, Banjo Kazooie and Starfox 64 work much better with the Daedalus 0.08
plugin. Be sure to experiment with this.
Bugs
====
- Savestates are broken on Daedalus 0.08 Plugin version.
- Sound is choppy with some roms.
- Misc Other Graphics Issues. Some effect playability/others not.
- Some roms have ZBuffer issues. Some effect playability/others not.
- Roms that require large recompiler buffer can run slow/stutter/crash.
- Larger ROMS wont load due to memory issues.
This might explain your probs your having