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Author Topic: Openxdk With Dev-c++  (Read 145 times)

The Terrible Two

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Openxdk With Dev-c++
« on: April 07, 2005, 06:58:00 PM »

feel free to email me the .exe at [email protected], lacking the _nospam_ of course

I'll test it on my setup I know to work, and let you know what happens.
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Carcharius

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Openxdk With Dev-c++
« Reply #1 on: April 08, 2005, 12:05:00 AM »

I've not attempted to use cxbx to create the xbe myself.

But I do believe that edwardaux made some changes to cxbe in order to get things to work. I'm not sure that cxbx includes those changes.

You'll also need to make sure that Dev-CPP isn't trying to link to any of the standard mingw libraries.

When you installed OpenXDK did you download the 0.06 binary release or did you download and rebuild the latest source from cvs?

Carcharius
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Olipro

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Openxdk With Dev-c++
« Reply #2 on: April 08, 2005, 05:31:00 AM »

ok, I'll mail the executable through to you for testing, much appreciated.
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The Terrible Two

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Openxdk With Dev-c++
« Reply #3 on: April 08, 2005, 08:27:00 AM »

it reboots and gives me an error 21, like it should (right? ReturnFirmwareFatal is supposed to do that?)

anyways, I emailed you back the XBE to test out, see if it works on your xbox.

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Olipro

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Openxdk With Dev-c++
« Reply #4 on: April 08, 2005, 08:27:00 AM »

well, since I can't edit posts in this forum;

It's sent. short and sweet.
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Olipro

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Openxdk With Dev-c++
« Reply #5 on: April 08, 2005, 08:36:00 AM »

yup, thanks for that, that was precisely the desired effect.

now, what setup do you have for converting executables to XBE's, since it's less than practical to be mailing them off to some kind soul every time I need something converted for Xbox.
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Olipro

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Openxdk With Dev-c++
« Reply #6 on: April 08, 2005, 09:27:00 AM »

all sorted now, grabbed myself cygwin1.dll out of an FTP mirror and now I can get cxbe working fine
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