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Author Topic: Can't Debug Correctly  (Read 52 times)

rtheil

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Can't Debug Correctly
« on: January 14, 2005, 09:49:00 AM »

So, I've got everything working now, I can successfully compile, and run the debugger with the xbox. However, when I enter a break point anywhere within the code before, or while debugging, the breakpoint marker has a question mark in it and when you mouse over it it says "The breakpoint will not currently be hit. No executable code is loaded in this location." I did some searching, and from what I understand it's something to do with symbols not being loaded. Question is, how do I fix this so that I can debug?
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Brouhaha

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Can't Debug Correctly
« Reply #1 on: January 14, 2005, 10:49:00 AM »

It could also have to do with the xbe not beign the latest compiled one on the box. For some strange reason, I have to compile first (with auto-tranfer to xbox enabled or whatever the option is called) then run in debug mode so it hits breakpoints.
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rtheil

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Can't Debug Correctly
« Reply #2 on: January 15, 2005, 06:23:00 PM »

ah yes, I"ll try and see if that makes a difference.
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