xboxscene.org forums

Author Topic: Gameshootermaker Tool (xbox) 4 Share  (Read 57 times)

Knighty

  • Archived User
  • Newbie
  • *
  • Posts: 15
Gameshootermaker Tool (xbox) 4 Share
« on: July 07, 2004, 02:53:00 AM »

ohmy.gif
Logged

L3372

  • Archived User
  • Newbie
  • *
  • Posts: 2
Gameshootermaker Tool (xbox) 4 Share
« Reply #1 on: July 07, 2004, 03:15:00 AM »

u can build with this prog in 3 min. a complete xbox game (2d spaceshooter game)
u can select between 100 backgroundpics, playerships, enemies, sound fx ect.ect.
its a very cool game AAAAAAAAAAAAAAAAANNNNNNNDDDDDDD @ the moment iam the only one about a tool like this BBBBBBBBBBBBBBUUUUUTTTTTT i will shere
Logged

shorty

  • Archived User
  • Full Member
  • *
  • Posts: 156
Gameshootermaker Tool (xbox) 4 Share
« Reply #2 on: July 07, 2004, 04:04:00 AM »

jester.gif

- Shorty
Logged

shorty

  • Archived User
  • Full Member
  • *
  • Posts: 156
Gameshootermaker Tool (xbox) 4 Share
« Reply #3 on: July 07, 2004, 04:06:00 AM »

beerchug.gif

- Shorty
Logged

L3372

  • Archived User
  • Newbie
  • *
  • Posts: 2
Gameshootermaker Tool (xbox) 4 Share
« Reply #4 on: July 07, 2004, 04:38:00 AM »

sad.gif=
Logged

shorty

  • Archived User
  • Full Member
  • *
  • Posts: 156
Gameshootermaker Tool (xbox) 4 Share
« Reply #5 on: July 07, 2004, 07:27:00 AM »

Does said tool convert to readable C++ with comments....etc, because if it converts it to "dirty C++" then i'd think it'd be real hard for someone to work on it.

Maybe it would be easier for someone to port it fully/manually, i really am guessing here though, because im no expert coder, my understandings are fairly limited.

Or does the prgram convert it to a compiled C++ type of thing?

- Shorty
Logged