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Porting Games With The Latest Xdk?
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Topic: Porting Games With The Latest Xdk? (Read 71 times)
JapanFred
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Posts: 116
Porting Games With The Latest Xdk?
«
on:
January 20, 2005, 10:36:00 AM »
Basically, if you've got the source code, then anythings portable.
Preferably, the source code is for DirectX or SDL. OpenGL Code WONT work with the hardware, however a software renderer is in the works.
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Ecrofirt
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Posts: 166
Porting Games With The Latest Xdk?
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Reply #1 on:
January 20, 2005, 05:19:00 PM »
ColdReader, if you have no idea what the difference is between Visual Studio and Visual C++, I'm not sure you want to even look at porting ANYTHING.
Read up first man.
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JapanFred
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Posts: 116
Porting Games With The Latest Xdk?
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Reply #2 on:
January 20, 2005, 05:45:00 PM »
QUOTE(ColdReader @ Jan 20 2005, 07:49 PM)
whats the difference between visual studio.net and visual c++ and why was the xdk moved from visual c++??
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JapanFred
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Posts: 116
Porting Games With The Latest Xdk?
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Reply #3 on:
January 24, 2005, 08:25:00 AM »
QUOTE(mikejf @ Jan 23 2005, 08:05 PM)
I think his question was why .net (ver7) from ver 6 of C++.
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bitblaster
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Posts: 44
Porting Games With The Latest Xdk?
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Reply #4 on:
January 24, 2005, 03:20:00 PM »
VS2005 wont work with the XDK
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