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Author Topic: Problem With Xdk  (Read 201 times)

heinrich

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Problem With Xdk
« on: March 02, 2004, 08:25:00 AM »

are you trying to run retail, or debug .xbe's ?
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BCfosheezy

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Problem With Xdk
« Reply #1 on: March 02, 2004, 01:40:00 PM »

there's your problem junior... you can't run retail xbe's on debug.
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Ph33r_Bob

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Problem With Xdk
« Reply #2 on: March 02, 2004, 02:01:00 PM »

ok put it in the wrong folder heh.. i put it in \tools\ but see the problem i am having that i forgot to mention is that when i run the program the lights start flashing red and orange.. what can i do to fix this problem?
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BCfosheezy

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Problem With Xdk
« Reply #3 on: March 02, 2004, 03:33:00 PM »

well there's absolutely no reason to run config magic on a debug or a development kit. The reason being that their eeproms are not readable to the current version of config magic so it's useless. You'll have to wait for the next release of config magic.
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Ph33r_Bob

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Problem With Xdk
« Reply #4 on: March 02, 2004, 04:43:00 PM »

im sorry i got confused.. my friend ran the recovery disk on the xdk and everything boots but it won't run any apps including the dash board... he wasn't trying to run config magic it was EEPROMagic V0.01 Beta... which isn't working either... maybe someone can help
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ajouvenat

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Problem With Xdk
« Reply #5 on: March 03, 2004, 01:42:00 AM »

The December 2003 is considered the "final" XDK for Xbox 1.  They stated they will release one more update before moving towards the Xbox 2 XDK
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Ph33r_Bob

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Problem With Xdk
« Reply #6 on: March 03, 2004, 05:58:00 AM »

i understand that... but how can i fix my problem
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heinrich

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Problem With Xdk
« Reply #7 on: March 03, 2004, 06:41:00 AM »

eepromagic is what undead did before config magic, and neither run on a debug or dev kit.
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heinrich

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Problem With Xdk
« Reply #8 on: March 03, 2004, 07:41:00 AM »

sorry dude, but I really don't understand what you are asking.  Maybe I am just missing something.  ph34r.gif
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Ph33r_Bob

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Problem With Xdk
« Reply #9 on: March 03, 2004, 01:20:00 PM »

Well does anyone here have a true XDK... cause i was wondering if i could get a copy of the EEPROM if its no trouble
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C4TRMNTOR

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Problem With Xdk
« Reply #10 on: March 03, 2004, 02:22:00 PM »

smile.gif Cuz If you guys don't know what it's for or have no use of it, give it to someone who does, it's a waste for people to have them if they're not going to be put to use.
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C4TRMNTOR

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Problem With Xdk
« Reply #11 on: March 03, 2004, 04:55:00 PM »

It depends what error screen is being displayed when the XDK starts up. Check: http://www.xbox-scen.../errorcodes.php and ask him if he sees any of those. It depends what the problem is. Most likely it should be fixable with a Recovery disc. Why don't you PM or e-mail me his e-mail, maybe I can help him directly. And also may I ask how he got this XDK?
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unleashx

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Problem With Xdk
« Reply #12 on: March 04, 2004, 01:09:00 AM »

Orange and Red flashing can be caused by trying to run an app with the debug flag turned off. You can replicate it by running Evox, among other thing, on a debug kit. Make sure that any app you run is build with Debug configuration.

And a debug machine can run with a blank EEPROM. Infact, you can rebuild the EEPROM straight from the XDK launcher. Can't help it, but one has got to wonder how a supposedly Problem report turned into an EEPROM request. I'm not even sure if the admins of the board allow such a request.
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Ph33r_Bob

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Problem With Xdk
« Reply #13 on: March 04, 2004, 05:42:00 AM »

thank you for that info. this really makes everything alot more clear for me
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billenglish

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Problem With Xdk
« Reply #14 on: March 04, 2004, 02:30:00 PM »

is there a difference between XDK and the SDK, my friend's is the one that you use on your computer, works with VS.NET, is there one that runs on the xbox that you can use?
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