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Author Topic: N64 Emulator Question  (Read 124 times)

DuDeR MaN

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N64 Emulator Question
« on: May 17, 2003, 04:05:00 AM »

is there or would there be a way to save a control setting for each game, so when you load the game those settings auto-load?  You obviously wouldn't want the same controls for goldeneye as you do for mario.  Also is it possible to replace the X and Y axis with buttons?

for those who want Halo controls for goldeneye...

N64                           XBOX
Z                  =      Right Trigger
B                  =             X
A                  =          Y or A
R&L              =       Left Trigger
up/down C   =    Right Thumbstick Y axis
left/right C   =     Left Thumbstick X axis
X axis           =    Right Thumbstick X axis
Y axis           =    Left Thumbstick Y axis

I'm not 100% sure but I believe these same settings go for Perfect Dark.

This is why I am concerned about the button configuration.  I was playing goldeneye on my 64 today and then picked up my xbox controller to see if there would be 1 good config for all games... my conclusion... the n64 controller is so unique that you need fully editable controls which include X/Y axis being editable.
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pelago

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N64 Emulator Question
« Reply #1 on: May 19, 2003, 06:23:00 AM »

I agree - we certainly need per-game controls for N64 (and PS, and any other consoles that have as many or more buttons than the Xbox controller).

You mention Goldeneye - do you remember that when playing Goldeneye (and Perfect Dark) on the N64 you could use two N64 controllers, one in each hand? That way you had proper dual analogue control for both looking and moving. It would be excellent if N64 emulator authors could have their controller configuration sophisticated enough to map one Xbox stick to one N64 controller, and the other stick to another controller, to have proper Halo-style dual analogue for Goldeneye and Perfect Dark ;-) Lovely.

pelago
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HeLiuM

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N64 Emulator Question
« Reply #2 on: May 19, 2003, 07:04:00 AM »

QUOTE (pelago @ May 19 2003, 03:23 PM)
I agree - we certainly need per-game controls for N64 (and PS, and any other consoles that have as many or more buttons than the Xbox controller).

You mention Goldeneye - do you remember that when playing Goldeneye (and Perfect Dark) on the N64 you could use two N64 controllers, one in each hand? That way you had proper dual analogue control for both looking and moving. It would be excellent if N64 emulator authors could have their controller configuration sophisticated enough to map one Xbox stick to one N64 controller, and the other stick to another controller, to have proper Halo-style dual analogue for Goldeneye and Perfect Dark ;-) Lovely.

pelago

what would be better is to have buttons completely controller independant, like instead of XBOX X Button and B button etc would be to have XBOX CONTROLLER 1 X BUTTON. just more customizeability
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