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Author Topic: Xbox Emulator...  (Read 207 times)

stratjakt

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Xbox Emulator...
« on: August 14, 2002, 09:28:00 AM »

sounds like BS to me..  "into the warez scene" doesn't explain how he would be the only person to have this emulator..  If it hit the warez scene, everyone would have it by now..

if your friend was some great coder who claimed to have WRITTEN a working xbox emu, then maybe.  But he is claiming he got it by being 'into the warez scene'?  If that was true, everyone would have it..  A 2 meg xbox emu would be on every pub from here to timbucktoo..

It wouldnt be a commercial product, a la bleem, since PC DVD drives cant read originals.  It would have to be a homebrewed product, and as such, probably wouldnt have jack-shit to do with the 'warez' scene, it would be posted on any old emulation site.

Is there some warez group that I dont know about that only releases titles for this guy?

PS. I do believe playing xbox titles on a PC is possible, and it wouldnt even really be an 'emulator'..  A PC could pretty much run the code natively, you'd only need to emulate the custom features of the MCPX..
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Capt Marvel

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Xbox Emulator...
« Reply #1 on: August 14, 2002, 01:35:00 PM »

You wont see your emulator and you'll nvr see a $100.00 from that twit.
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pCeSlAyEr

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Xbox Emulator...
« Reply #2 on: August 15, 2002, 03:35:00 AM »

the XDK does have a program that will emulate the xbox in itself aslong as you have the correct cards and drives in your pc.... but this doesn't count....

but if he has a 2meg emu and he has no way to test it.... wtf.. he's lying to himself if he thinks it works and is willing to put $100... he's bullshitting you... hell it shouldn't be hard at all to obtain a 2meg file.... why doesn't he rar it up into multiple files small enough to be held on hotmail or something? hell hotmail accepts a file up to 1meg..... shit split it in two... fuck this.... bullshit.. mad.gif tell your dude he's full of it...
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youngdragon2010

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Xbox Emulator...
« Reply #3 on: August 15, 2002, 09:01:00 AM »

I know what emulator he is talking about.  **Time to make you famous**
That emulator only shows the title screenof the Xbox and a portion of the dashboard.  There is a configuration for the G-force 4 a wire that has to connect from one to another.  I read this on a website and saw a video.  If that is the emulator he is talking, its a true one, but a nonplayable one.  
BTW, it also involves the Dev kit.  I have the dev kit I never did anything with it yet.
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cykiller

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Xbox Emulator...
« Reply #4 on: August 15, 2002, 09:41:00 AM »

guess your assed out n00bvin......$100 damn

u can tell him that it's nonplayable and that u won't pay because of that!!
lol, unless what he has is different!!
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youngdragon2010

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Xbox Emulator...
« Reply #5 on: August 15, 2002, 12:05:00 PM »

QUOTE (Drew826 @ Aug 15 2002, 05:54 PM)
If it's nonplayable, how is it an emulator?

QUOTE
That emulator only shows the title screenof the Xbox and a portion of the dashboard


So basically what you're saying is that someone has developed an "emulator" that shows images from the xbox (not from any game itself) and doesn't allow you to play anything?
Well, I'm just gonna have to scream out Bullshit! here, cause that's no emulator whatsoever! A program that doesn't emulate games in any way, and that doesn't even use any information from those games, can't be an emulator. It's in the definition of the word you see...if a program doesn't emulate anything, then it's obviously not an emulator.

Maybe you didn't explain yourself well enough, in which case I'll allow you to correct anything you stated. But until that time, I'm gonna continue disbelieving you.

                    ohmy.gif

This is how most emulators start off, emulating just the bios and key figures.   Remember the PSX emulator?  The program will run the bios in DOS on PCs. Same with the XBox.  If you have the Dev Kit that programmers uses to make games, you will know what I mean.  I have a Dev Kit from a relative that works for the company that did the voice overs on Morrowind for the xbox.  It runs a copy of the xbox bios in DOS.  There is a gui interface, but did not have time to check it out yet.  I will sometime this weekend.
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Drew826

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Xbox Emulator...
« Reply #6 on: August 15, 2002, 12:26:00 PM »

Ah, I see...when you said it displayed the xbox screen and something from the dash, I figured you just meant pictures. I didn't realize you meant it was actually reading from an xbox bios file. My mistake! Thanks for clearing that up.
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powerben5000

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Xbox Emulator...
« Reply #7 on: August 15, 2002, 03:07:00 PM »

Keep posting, everyone..we'll turn this thread into another grand legacy, like that 'other thread' youngdragon started...tongue.gif
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alfaromeo303

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Xbox Emulator...
« Reply #8 on: August 16, 2002, 03:00:00 AM »

All I can say is "buy an xbox"!
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N00bvin

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Xbox Emulator...
« Reply #9 on: August 16, 2002, 03:15:00 AM »

That's not the point, though...

If THAT was the point, we wouldn't have ANY emulators...

Why do we want to play Atari 2600 on an Xbox... cause it's cool...
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N00bvin

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Xbox Emulator...
« Reply #10 on: August 18, 2002, 11:22:00 PM »

Update... I knew it... my friend is a total idiot.

He's gonna pay up, though...

He'd barely even tried the thing... what happens is that you can actually get to the menu game of a screen, which is interesting enough and I'd kind of like to know how that was pulled off... but once you tried to select an option, a million pop-up screens for pr0n and warez and everything else comes up...

I TOLD him that it wasn't true... but he saw the start screen and got all excited... I'm even wondering if he's telling the truth about THAT!

Sorry, I was hoping for better news too... it looks like it's probably a trojan as well, but he's too dumb to realize that too...

He almost had me suckered into his stupidity...
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N00bvin

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Xbox Emulator...
« Reply #11 on: August 18, 2002, 11:27:00 PM »

Oh, and I think you're wrong about the requirements... I don't think "true" emulation would be needed... the basic architecture of the Xbox is PC (with programs written in PC language) based...

Correct me if I'm wrong (and I'm sure someone will)... but I don't think the requirements would be that steep.  

The only thing that's trully different is that there isn't an OS in the background hogging up resources... hence, only 64Megs of RAM.  

Hell, I don't know diddily about programming... so I could be out in left field...

HOWEVER, do not correct me if you don't know what the hell YOU'RE talking about either....
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NeoLojik

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Xbox Emulator...
« Reply #12 on: August 19, 2002, 07:40:00 AM »

QUOTE (SSChevy2001 @ Aug 18 2002, 04:42 PM)
Requirements to play xbox on PC

P6 25Ghz or AMD 22000+
Graphic card doesn't matter, because it is an emulator
128MB memory
5X DVD
8GB HDD space

As you can see even if they come out with an emulator for the xbox the next day the machine that you would need to even play games would take another 3-4 more years to come out.

Give you one example.

Bochs ported for the xbox
This emulator is running off a 733Mhz Celeron running at 133 FrontSide Bus with a Geforce 3-4 TI (XBox) and it can't even run Doom!!! As far as I concern it makes the xbox run dos slower than a 486.

Emulators require to much power, because all of the hardware has to be converted to software to work properly.

                   The reason Bocks runs so bad is that it actually EMULATES an x86 CPU, this is totally uncalled for on an xbox as the existing CPU IS x86 so its nothing more than wasted CPU cycles.

When emulating a different CPU / Instruction Set you need to convert from one to the other, many emulators do JIT conversions as it results in faster emulation.

If bochs was ported and the x86 calls were routed straight to the CPU the emulator would run significantly faster but unfortunately this would most likely require a complete rewrite.

Emulating an XBox CPU on a PC wouldnt be difficult as its just a straight x86 CPU with normal memory, the difficulty comes when trying to work round missing features like HyperTransport. IMO, emulating an XBox is entirely possible smile.gif

Anyway, thats my limited understanding smile.gif
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SSChevy2001

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Xbox Emulator...
« Reply #13 on: August 19, 2002, 08:48:00 AM »

All I have to say is this.  Do you remeber virtual game station (playstation Emulator) it was the best emulator for the playstation.  No emulator out today can beat it's game support Why?  Because it was the only emulator that emulated the graphic card.  The same will be true if you don't emulate the Geforce card in the xbox.  You will have a emlulator that only play some games.  I have no doubt that you don't have to emulate the cpu, but do you think if we don't emulate the graphic card we will have the same problem that bleem and epsxe have with compatiblity.

Also if you do get a working emlulator you could never hope to sell this.  It would be very illegal!!!!!
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youngdragon2010

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Xbox Emulator...
« Reply #14 on: August 19, 2002, 09:06:00 AM »

QUOTE (NeoLojik @ Aug 19 2002, 01:40 PM)
QUOTE (SSChevy2001 @ Aug 18 2002, 04:42 PM)
Requirements to play xbox on PC

P6 25Ghz or AMD 22000+
Graphic card doesn't matter, because it is an emulator
128MB memory
5X DVD
8GB HDD space

As you can see even if they come out with an emulator for the xbox the next day the machine that you would need to even play games would take another 3-4 more years to come out.

Give you one example.

Bochs ported for the xbox
This emulator is running off a 733Mhz Celeron running at 133 FrontSide Bus with a Geforce 3-4 TI (XBox) and it can't even run Doom!!! As far as I concern it makes the xbox run dos slower than a 486.

Emulators require to much power, because all of the hardware has to be converted to software to work properly.

The reason Bocks runs so bad is that it actually EMULATES an x86 CPU, this is totally uncalled for on an xbox as the existing CPU IS x86 so its nothing more than wasted CPU cycles.

When emulating a different CPU / Instruction Set you need to convert from one to the other, many emulators do JIT conversions as it results in faster emulation.

If bochs was ported and the x86 calls were routed straight to the CPU the emulator would run significantly faster but unfortunately this would most likely require a complete rewrite.

Emulating an XBox CPU on a PC wouldnt be difficult as its just a straight x86 CPU with normal memory, the difficulty comes when trying to work round missing features like HyperTransport. IMO, emulating an XBox is entirely possible smile.gif

Anyway, thats my limited understanding smile.gif

                    laugh.gif
I agree 200% on this Boch is stupid enough to emulate the cpu and the instructions when he or they can just reroute the instructions (if needed since the xbox uses a celeron simular to the pc or emacines).  When we recreted our own mame with network support, we've added instructions to involving bus mastering which most newer ethernet cards have today, to get the best throughput when playing 2+ player games like Mortal Kombat.  

BTW a 25Ghz processor needed to run an xbox emu?  Not likely You might be able to get by with a 1 Ghz AMD Duron with UDMA ATA 100 Hard Drive or Ultra 160 SCSI Hard Drive to get good performance.  Remember people, the xbox is a Scaled down PC with a special modfied MS OS.  If anyone can figure out the OS of the XBOX emulating it will be easy.  

For people with I macs, you know you can run windows 98se and me on the imac using power pc with emulates a PC using win 98se or winme.
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