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Author Topic: Hikaru's Daedalus X Progress!  (Read 943 times)

CyborgGamer

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Hikaru's Daedalus X Progress!
« Reply #45 on: May 11, 2003, 03:02:00 AM »

smile.gif
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spaceboy

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Hikaru's Daedalus X Progress!
« Reply #46 on: May 11, 2003, 03:28:00 AM »

Im on irc how do I get onto #xbins?
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boo_se

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Hikaru's Daedalus X Progress!
« Reply #47 on: May 11, 2003, 03:37:00 AM »

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hatebreed

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Hikaru's Daedalus X Progress!
« Reply #48 on: May 11, 2003, 04:00:00 AM »

Hikaru actually has source for a basic plugin at the moment, but he still doesn't seem to be too optimistic about getting the sound to work.
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TwisTz

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Hikaru's Daedalus X Progress!
« Reply #49 on: May 11, 2003, 04:26:00 AM »

laugh.gif
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woo

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Hikaru's Daedalus X Progress!
« Reply #50 on: May 11, 2003, 04:43:00 AM »

Mario Kart looks great and plays well... as many bananas as I skid over and had others skid over, this game did NOT crash for me
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Mars10

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Hikaru's Daedalus X Progress!
« Reply #51 on: May 11, 2003, 05:08:00 AM »

oh blessed goldeneye!
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TwisTz

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Hikaru's Daedalus X Progress!
« Reply #52 on: May 11, 2003, 05:10:00 AM »

sad.gif

Well.. I'll guess i'll try and fix it!  laugh.gif
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Peddy

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Hikaru's Daedalus X Progress!
« Reply #53 on: May 11, 2003, 06:19:00 AM »

QUOTE
I just tried it and whenever I load a rom I get a black screen and the emu freezes.

You have to wait about 15 seconds for the ROM to load, not sure why.

Zelda doesn't work sad.gif Crashes when loading the ROM.
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Nathan561

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Hikaru's Daedalus X Progress!
« Reply #54 on: May 11, 2003, 06:25:00 AM »

Is anyone on this board good enough at Japanese to translate properly what his page says.. as altho altavista/babelfish does the job.. it obviously doesnt do it perfectly.
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GLiTcH

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Hikaru's Daedalus X Progress!
« Reply #55 on: May 11, 2003, 06:37:00 AM »

QUOTE (CyborgGamer @ May 11 2003, 12:02 PM)
OMG!

This release is awsome (0.10), I am testing mario at the moment and there is no more crazy graphics and the ANALOG STICK WORKS! Also, the Speed seems normal. Enough talk I'm gona go play for a bit smile.gif

cool...
im testing starfox 64
same here no crazy graphic glitches....damn.. to badf i'm leaving tomorrow.. wont get the new release until i come back.. in August... mad.gif

edit: nevermind.. it reseted... sad.gif

good progress though
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insertjokehere

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Hikaru's Daedalus X Progress!
« Reply #56 on: May 11, 2003, 07:01:00 AM »

grr.gif

Oh well I will have to wait until it comes into the mainstream. keep up the good work, i hope this really suceeds.
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yvezz

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Hikaru's Daedalus X Progress!
« Reply #57 on: May 11, 2003, 07:52:00 AM »

does no no mercy work on this release??
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johnney5

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Hikaru's Daedalus X Progress!
« Reply #58 on: May 11, 2003, 07:53:00 AM »

Great work on the new daedalus X, i just wanted to bring up the  speed thing with the original unreleased daedalus, and that is that during the menus you will notice extremely fast speed of everything, however when u start actually playing the game it streightens out. I think the cpu was sped up like that because if it was left as regular speed, the actual game would run slow. Try mario cart, it looks soo fast in the menu, then when you start racing it will be exactly the same speed as the original N64.


P.S. Mario Kart runs perfectly on the original daedalus, i havent seen a single graphic glitch, only problem is that if you get hit by something liek a shell or something it may freeze. I was playing it a lot last night
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Zero

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Hikaru's Daedalus X Progress!
« Reply #59 on: May 11, 2003, 09:28:00 AM »

Is the xbins server not up today?
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