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Author Topic: How Does The Xbox Read The Table Of Contents?  (Read 75 times)

qwenky

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How Does The Xbox Read The Table Of Contents?
« on: February 22, 2004, 08:53:00 PM »

I was wondering how the xbox read the table of contents. I have read that it is impossible to make a fake wav, because they were not dumped into memory, but i was wondering if we could exploit the table of contents of a cd or dvd. Does it allocate space for these things? If we had a toc that wason  a cd, but it said it that it had 4.7 gb off imformation, would that create a buffer underflow ?


I am defenitly just speaking my minded, have no idea how it works at all.


Thanks for your time.
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