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Author Topic: Linksboks Xbmc Integration  (Read 1605 times)

fezzman

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Linksboks Xbmc Integration
« Reply #30 on: July 01, 2005, 03:36:00 PM »

jester.gif

It's a funny thought anyways.
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JayDee

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Linksboks Xbmc Integration
« Reply #31 on: July 02, 2005, 04:19:00 AM »

More people working on it would be good, but it is still no guarantee that it will make it into XBMC.

It should not increase the xbe by more then 0.5mb and be dynamicly loaded.

Why?

XBMC is first and foremost a mediaplayer, and memory used by other things that drop its capabilaties to play just media (mp3´s, movies, subed movies etc) are on the maybe things to be included.
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manu_xl

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Linksboks Xbmc Integration
« Reply #32 on: July 02, 2005, 05:11:00 AM »

good luck ... those screens look fantastic ... happy coding
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Yad2ckrU

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Linksboks Xbmc Integration
« Reply #33 on: July 03, 2005, 11:13:00 AM »

Keep up the good work!
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JapanFred

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Linksboks Xbmc Integration
« Reply #34 on: July 03, 2005, 11:15:00 AM »

Core blimey, just been reading through this post.

Looks like a bloody good intergration!

Should you guys be looking for developers anymore, drop me a pm, i've been using c/c++ for about 2 years now, i'd love to chip in where possible!

Keep up the good work and i look forward to seeing the final release!

Dean.
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Musashi

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Linksboks Xbmc Integration
« Reply #35 on: July 06, 2005, 04:59:00 PM »

dry.gif . Good luck on this!!
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No1CaNTeLL

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Linksboks Xbmc Integration
« Reply #36 on: July 07, 2005, 09:08:00 PM »

wink.gif

From this point on, when you would like to update your links source, all you need to do is right-click your Links folder and select "SVN Update".

Also, you can select the XBMC source folder as your SVN folder for the links code, but if you have any problems and would like to create a normal build after, you would need to redownload the XBMC source code. It's best to make copies to use until you know that it works!

I hope this little bit of information is useful to you guys.
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Phr0zenPhara0

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Linksboks Xbmc Integration
« Reply #37 on: July 08, 2005, 02:36:00 AM »

The manual sounds very easy....yesterday morning i tryed it exactly this way....2 problems have to be added to this manual ;-)

1 After compiling, the "skins\p mayhem 3\media\*.png" from the links addon have to copy to the released version of VS .NET. Visual Studio NET doesn't include all the new pictures into the texture file.

2 With the XBMC sources of yesterday i got much errors from VS .NET @ the end of compiling procces

It only worked after i compared every *.cpp *.h etc. file line by line and moved the Links additions manually to the XBMC sources. That takes about 2 hours of work :-)

Sometimes i wasn't be sure if the differences in the files are really for the Links addon or normal changes in the XBMC sources. It would be i good help if ysbox and the other coders add a "///FOR LINKS!!" after each line of the links addon :-)
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fezzman

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Linksboks Xbmc Integration
« Reply #38 on: July 08, 2005, 01:02:00 PM »

blink.gif  

I've never compiled nor do I even have any knowledge on compiling.
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EverestX

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Linksboks Xbmc Integration
« Reply #39 on: July 08, 2005, 01:14:00 PM »

beerchug.gif

-EvX-
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Dark_Woofer

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Linksboks Xbmc Integration
« Reply #40 on: July 08, 2005, 03:14:00 PM »

This project really rox!

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xboxbox451

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Linksboks Xbmc Integration
« Reply #41 on: July 09, 2005, 07:04:00 PM »

I decided to try this out and I couldnt get it to build right.

I checkedout the latest xbmc cvs, and linkstoxbmc. I copied all the files from linkstoxbmc into the xbmc code folder, was prompted to overwrite as previously explained. I then compiled a new build. Here's the problem, in the end a bunch of errors were listed that I never received before, and it wouldn't build a default.xbe file.

Is there something else I need to do, or is this currently incompatiable with the latest xbmc cvs?
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BurnerAzR

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Linksboks Xbmc Integration
« Reply #42 on: July 09, 2005, 08:18:00 PM »

Oh man, you guys made my day.
All my base are belong to you !

Hope that helps.
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Boktai1000

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Linksboks Xbmc Integration
« Reply #43 on: July 09, 2005, 10:08:00 PM »

You guys this is awsome.  i cant wait to see this in the official changelog/newest cvs build.
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xboxbox451

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Linksboks Xbmc Integration
« Reply #44 on: July 09, 2005, 11:15:00 PM »

beerchug.gif . This would be a great add-on to XBMC.  


Could someone update the thread when its synced with the latest build of xbmc.

Thanks, and again, excellent job!
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