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Topic: Vb Help (Read 36 times)
yaazz
Archived User
Hero Member
Posts: 1370
Vb Help
«
on:
November 19, 2004, 11:55:00 PM »
QUOTE
Dim piece As Integer
Dim lines As Integer
Dim level As Integer
Private Sub CmdStart_Click()
Pickpiece
lines = 0
level = 0
CmdStart.Visible = True
End Sub
Private Sub TmrGrav_Timer()
'----------------------------------------------------
Dim i As Integer
For i = 0 To 3
block(i).Top = block(i).Top + block(i).Height
Next i
Call collision
End Sub
Private Function Pickpiece()
Randomize Timer
piece = Int(1 + Rnd * 6)
Select Case piece
'this one gives you the square
Case 1:
block(0).Left = grid(5).Left
block(0).Top = (grid(5).Top - block(0).Height * 2)
block(1).Left = grid(6).Left
block(1).Top = (grid(5).Top - block(0).Height * 2)
block(2).Left = grid(5).Left
block(2).Top = (grid(5).Top - block(0).Height)
block(3).Left = grid(6).Left
block(3).Top = (grid(5).Top - block(0).Height)
'this one gives you the straight line
Case 2:
block(0).Left = grid(5).Left
block(0).Top = (grid(5).Top - block(0).Height * 4)
block(1).Left = grid(5).Left
block(1).Top = (grid(5).Top - block(0).Height * 3)
block(2).Left = grid(5).Left
block(2).Top = (grid(5).Top - block(0).Height * 2)
block(3).Left = grid(5).Left
block(3).Top = (grid(5).Top - block(0).Height)
'this one will give you the backwards L
Case 3:
block(0).Left = grid(5).Left
block(0).Top = (grid(5).Top - block(0).Height)
block(1).Left = grid(6).Left
block(1).Top = (grid(5).Top - block(0).Height)
block(2).Left = grid(6).Left
block(2).Top = (grid(5).Top - block(0).Height * 2)
block(3).Left = grid(6).Left
block(3).Top = (grid(5).Top - block(0).Height * 3)
Case 4:
block(0).Left = grid(5).Left
block(0).Top = (grid(5).Top - block(0).Height)
block(1).Left = grid(5).Left
block(1).Top = (grid(5).Top - block(0).Height * 2)
block(2).Left = grid(5).Left
block(2).Top = (grid(5).Top - block(0).Height * 3)
block(3).Left = grid(6).Left
block(3).Top = (grid(5).Top - block(0).Height)
Case 5:
block(0).Left = grid(5).Left
block(0).Top = (grid(5).Top - block(0).Height)
block(1).Left = grid(6).Left
block(1).Top = (grid(5).Top - block(0).Height)
block(2).Left = grid(6).Left
block(2).Top = (grid(5).Top - block(0).Height * 2)
block(3).Left = grid(7).Left
block(3).Top = (grid(5).Top - block(0).Height * 2)
Case 6:
block(0).Left = grid(5).Left
block(0).Top = (grid(5).Top - block(0).Height * 2)
block(1).Left = grid(6).Left
block(1).Top = (grid(5).Top - block(0).Height)
block(2).Left = grid(6).Left
block(2).Top = (grid(5).Top - block(0).Height * 2)
block(3).Left = grid(7).Left
block(3).Top = (grid(5).Top - block(0).Height)
End Select
TmrGrav = True
End Function
Private Function collision()
Dim i As Integer
Dim p As Integer
For i = 0 To 189
For p = 0 To 3
If block(p).Left = grid(i).Left Then
If block(p).Top = grid(i).Top Then
If grid(i + 10).BackColor <> &H8000000E Then
TmrGrav = False
Call blit
End If
End If
End If
Next p
Next i
End Function
Private Function blit()
Dim i As Integer
Dim p As Integer
For i = 0 To 189
For p = 0 To 3
If grid(i).Left = block(p).Left Then
If grid(i).Top = block(p).Top Then
grid(i).BackColor = block(p).BackColor
End If
End If
Next p
Next i
Call Pickpiece
End Function
EDIT: here is a picture of the game
Logged
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